Category: Shaman
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10.1.7
Date:
01-27-2010 05:08 AM
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TotemTimers   Popular! (More than 5000 hits)
TotemTimers aims to help managing totems, shields, and weapon buffs, showing additional info about active totems (range, cooldowns) and provides additional totem sets. For enhancement shamans (and soon for ele/resto also) it provides additional timers displaying the cooldown of the most important spells and the number of Maelstrom Weapon stacks. TT supports ButtonFacade and rActionButtonStyler for customizing its appearance.

Manual (for TT 10.1 beta)

In TT the four totem timer buttons are referred to as Timers, the timer buttons for Reincarnation, shields and weapons are referred to as Trackers. The three "Call of ..." spell are referred to as multicast spells.

Hovering over a timer button opens a flyout menu containing buttons for all totems for that timer's element. Leftclicking a button casts that totem, rightclicking assigns that totem to the active multicast spell and to the timer button; leftclicking the timer button will then cast this totem. The assigned totem is displayed as a small icon (referred to as mini icon) in the lower right corner of the timer button. The last button of each flyout menu serves to delete a totem from the active multicast spell.

The multicast spell button works similar: Leftclicking a spell in the flyout menu cast the multicast spell; rightclicking selects it as the active spell, assigns it to the multicast button and updates the four timer buttons accordingly.

The weapon buff tracker also has a flyout menu: Leftclicking will cast a spell; rightclicking assigns it as the leftclick spell to the tracker button; shift-rightclicking assigns it as the rightclick spell to the tracker button (TT 10.1). The flyout menu contains two spell combos for enhancement shamans that can be assigned to the tracker button as leftclick only (by rightclick). Then the first leftclick on the tracker button casts Windfury Weapon, the second leftclick casts either Flametongue or Frostbrand.

Additional Totem Sets (TT 10.1)

The reincarnation tracker serves as an anchor for up to 8 additional totem sets. Rightclicking the ankh tracker saves the configuration of the active multicast spell. Leftclicking the ankh tracker opens a menu with all totem sets, each menu button displays four icons containing its saved totems. Leftclicking a menu buttons loads that set to the active multicast spell, overwriting the active totem configuration. Rightclicking a menu buttons deletes its set.

Additional totem dependant cast buttons

In TT 10.1 for each totem timer button 2 additional smaller cast buttons are introduced. Initially hidden they can be configured to show additional totems, which are then available to cast without opening a totem menu. The totem spell which they contain is always dependant on the active totem assigned to the multicast spell and totem timer button (and can/has to be configured for each totem). For each totem in the game two spells can be assigned as additional casts (options gui -> Totems -> Cast Button 1 and Cast Button 2). If a totem is then assigned to its timer button or the active multicast spell is changed, the two cast buttons change to the two spells assigned for that totem.

A possible configuration could be: The current assigned totem for the water timer button is Mana Spring Totem. The additional buttons show Mana Tide Totem and Cleansing Totem. The player changes the active multicast spell to Healing Stream Totem. In his configuration the cast buttons now change to Mana Spring Totem and Mana Tide Totem.
  Change Log - TotemTimers
10.1.7
  • small bugfix and localization update
10.1.6
  • Changed Reincarnation max cd to 30 min
  • Removed Fire Nova from internal totem list, that may or may not fix the problems some people are reporting regarding the fire totem timer
  • String splitting for Earth Shield target display should now be unicode aware
10.1.5
  • Fixed some maelstrom bar scaling issues
  • Added self-only Icy Talons buff of DKs to Windfury buff check
10.1.4
  • Fixed Earth Shield tracker
10.1.3
  • toc update for 3.3
10.1.2
  • Bugfix for weapon tracker
10.1.1
  • Bugfix, added missing file
10.1
  • Introducing new cast buttons which change their spells according to selected totems, configurable in options gui. Manual on curse and wowinterface.
  • Added option to hide TT in vehicles
  • Added name of the person having your Earth Shield to tracker
  • Readded hiding of totems from the menus
  • Readded rightclick spell to weapon tracker (refer to tooltips on how to set it up)
  • Ctrl-Leftclick removes weapon buffs
  • Added option to show timers on buttons instead of separate bars
  • Readded additional totem sets to ankh tracker
  • Added usage info to tooltips
  • If enhanced/detailed tooltips are enabled (wow interface options) the whole spell information is shown else only spell names are shown
  • Tooltip placement at buttons is now optional, if turned off, tooltips show in the lower right corner
  • Hopefully fixed "you aren't in a party" spam
  • Fixed weapon tracker showing wrong buffs with two equal weapons equipped
  • Hopefully fixed ankh tracker showing its cooldown frame while reincarnation is not on cd
  • Added options to change timer font colors and timer bar colors
  • Added PARTY_LEADER_CHANGED-event to Earth Shield Tracker unit update for recast
  • Localization moved to CurseForge.com localization system
  • Added French localization, thx to ckeurk
10.02
  • Fixed menus not closing in combat
10.01
  • Several bugfixes
  • Updated zhTW locale, thx to a9012456
10.0
  • TT can replace the new totem bar, you select one of the new multicast spells with the new multicast button, Totems selected by rightclick in the totem menus are assigned to the selected multicast spell. A rightclick on the multicast button casts Totemic Recall (middleclick if menu is set to open on rightclick.)
  • Weapon Buff button now has a menu to choose buffs with a rightclick from instead of its old GUI settings, atm this menu opens on rightclick only (choose a weapon buff by rightclicking, cast it by leftclicking the weapon buff tracker, if you selected one of the buff combos (wf/fl, wf/fb) cast twice).
  • Spell assigned to the Weapon Buff button is saved for each talent spec and is changed on talent spec switch
  • Set totem order by shift-dragging, you should even be able to drag a totem onto your actionbars
  • Frame positions saved in settings instead of cache only
  • Reenabled textures for warnings
  • Warnings now sent through LibSink
  • The range checker should consider buffs with the same effect as the active totem's buff (e.g. a player with Horn of Winter buff is considered to be in range of Strength Totem)
  • Updated ruRU, koKR, and zhTW localization, thanks to StingerSoft, Sayclub, and a9012456
  • Removed TT-Macro, the new multicast spells do a better job
  • Removed "Recast last totem", totems are chosen by rightclick only (would be awkward to select a totem by casting it when you're selecting it to be cast with other totems at once)


Not yet finished:
- Old totem set feature not working and disabled (will be added back)
- Totems can not be hidden from the menus, option will be added back


From 10.0 Beta 3
- ButtonFacade and rActionButtonStyle fixes
- Added key bindings
- Several bugfixes
- Compatibility for RaidTotems
- Save weapon enchant for both specs separately and change on spec switch
- Updated zhTW localization, thanks to a9012456
  Archived Versions - TotemTimers
File Name
Version
Size
Author
Date
10.1.6
224kB
Xianghar
01-14-2010 10:51 AM
10.1.5
224kB
Xianghar
01-01-2010 08:39 AM
10.02
204kB
Xianghar
08-20-2009 05:08 PM
10.0
204kB
Xianghar
08-14-2009 06:11 PM
9.1k
97kB
Xianghar
06-11-2009 05:22 PM
9.1i
96kB
Xianghar
05-20-2009 10:46 AM
9.1h
95kB
Xianghar
05-02-2009 03:49 PM
9.0c
71kB
Xianghar
11-10-2008 08:24 PM
  Comments - TotemTimers
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Old 01-30-2010, 07:13 PM  
treelet
A Kobold Labourer
 
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Forum posts: 1
File comments: 76
Uploads: 1
I'd like the ability to zoom the icons for both the mini-icons and totem menus because as you can see, they don't technically play nice with my rActionButtonStyler texture and it seems very silly to download Buttonfacade just to skin TotemTimers:

http://img197.imageshack.us/img197/2...3010180449.jpg

Other than that, it's perfect, thank you!
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Old 01-19-2010, 10:11 AM  
richerich
An Aku'mai Servant
 
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Found a bug that i came across since i re-installed TT. Even if i disable the Shield Tracker (using SBF for that instead), it still shows after a while (or combat related). May wanna fix this
(the other timers stays hidden, just shield tracker that comes back up sometimes)

EDIT: After further testing, it seems to happen on the other trackers as well... disabled weapon tracker, but after a while it pops back up...
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Last edited by richerich : 01-26-2010 at 09:25 PM.
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Old 12-28-2009, 11:25 PM  
dwex
A Deviate Faerie Dragon
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Ankh cooldown was lowered from 60 minutes to 30 minutes in 3.3. The cooldown bar still assumes 60.
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Old 12-16-2009, 11:17 AM  
Vilkku
A Fallenroot Satyr
 
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Grats on winning a Grunty
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Old 12-06-2009, 11:24 AM  
Kelto
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TT and Skada are colliding

I have totemtimers and Skada Damage and when i ever i go into edit skada and i hit "OK" or "cancel" i get this LUA error:

Message: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1648: attempt to call method 'IsVisible' (a nil value)
Time: 12/06/09 10:23:36
Count: 77
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: in function `IsVisible'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1648: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1641>

Locals: this = <unnamed> {
apps = <table> {
}
closing = <table> {
}
0 = <userdata>
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
Skada = true
}
(for control) = "Skada"
appName = "Skada"
widget = <table> {
Skada = <table> {
}
}
(*temporary) = nil
(*temporary) = <table> {
Skada = <table> {
}
}
(*temporary) = "attempt to call method 'IsVisible' (a nil value)"
pairs = <function> defined =[C]:-1
AceConfigDialog = <table> {
ConfigTableChanged = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1701
CloseAll = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1682
Close = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1692
SetDefaultSize = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1712
Open = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1727
AddToBlizOptions = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1845
OpenFrames = <table> {
}
GetStatusTable = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:436
BlizOptions = <table> {
}
Status = <table> {
}
frame = <unnamed> {
}
FeedGroup = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1473
SelectGroup = <function> defined @Interface\AddOns\TotemTimers\libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:466
}
unpack = <function> defined =[C]:-1
emptyTbl = <table> {
}


Any help?
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Old 12-05-2009, 05:23 PM  
Bsallv
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Just started a shaman and I immediately downloaded TotemTimers. Really great work on the addon, but I can't for the life of me find an option to disable the numerical time below the totem/totem menus.

I use TT because it has far more functionality than the standard Blizzard bar which you can't easily resize/add a ButtonFacade border to but the time below isn't necessary for me. Is there an way to disable this?
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Old 12-05-2009, 05:20 PM  
Geann
A Kobold Labourer

Forum posts: 1
File comments: 9
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Click Behavior

On the whole I like this addon. It saves some screen estate while giving me much easier access to my totems than the Blizzard UI allows.

I have a request though. Could you make it possible to configure the mouse click behavior?

The default behavior of the totem and multicast buttons is almost perfect. Left-click summons totems, right-click dismisses them. The only problem is that the trays pop out on mouseover and I don't want them to.

What I would like to be able to do is set it so the trays require a click to open (which you can do alreadly), and use middle-mouse for that (which is what you cannot currently do).

Doing things the way Blizzard did, where you have a seperate button that opens the trays, would work almost as well for me. Another option that might work would be to have the trays still open on mouseover, but only when you hold down a modifier key.

Thanks.
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Old 12-04-2009, 05:35 PM  
Xianghar
A Defias Bandit
 
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@Taedirk: You could use "/click button name" in a macro. The fire totem button is called XiTimers_Timer1, the earth totem button XiTimers_Timer2 etc.

@Generizer: There is an option for that on the Timers tab, "Cast Button Position".
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Old 12-03-2009, 12:33 PM  
Generizer
A Kobold Labourer

Forum posts: 1
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Big fan of the additional totem boxes ( the little ones under the big ones ), but I w how my current UI is setup I would to be able to position those boxes above or the Right / Left of the "main" totem.

Thanks for the great work! :-)
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Old 12-01-2009, 03:06 PM  
Taedirk
A Kobold Labourer

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I noticed there's a full range of keybindings available. Is it possible to use these same functions as part of a macro (i.e. with /script) instead of having to mess up my current hotkey bindings? I'm mostly looking for a way to cast my active earth or fire totem on a low level shaman who doesn't have the Call of.. spells yet.
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Old 11-01-2009, 01:49 PM  
Bibdy
A Kobold Labourer

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Quote:
Originally posted by Xianghar
Bibdy, i don't think its possible. The functions for that cannot be used inside the secure code for the buttons.
Dang. Thanks for the quick response and the awesome addon.
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Old 11-01-2009, 01:42 PM  
Xianghar
A Defias Bandit
 
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Bibdy, i don't think its possible. The functions for that cannot be used inside the secure code for the buttons.
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Old 11-01-2009, 01:21 PM  
Bibdy
A Kobold Labourer

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Menu closing suppression?

Is there a way to suppress the closing of the TT menu until a totem has dropped? Normally, I'll have cast a spell (e.g. Riptide) and in the middle of a global cooldown I'll notice that a totem ran out or was killed, so I open the menu and just about miss-press the key for the totem right before the GCD ends, at which point I have to open the menu again and select the totem. It would be nice to open the menu and basically spam the button during the GCD until the totem drops. Is there an option for that?

Last edited by Bibdy : 11-01-2009 at 01:21 PM.
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Old 10-14-2009, 03:17 AM  
zamos77
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idea

i have an idea for the totem timers. i think you should put the timer inside the totem boxes, i mean make that just another place to put it besides: bottum, top, left, or right.., just make it another option. or another idea make the timers for each totem box timer loose for each one, but still atached to the boxes, i mean by the timer not being in same position as every totem box or w.e

•••• just an idea ••••
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Old 10-08-2009, 06:22 PM  
Sarog
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Tooltips

The game tooltips in TT are anchored to the mouse pointer. I have the menus set to Totem Menus Always Visible and I moved them near the bottom center of my screen. When I mouse over the TT buttons the tooltip gets in the way. It kind of obscures the playing field, which makes it a little difficult to see what's happening in pvp.

Is there a way you can make it so we can choose between having the tooltips on the mouse pointer and the default location? I don't want to disable tooltips, I just want to have them show up at the default location which for me is in the bottom right corner of the screen.

Thank you.
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