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Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:09-12-13 04:45 AM
Created:unknown
Downloads:17,260
Favorites:244
MD5:
5.4
StatBlockCore (Display)  Popular! (More than 5000 hits)
Version: v2.79
by: funkydude [More]
StatBlockCore is a display addon for LibDataBroker plugins.

SBC offers a variety of options some plugin based, some global based. It's main goal is to provide freely movable blocks based on the LDB system, whilst keeping to a minimal codebase.
Also a lot of other addons are using LDB for their quicklaunchers, SBC fully supports them.

Examples of plugins are:
  • Broker_* addons
  • StatBlock_* addons
  • ..and many more...

SBC does nothing on it's own, it needs LibDataBroker plugins to function. You can find these in the Data Broker section.

/sbc
/statblockcore


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Unread 08-12-14, 10:02 PM  
def9
A Cobalt Mageweaver
 
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I bumped the toc on this (StatBlock_Money & StatBlock_Durability)for WoD beta and it appears to work fine. I was able to use arkinventory beta build and swatter to create blocks without issues.

I also used the libs from the working skada, I change them out of habit since they've made adjustments for WoD beta.
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Unread 11-30-13, 12:28 PM  
LŠe
A Murloc Raider

Forum posts: 5
File comments: 23
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Is there an option somewhere to hide the LibDataBroker plugins when in a pet battle?
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Unread 10-17-13, 02:02 AM  
Akatosh
A Black Drake
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Forum posts: 84
File comments: 16
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I find the a "fix" to my problem.

Just edit the lua text of the broker memory with that.

Code:
local _, class = UnitClass("player")
local color = RAID_CLASS_COLORS[class]
local r,g,b = color.r, color.g, color.b
local L_MB = format("|cff%02x%02x%02x MB|r",r*255,g*255,b*255)
local L_KB = format("|cff%02x%02x%02x KB|r",r*255,g*255,b*255)

local L = GetLocale()
if L == "frFR" then
	L_MB = "Mo"
	L_KB = "Ko"
elseif L == "zhCN" then
	L_MB = "MB"
	L_KB = "KB"
elseif L == "zhTW" then
	L_MB = "MB"
	L_KB = "KB"
end

local Mem = CreateFrame("Frame"):CreateAnimationGroup()
local format = string.format
local obj = LibStub("LibDataBroker-1.1"):NewDataObject("Memory", {type = "data source", value = "0"..L_MB, suffix = L_MB, text = "0"..L_MB})
The label option in statblockcores of the broker memory must be empty.



Thanks!!
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Unread 10-15-13, 11:57 AM  
Akatosh
A Black Drake
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Forum posts: 84
File comments: 16
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Hi!!

I have a little issue with that addon, more exactly with the option of class color labels.

Every time that I change of character, I need to go to: interface > addons > statblockcore > global font tab (and click that option)



┐Exist a way bya scrip / edit the lua code of statblock / edit the code of broker, to every time I log on, the label get class colored?.

More exactly I am trying to that the label "MB" of that broker be allways class colored.

http://www.wowinterface.com/download...ck_Memory.html

Pictures:





Thanks for all !!.
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Unread 07-21-12, 08:18 PM  
wolftech
A Deviate Faerie Dragon

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This works in MoP beta
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Unread 09-08-11, 02:36 AM  
Mayron
A Chromatic Dragonspawn
 
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I would love this addon except when I install a new addon, it comes up in the middle of my screen so I need to go into Statblock Core options and untick it. I wish it started off disabled automatically so I can enable it when I want. It would be so much better if it did especially since my UI is available to download and people keep asking me about this "problem" they are having.
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Unread 02-18-11, 11:37 AM  
wolftech
A Deviate Faerie Dragon

Forum posts: 13
File comments: 59
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Sticky...

Is there a way to turn off the Sticky? I am trying to line things up on my UI but they keep jumping to a nearby block.
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Unread 10-15-10, 12:07 AM  
Maldazzar
A Kobold Labourer

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nvm! i think it's fixed now
Last edited by Maldazzar : 10-15-10 at 12:13 AM.
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Unread 02-12-10, 11:30 AM  
Leyus
A Kobold Labourer

Forum posts: 0
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Example along the top

Is there a *quick* way to have such a setup?

I'd like to have something like

http://s.wowinterface.com/preview/pvw14809.jpg

But without spending hours on moving 10-20 boxes...they should be arranged automatically.
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Unread 01-28-10, 06:33 PM  
funkydude
A Deviate Faerie Dragon
 
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Forum posts: 12
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This is done on purpose so that you can resize blocks yourself by mousing over them and using your mouse wheel to scroll, thereby increasing or decreasing width.

Originally posted by bossmansmith
HI. So i am noticing that when a display gets too long it will create another line instead of just displaying the larger block on one line. Any way to prevent this?

I was talking with the author of LonnyXP and he had this to say
"Well, StatBlockCore is a fine panel, and moreover if it works for you, I'd say tell the author to change the behaviour to measure the size of the content and resize the buttons rather than having a fixed size."

Not sure exactly how to phase that myself so i just posted this comment.

Hopefully his description of what I am looking for is good.
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Unread 01-28-10, 11:11 AM  
bossmansmith
A Murloc Raider

Forum posts: 4
File comments: 73
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HI. So i am noticing that when a display gets too long it will create another line instead of just displaying the larger block on one line. Any way to prevent this?

I was talking with the author of LonnyXP and he had this to say
"Well, StatBlockCore is a fine panel, and moreover if it works for you, I'd say tell the author to change the behaviour to measure the size of the content and resize the buttons rather than having a fixed size."

Not sure exactly how to phase that myself so i just posted this comment.

Hopefully his description of what I am looking for is good.
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Unread 01-07-10, 06:47 PM  
vonholck
A Kobold Labourer

Forum posts: 0
File comments: 1
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Fade in combat

Hey there.

I have been using sldatatext for quite a while, but since it is now discontinued and broken, i had to find a replacement. I found this addon by coincidence, and must admit that it beats my old addon on all accounts but one.

sldatatext could be set to not show certain items when you entered combat, but i havent found this option in statblock. I know you can set it to not show tooltips in combat, but thats not quite what i am looking for, i want the entire button to fade away once i enter combat.

Anyways, i might just be missing it, but otherwise it would be GREATLY apreciated if this was implemented in a future patch
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Unread 12-01-09, 02:49 PM  
Tandurin
A Fallenroot Satyr

Forum posts: 25
File comments: 3
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So with this I won't need LDB anymore?

EDIT: Woops sorry didn't read the part that sais needs LDB
Last edited by Tandurin : 12-01-09 at 02:56 PM.
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Unread 08-23-09, 05:47 PM  
solos2
A Kobold Labourer

Forum posts: 0
File comments: 7
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I'm currently using SBC 2.6.1 and SB Melee Stats 2.1.2, SB DPS 2.2.2 and SB Ranged Stats 2.1.2


SB seems to work okay when I swap gear in and out, the data shown is the same as the one listed on the paperdoll.

However when I use Horn of Winter, which increases STR/AGI by 155, I do not see stat block update the AP, crit% at all.

Likewise for other buffs like BoM, BoK, the values aren't updated properly in the SB label.

When I cancel the aura, the stats was updated to the last value, so basically we're having an out-sync issue here, the value on the paperdoll doesn't always shown on SB label.

I've found a solution to this bug, add the following events to the MeleeStats.lua and RangedStats.lua:

MeleeStats:
MS:RegisterEvent("UNIT_ATTACK_SPEED")
MS:RegisterEvent("UNIT_ATTACK_POWER")

RangedStats:
RS:RegisterEvent("UNIT_ATTACK_SPEED")
RS:RegisterEvent("UNIT_ATTACK_POWER")
Last edited by solos2 : 08-23-09 at 08:16 PM.
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Unread 08-07-09, 02:04 AM  
Zidomo
A Cliff Giant
 
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Forum posts: 76
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Originally posted by richerich
I've used this one for a long time, but i still getting annoyed about that you cannot change the width of the launchers itself >.<...
Mouse over the block you want to change the width of, rotate the mousewheel up to make the block wider, down to decrease the width. Its had that option for quite a while.
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