TotemTimers aims to help managing totems, shields, and weapon buffs, showing additional info about active totems (range, cooldowns) and provides additional totem sets. For enhancement shamans (and soon for ele/resto also) it provides additional timers displaying the cooldown of the most important spells and the number of Maelstrom Weapon stacks. TT supports ButtonFacade and rActionButtonStyler for customizing its appearance.
Manual (for TT 10.1 beta)
In TT the four totem timer buttons are referred to as Timers, the timer buttons for Reincarnation, shields and weapons are referred to as Trackers. The three "Call of ..." spell are referred to as multicast spells.
Hovering over a timer button opens a flyout menu containing buttons for all totems for that timer's element. Leftclicking a button casts that totem, rightclicking assigns that totem to the active multicast spell and to the timer button; leftclicking the timer button will then cast this totem. The assigned totem is displayed as a small icon (referred to as mini icon) in the lower right corner of the timer button. The last button of each flyout menu serves to delete a totem from the active multicast spell.
The multicast spell button works similar: Leftclicking a spell in the flyout menu cast the multicast spell; rightclicking selects it as the active spell, assigns it to the multicast button and updates the four timer buttons accordingly.
The weapon buff tracker also has a flyout menu: Leftclicking will cast a spell; rightclicking assigns it as the leftclick spell to the tracker button; shift-rightclicking assigns it as the rightclick spell to the tracker button (TT 10.1). The flyout menu contains two spell combos for enhancement shamans that can be assigned to the tracker button as leftclick only (by rightclick). Then the first leftclick on the tracker button casts Windfury Weapon, the second leftclick casts either Flametongue or Frostbrand.
Additional Totem Sets (TT 10.1)
The reincarnation tracker serves as an anchor for up to 8 additional totem sets. Rightclicking the ankh tracker saves the configuration of the active multicast spell. Leftclicking the ankh tracker opens a menu with all totem sets, each menu button displays four icons containing its saved totems. Leftclicking a menu buttons loads that set to the active multicast spell, overwriting the active totem configuration. Rightclicking a menu buttons deletes its set.
Additional totem dependant cast buttons
In TT 10.1 for each totem timer button 2 additional smaller cast buttons are introduced. Initially hidden they can be configured to show additional totems, which are then available to cast without opening a totem menu. The totem spell which they contain is always dependant on the active totem assigned to the multicast spell and totem timer button (and can/has to be configured for each totem). For each totem in the game two spells can be assigned as additional casts (options gui -> Totems -> Cast Button 1 and Cast Button 2). If a totem is then assigned to its timer button or the active multicast spell is changed, the two cast buttons change to the two spells assigned for that totem.
A possible configuration could be: The current assigned totem for the water timer button is Mana Spring Totem. The additional buttons show Mana Tide Totem and Cleansing Totem. The player changes the active multicast spell to Healing Stream Totem. In his configuration the cast buttons now change to Mana Spring Totem and Mana Tide Totem.
Change Log - TotemTimers
10.02
Fixed menus not closing in combat
10.01
Several bugfixes
Updated zhTW locale, thx to a9012456
10.0
TT can replace the new totem bar, you select one of the new multicast spells with the new multicast button, Totems selected by rightclick in the totem menus are assigned to the selected multicast spell. A rightclick on the multicast button casts Totemic Recall (middleclick if menu is set to open on rightclick.)
Weapon Buff button now has a menu to choose buffs with a rightclick from instead of its old GUI settings, atm this menu opens on rightclick only (choose a weapon buff by rightclicking, cast it by leftclicking the weapon buff tracker, if you selected one of the buff combos (wf/fl, wf/fb) cast twice).
Spell assigned to the Weapon Buff button is saved for each talent spec and is changed on talent spec switch
Set totem order by shift-dragging, you should even be able to drag a totem onto your actionbars
Frame positions saved in settings instead of cache only
Reenabled textures for warnings
Warnings now sent through LibSink
The range checker should consider buffs with the same effect as the active totem's buff (e.g. a player with Horn of Winter buff is considered to be in range of Strength Totem)
Updated ruRU, koKR, and zhTW localization, thanks to StingerSoft, Sayclub, and a9012456
Removed TT-Macro, the new multicast spells do a better job
Removed "Recast last totem", totems are chosen by rightclick only (would be awkward to select a totem by casting it when you're selecting it to be cast with other totems at once)
Not yet finished:
- Old totem set feature not working and disabled (will be added back)
- Totems can not be hidden from the menus, option will be added back
From 10.0 Beta 3
- ButtonFacade and rActionButtonStyle fixes
- Added key bindings
- Several bugfixes
- Compatibility for RaidTotems
- Save weapon enchant for both specs separately and change on spec switch
- Updated zhTW localization, thanks to a9012456
Is there a way to suppress the closing of the TT menu until a totem has dropped? Normally, I'll have cast a spell (e.g. Riptide) and in the middle of a global cooldown I'll notice that a totem ran out or was killed, so I open the menu and just about miss-press the key for the totem right before the GCD ends, at which point I have to open the menu again and select the totem. It would be nice to open the menu and basically spam the button during the GCD until the totem drops. Is there an option for that?
i have an idea for the totem timers. i think you should put the timer inside the totem boxes, i mean make that just another place to put it besides: bottum, top, left, or right.., just make it another option. or another idea make the timers for each totem box timer loose for each one, but still atached to the boxes, i mean by the timer not being in same position as every totem box or w.e
The game tooltips in TT are anchored to the mouse pointer. I have the menus set to Totem Menus Always Visible and I moved them near the bottom center of my screen. When I mouse over the TT buttons the tooltip gets in the way. It kind of obscures the playing field, which makes it a little difficult to see what's happening in pvp.
Is there a way you can make it so we can choose between having the tooltips on the mouse pointer and the default location? I don't want to disable tooltips, I just want to have them show up at the default location which for me is in the bottom right corner of the screen.
Kleo, I never could get totem timers to cast the wrong totems. Did you check your Call-spells using the default totem bar? These spells should always cast the totems listed there. TT doesn't change them on its own. If you cast your active Multicast-Spell and there are different totems laid down then shown in the default totem bar, then it's not an issue with TT. If TT does show you different totems from the default bar in its mini icons then probably there is a display error in TT. (The default totem bar can be enabled in TT options to check this).
Also, if you open one of the totem menus your number keys are assigned to the totem buttons. If you close the menu again your number keys behave normally. This behaviour can be turned off.
Bens, it shouldn't matter if you have the same weapon for your off hand and main hand for buffing them. TT will display the wrong spell then but should buff them correctly. I'll have this corrected in an update.
Toomseh, you use the default keybinds for the multicast spell (each Call of spell has a keybind in the menu somewhere). The active multicast spell selected for TT has a keybind that's called "Cast active totems" or similar in the TotemTimers section of the key binding interface. That will probably get renamed to be more clear.
Been using TT for a long time now but I recently came across a bug with the weapon tracker. I think it has something to do with the 2 Tankard O' Terror weapons I have picked up during brewfest and basically I can'y left click to buff both weapons like I previously could. Instead I have to bring up the menu click WF then bring up the menu and click FT then open my character sheet to make sure they're in the correct order. Also the graphic now only display either WF or FT instead of the split WF/FT graphic that I have seen on other weapons I have used. Anyway to correct this ?
Sounds like people are pretty happy, so I'm an exception. I have always loved TotemTimers over any other totem addon. But I've had to give up on it and try something else. I set my "call of" totem sets and when I use it, it'll lay down the totems. I don't get any error messages, so nothing to post, but usually if either of my elementals are up, it'll decide to drop those in the middle of a fight. Double checked my "call of" choices, and none include those. Also, randomly, my mana tide will drop instead of my mana stream. Finally, once in a while, my number keys, which are bound to spells, will "decide" they're bound to TotemTimers instead. These thing happen 8/10 times, not always, but almost always. The problem only goes away when I disable TotemTimers.
And if there is a way to fix the above, I miss just left or right clicking on the weapon imbue to choose what it does, instead of mousing to what I want in the imbue menu.
I know it's not much info, since I don't have error messages to share, but please save me from having to use other addons!
Originally posted by Toomseh So is there a way to keybind 4 totems? Like Call of the Elements? If there is a way please explain where to do it since I am new to this AddOn.
You can keybind the "Call of the" totem spells in the default Blizzard interface regardless of what totem addon you are using. Just go to the Key Bindings interface and find the Totem binds.
used this addon since the big 3.2 update and im really happy so far, tho i have one request if possible to add macro conditions to the bars, so its possible to hide totembar when in a vehicle using [target=vehicle, noexists]
[2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Shows keybindings on totem timers':
TotemTimers-10.1 Beta 1\GUI\General.lua:96: in main chunk
---
[2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'none':
TotemTimers-10.1 Beta 1\GUI\General.lua:105: in main chunk
---
[2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Sets at which side of the timer icons the times are displayed':
TotemTimers-10.1 Beta 1\GUI\Timers.lua:112: in main chunk
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[2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Sets the width of the timer bars.':
TotemTimers-10.1 Beta 1\GUI\Timers.lua:200: in main chunk
---
[2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Same as totem menus':
TotemTimers-10.1 Beta 1\GUI\MultiSpell.lua:29: in main chunk
---
[2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Same as weapon buff menu':
TotemTimers-10.1 Beta 1\GUI\MultiSpell.lua:30: in main chunk
Originally posted by AsheruWolf On the weapon buffs it seems now it has the drop down for the menu of what the most common buffs are. When you right click on the open menu on the correct buff it saves that buff as the primary weapon buff. Left clicking on the icon then applys the selected buff/buffs. It confused me at first but after toying around with it for a bit I like this alot better.
If I set the button as Flametongue Weapon (I'm elemental) and then click it again it casts Windfury Weapon. Each time I want to cast my weapon buff I have to right click and open the drop down menu and select that weapon buff. Is there something I am doing wrong or is this something to be fixed? Other then that really love the way the mod works and with the new totem bar it is exactly what I need.
Last edited by Sparklebunny : 08-26-2009 at 02:23 AM.
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