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Version:
v2.6
Date:
04-14-2009 01:16 PM
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StatBlockCore (Display)   Popular! (More than 5000 hits)
StatBlockCore is a display addon for LibDataBroker plugins.

SBC offers a variety of options some plugin based, some global based. It's main goal is to provide freely movable blocks based on the LDB system, whilst keeping to a minimal codebase.
Also a lot of other addons are using LDB for their quicklaunchers, SBC fully supports them.

Examples of plugins are:
  • Broker_* addons
  • StatBlock_* addons
  • ..and many more...

SBC does nothing on it's own, it needs LibDataBroker plugins to function. You can find these in the Data Broker section.

/sbc
/statblockcore


Please help translating/localization by clicking here
  Change Log - StatBlockCore (Display)
v2.6:
-cleanups
-fix block size not saving when only using icon (hiding text)
-support for iconR/G/B/Coords like the TomTom crazy arrow

v2.5 - *Add option to hide tooltip in combat
*Press down "Control" when moving a block to disable sticky
*Add button to color text by classcolor, only available globally
*Option to hide text for use when only the icon is wanted, will snap resize the block
*Remove WotLK checks
*Now when you install a new plugin, it will take the master color settings
*NEW support for creating secure blocks: Many thanks to Aranarth for the endless debate & discussion! This will allow more power to blocks, Aranarth's in particular :P

v2.4.5 - Bugfix changing text for launchers

v2.4.4 - Wrath update, Externals fix

v2.4.2 - WotLK fixes

v2.4.1 - Fix data source plugins
Remove a useless function
Non-existing parent bugfix
Disable config for disabled launchers when using the master option
frFR Update

v2.4 - Rearrange config
Added global scaling & global object alpha selections
Updated koKR and zhCN, locale cleanup
Fixed issue with some blocks calling a secure function (e.g. Broker_Professions). Now creates buttons and uses OnClicks
More small tweaks

v2.3.1 - Added support for addons like MakeRocketGoNow, Added new "Create AddOn QuickLaunchers" option to go with it. You can select to make no quicklaunchers and let another addon do it for you or create all quicklaunchers and disable/enable them individually in the menu.
General tweaks mainly with scripts.

v2.3 - Removed defunct tooltiptext handling
Various tweaks

v2.2.2 - Minor config change
Bugfix with profile change (hopefully, could not replicate)
Support Load On Demand plugins
Changed tooltiptext usage

v2.2.1 - You need this version for compatibility with the latest plugins
Fix OnTooltipShow args
Bugfix icons appearing behind the background (faded out)
Support tooltiptext
Change to new launcher methods
Fix configs not appearing sometimes for disabled plugins

v2.2 - The icon is now part of the block, should solve sticky problems.
Font shadow now optional (global)
New font outline option (global)
Bugfix some blocks shrinking ruining hex colors
Bugfix object alpha not set at login
Better quicklaunch support, you should, for the third time, be able to properly customize quicklauncher text like BigWigs. (via latest FuBar2Broker)
Minor config layout tweak
Improved tooltip management

v2.1 - Added Object Alpha and MouseOver alpha options for plugins. Can be used generally to set alpha, but also to create a "Show on mouseover" by setting the object alpha to 0 and mouseover alpha to 1.

v2.0 - Initial Release
  Comments - StatBlockCore (Display)
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Old 04-18-2009, 10:05 AM  
funkydude
A Murloc Raider
 
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Forum posts: 5
File comments: 137
Uploads: 24
I need help with translations, if you have a curse/wowace account please login here and click your locale to start translating: http://www.wowace.com/projects/stat-.../localization/ any help is appreciated.

It's all done on the web, really easy.
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Old 04-14-2009, 01:18 PM  
funkydude
A Murloc Raider
 
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Forum posts: 5
File comments: 137
Uploads: 24
v2.6:
-cleanups
-fix block size not saving when only using icon (hiding text)
-support for iconR/G/B/Coords like the TomTom crazy arrow

People having the alpha problems, what plugin is it coming from?
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Old 04-12-2009, 08:10 PM  
funkydude
A Murloc Raider
 
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Forum posts: 5
File comments: 137
Uploads: 24
Quote:
Originally posted by ChaosInc
Issue with TomTom.

Fixed in the 3.1 release, if you want it now the alpha is available on wowace.

Last edited by funkydude : 04-12-2009 at 08:11 PM.
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Old 03-24-2009, 12:22 PM  
ChaosInc
A Cobalt Mageweaver
 
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Issue with TomTom.

__________________

"Introduce a little anarchy. Upset the established order, and everything becomes chaos. I'm an agent of chaos. Oh, and you know the thing about chaos? It's fair!" -- The Joker

I R MOD AT CURSE
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Old 03-19-2009, 12:09 PM  
funkydude
A Murloc Raider
 
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Forum posts: 5
File comments: 137
Uploads: 24
No, I have much less time lately, but I plan on making a 3.1 release.

Quote:
Originally posted by Kuthumii
Is this addon abandoned? It hasn't been updated in 5 months here or on Curse and there are plenty of annoying errors that have been posted.
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Old 03-15-2009, 05:54 PM  
Kuthumii
A Murloc Raider

Forum posts: 5
File comments: 13
Uploads: 1
Is this addon abandoned? It hasn't been updated in 5 months here or on Curse and there are plenty of annoying errors that have been posted.
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Old 03-01-2009, 08:22 AM  
Lightbright
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 33
Uploads: 1
Quote:
Originally posted by skeat12
[15:38:23] Interface\AddOns\StatBlockCore\StatBlockCore.lua:581: Usage: StatBlockCore_AreYouThreateningMe:SetAlpha(alpha 0 to 1)
[C]: ?
[C]: in function `SetAlpha'
Interface\AddOns\StatBlockCore\StatBlockCore.lua:581: in function <Interface\AddOns\StatBlockCore\StatBlockCore.lua:579>


getting the above, happens everytime I mouseover any module
/bump
Also getting this error. Is there a known fix?
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Old 02-22-2009, 03:32 PM  
bitechu
A Kobold Labourer

Forum posts: 0
File comments: 47
Uploads: 0
When i set a UI parent, is the block supposed to anchor to the parent? Like i set Minimap, but the block wont follow the minimap if i unlock and move the minimap. Am i doing something wrong?

Last edited by bitechu : 02-22-2009 at 03:33 PM.
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Old 01-10-2009, 07:17 PM  
ChaosInc
A Cobalt Mageweaver
 
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Forum posts: 222
File comments: 171
Uploads: 13
How does one adjust the background size? I see in the screenshots backgrounds of various sizes so that a block doesn't contain "XX" surrounded by 20 pixels of empty space around it, but can't find the option for it.

Edit:
Found the BG size. Missed it in the chat frame.

Suggestions
Global screen clamp
Edit box for width

Bug: If you place a block slightly offscreen (top/bottom) with the mouse, when you try to change the Y position in the config, it resizes the height of the box instead of moving it again.

SS:
__________________

"Introduce a little anarchy. Upset the established order, and everything becomes chaos. I'm an agent of chaos. Oh, and you know the thing about chaos? It's fair!" -- The Joker

I R MOD AT CURSE

Last edited by ChaosInc : 01-10-2009 at 07:48 PM.
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Old 12-14-2008, 09:39 AM  
skeat12
A Kobold Labourer

Forum posts: 0
File comments: 32
Uploads: 0
[15:38:23] Interface\AddOns\StatBlockCore\StatBlockCore.lua:581: Usage: StatBlockCore_AreYouThreateningMe:SetAlpha(alpha 0 to 1)
[C]: ?
[C]: in function `SetAlpha'
Interface\AddOns\StatBlockCore\StatBlockCore.lua:581: in function <Interface\AddOns\StatBlockCore\StatBlockCore.lua:579>


getting the above, happens everytime I mouseover any module
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Old 12-07-2008, 01:43 PM  
khangg
A Deviate Faerie Dragon

Forum posts: 17
File comments: 40
Uploads: 1
I'm getting this error occasionally:



The other 18 errors are the same thing.

Last edited by khangg : 12-07-2008 at 01:43 PM.
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Old 12-05-2008, 07:23 PM  
borbies
A Deviate Faerie Dragon
 
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Forum posts: 18
File comments: 27
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So, what's going on with the clock? There used to be one... now it's gone. Is there a recommended alternative? Why take something out that worked so perfectly? I'm confuzzled.
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Old 11-04-2008, 05:24 PM  
funkydude
A Murloc Raider
 
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Forum posts: 5
File comments: 137
Uploads: 24
Quote:
Originally posted by ManniAT
And please with some kind of logic - so I can (for an example) stick 2 to 1 and one becomes the master - next 3 to two - 1 is now the master for 2 and 3 and so on.
A little highlighting would be helpfull with this.
Like Dominos does it.

This would really be a great feature since this would help in building blocks and handle them as one item.

I have for an example a "top bar", melee stats (5 addins) on the right side, and some launchers on the left side of my screen.
SBC uses the same sticky lib Dominos uses, I'll have a word with Tuller when I get the chance.


Quote:
Originally posted by Elite_Gamer04
Sorry to trouble you - was wondering if you could list the addons you are using to achieve the fantastic looking layout shown in 'along_the_top' screenshot.

Im looking to replace FuBar with a more lite weight (memory) mod and believe this is the way to go?
Only 2, SBC and kgPanels for the background. Obviously SBC is made transparent and "beautified" a bit with it's options/font etc. I freely admit SBC looks rubbish with default options/font! I was aiming for a "neutral" default and white is pretty neutral. ^^


Quote:
Originally posted by ManniAT

A thing I was already askig in an earlier post - glad to see I'm, not allone.
I'll try fit it into the options, but I just get the feeling the layout isn't good, I'm no UI designer I'm afraid
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Old 11-04-2008, 11:28 AM  
ManniAT
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 32
Uploads: 2
Quote:
Originally posted by Zergreth
This already applies when placing the bars anyway.
Only partyal - no highlighted one - depending on a lot of factors it "forgets" (changes) the "leader".

Quote:
Originally posted by Zergreth
Also, another idea which would be quite useful: plugin based icon positioning. Would be useful for me at least
A thing I was already askig in an earlier post - glad to see I'm, not allone.
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Old 11-04-2008, 06:55 AM  
Elite_Gamer04
A Kobold Labourer

Forum posts: 0
File comments: 27
Uploads: 0
Sorry to trouble you - was wondering if you could list the addons you are using to achieve the fantastic looking layout shown in 'along_the_top' screenshot.

Im looking to replace FuBar with a more lite weight (memory) mod and believe this is the way to go?
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