Installation
- Save your Interface, WTF and your Fonts folder (if your have them)
- Make sure you have renamed the YOURACC folder inside my WTF folder to match your accountname
- Copy the folders into your World of Warcraft folder
- Start World of Warcraft (if you had it open while copying, restart it now to load the textures)
- Activate the checkbox to load older addons in the ingame Addon-list
- Set UI-Scale to nothing for the first setup
- Type in /dominos and load the rothui or rothui2 profile (rothui2 is the 2x6 button system for the first two bars, rothui is the 1x12 button system)
- Check D3Orbs layout lua for config instructions. You could choose how the orbs get colorized now.
Diablo 3 Orb Colors and Animations
Different Orb Colors and animations can be set at the top of the oUF_D3Orbs lua file. If you want class and powercoloring, thats possible too, but without animations. Animations for health or mana orb are available in red, blue, green and yellow. Check the oUF_D3Orbs page for more information. http://www.wowinterface.com/download...o.php?id=11314
Scaling
rBuff, oUF_D3Orbs, rMinimap, sTooltip can be scaled to your liking. Use UI scaling or use the myscale variable inside the lua files.
MSBT
If you don't like MikScrollingBattleText, no problem don't use it.
Tips and Hints
- type /console reloadui to reload your interface after you changed (and saved) sth. in a lua-file
- activate the lua error messages in your options, otherwise you will get no response if did something wrong
Dude where is my car (FAQ) Q: Dude, I only want the orbs!?!
A: Dude read the information page of oUF_D3Orbs. You need to comment out the castbars and all the unit spawns except player. The orbs are your player frame dude. Q: Dude, How can I configure the actionbars?
Type /dominos and you can do everything you want. (Don't forget to load the rothui or rothui2 profile for a first setup)
Change Log - Roth UI
081122
- added lynlocation and lynstats
- removed rbars2
- added dominos, buttonfacade, buttonfacade_rothar and redrange
081114
- wotlk and deathknight bugfixes
081109
- smooth health and power value fading
- minimap buttons
- portraits now clickable and onmouseover casting is possible
081104
- exp bar (thx to JExp)
- health and power bar fading (thx to oUF_smoothupdate)
- raidframe in grid style (oUF_D3OrbsRaid)
081031
- added msbt
- d3orbs now with party, focus and pet portrait
081027
- fixed some issues
- ui is now fully scalable
081026-2
- fixed zombie bug and scaling in oUF_D3Orbs
081026
- oUF_D3Orbs layout modified
- Diablo 3 minimap of cool
- tiny changes here and there
081022
- first real version of the oUF_D3Orbs mod, Diablo is back
081019
- contains the latest changes and mods
081017
- wotlk rdy
- got rid of some addons
081001
- Orbs are now part of oUF_Orbs layout
- minimap texture that turns around every second
- cool new futuristic orb style
080722
- setposition that will work in outlands, old world, sunwell, black temple
080721
- fixed the animation glow (it depends on SPELL DETAIL GRAPHIC SETTINGS, DOH!)
080717
- fixed some stuff and new orb textures
080713-2
- fixed the ui-scale issue
080713
- new animation technique with *.m2 files
080708
- new target frame texture
- brand new 128-frame orb animation (omfg!)
080707-3
- Diablo3Orbs now has settings (in Diablo3Orbs\core.lua)
- RaidClassColor and PowerTypeColor optional
- Diablo3Health now "onEnter" on the Life-Orb
080707-2
- fixed Diablo3Orbs bugs
080707
- Added more bar textures
- Cleansed the code of Diablo3Orbs.lua and made more comments so that you will have a much easier time to find stuff
- Diablo3Orb functions now on Player_Login
080705
- Orbs show now life and mana in percent and values
- Life Orb is rightclickable for unitframe options
080704-2
- slower update timer on orb animation
080704
- orb animation is working, timer and color can be set in lua, check http://zorktdmog.zo.funpic.de/roth_ui/orb_animation2.gif to get a feeling how it will look like
080703-2
- new rUnits placement
- hide top frame of the actionbar texture
Originally posted by zork Yes please rename it. Credits is a must, but both run currently under the same name. Just give your compilation a own name. Thanks in advance.
Alright... just replaced the names in the title and added some extra text on the infopage, hope it's enough
EDIT: Btw, update on it's way soon, atm it's a bit much clutter
Last edited by richerich : 12-02-2008 at 08:44 PM.
Newest version seems to fix the group graphical bug of not showing newly invited members and the rare occurance of the engine / ghoul on death bars not showing.
One thing I did have a problem with is cool downs being completely gone (someone reported they are showing behind the buttons instead of in front of them)
The other it seems the hotbar layout has switched from previous versions? #1 bar is on top where it was the bottom bar before?
Otherwise GREAT interface zork, I absolutely love it and have used it exclusively since I started back.
As you might have seen and accepted, i have released your UI with my own touch to it, but people has complained that i release it in your name, even tho i give credits to you of most of the work to it.
Shall i rename it or is it ok as it is? I have to ask you, since it's basically your UI anyhow :S
So I know it has been brought up before, and I have been trying to find it in these forums for about 2 hours now but nothing I have tried has worked. Could someone please post a lua file that has all the bars reversed so they look "normal" so that the darker color is the background, the opposite of what it currently is. If someone could do that it would be so great! I think others would also appreciate it. Thank you.
Sorry, still can't understand the syntex of api.
if i wrote this : addon:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", -20, -50)
it's change nothing...
Is there any way that I can get Dominos to match the scale that I change the orb action bar to? I changed the scale to .99 and it doesn't match up now.
EDIT: well i just kinda moved em around and i think i got that figured out...now on to another problem, now that I have dominos installed my cooldown animations aren't working??
EDIT AGAIN: it seems somehow the cooldown animation is behind my actionbars, which i think goes hand in hand with why my actionbars aren't right, it seems something isn't set right....