Addon Info.
Change Log
Archived (8)
Comments (16)
  Category: Plug-Ins & Patches
Addon Information
Works with WoTLK
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This file is a Addon for oUF by haste. You must have that installed before this Addon will work.

Author:
Version:
2.1
Date:
11-06-2008 01:43 PM
Size:
199.50 Kb
Downloads:
628
Favorites:
6
MD5:
Pictures
Click to enlarge
Player frame
oUF Pwnography
My oUF layout based off a friend's Pitbull layout. Currently supports Player, Pet, Target, TargetTarget, Party, Focus, and FocusTarget frames.

Note: oUF_HealComm is included in the download because of a slight change to the alpha of the bars.

Required Dependencies
oUF - unit frame framework, this won't work without oUF installed

Optional Dependencies
oUF_DebuffHighlight - debuff highlighting by ammo
oUF_PowerSpark - power spark by Snago

Credit where credit is due
-The debuff highlight texture and the power colors are borrowed from Pitbull
-Health/mana display code borrowed from oUF_Ammo
-Inspiration for frame layout from Aethra
  Change Log - oUF Pwnography
2.1:
-Fixed some issues with buff/debuff filtering
2.0:
-Updated to work with WotLK
-Removed support for oUF_HealComm for now because it doesn't work with WotLK
-Removed dependence on LibMobHealth
1.6:
-Added support for oUF_PowerSpark
-Added support for oUF_HealComm
-Messed around with the pet frame a little and added a happiness icon
-Cleaned up the code and added some comments
1.5:
-Added preliminary pet frame, still have to add some stuff like happiness display
-Fixed a bug with party levels not showing up correctly
1.4:
-Fixed a bunch of issues with party frames
-Fixed a bunch of issues with auras
-Removed oUF and oUF_DebuffHighlight from the zip file
1.3:
-Fixed party aura display
-Put in a possible fix for some issues with aura scaling
1.2:
-Made debuff highlighting look way better
-Added oUF_DebuffHighlight as an optional dependency
1.1:
-Added preliminary support for debuff highlighting
-Fixed some issues with leader icon display
1.0:
-Added combat and resting icons
-Fixed issues with auras
-Changed the bar background colors
  Archived Versions - oUF Pwnography
File Name
Version
Size
Author
Date
2.0
199kB
arnath_vp
10-23-2008 05:48 PM
1.6
202kB
arnath_vp
09-08-2008 08:27 PM
1.5
199kB
arnath_vp
09-07-2008 04:32 PM
1.4
199kB
arnath_vp
08-24-2008 11:52 PM
1.3
214kB
arnath_vp
08-16-2008 07:42 PM
1.2
214kB
arnath_vp
08-14-2008 06:33 PM
1.1
214kB
arnath_vp
08-14-2008 03:20 PM
0.1
199kB
arnath_vp
07-22-2008 03:15 PM
  Comments - oUF Pwnography
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Author Comments Comment Options
Old 09-16-2008, 09:50 AM  
arnath_vp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 6
Uploads: 4
Yeah, those are the lines you have to change to move the frames. Since it's SetPoint("CENTER", ...), the coordinates are from the center of the screen.
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Old 09-09-2008, 09:14 AM  
Skylinee
A Kobold Labourer

Forum posts: 0
File comments: 31
Uploads: 0
Ok, so if i wish to move the frames a few centimetres up i can do it in the lua? Please tell me which lines to modify (i'm green to lua editing), but i'm guessing it's these

local player = oUF:Spawn("player")
player:SetPoint("CENTER", -625.3397827148438, 397.6680297851563)

local target = oUF:Spawn("target")
target:SetPoint("CENTER", -380.7677612304688, 397.5774536132813)



etc
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Old 09-07-2008, 07:51 PM  
arnath_vp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 6
Uploads: 4
Just so you know, if you move the frames around like that the positions don't save.
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Old 09-07-2008, 12:55 PM  
Skylinee
A Kobold Labourer

Forum posts: 0
File comments: 31
Uploads: 0
Thanks, this is the only oUF layout that interests me since it allows moving by alt-clicking. Also it looks great.
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Old 09-07-2008, 12:19 PM  
arnath_vp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 6
Uploads: 4
Yeah, new version will be up in the next couple days.
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Old 09-07-2008, 11:32 AM  
Skylinee
A Kobold Labourer

Forum posts: 0
File comments: 31
Uploads: 0
Pet frame coming soon?
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Old 08-24-2008, 11:54 PM  
arnath_vp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 6
Uploads: 4
Sorry about that, I removed the zip file and added credit for the health/mana text.

Last edited by arnath_vp : 08-24-2008 at 11:55 PM.
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Old 08-18-2008, 04:31 AM  
Ammo
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 6
File comments: 69
Uploads: 22
Don't include oUF_DebuffHighlight directly in your .zip

Just point people to the wowinterface page.

Thanks.

I'd appreciate credit for the health/power text system as well.

-Ammo
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Old 08-14-2008, 03:10 PM  
arnath_vp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 6
Uploads: 4
What do you want the druid mana display to look like? Extra bar like Pitbull's?
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Old 07-30-2008, 01:43 PM  
Aethra
A Deviate Faerie Dragon

Forum posts: 19
File comments: 48
Uploads: 3
Re: Pitbull

Quote:
Originally posted by reale
Any chance you can export your pitbull layout? I can use that in the mean time also.
PM me your email address and I'll sent you my Pitbull saved variables.
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Old 07-28-2008, 10:45 PM  
reale
A Kobold Labourer

Forum posts: 1
File comments: 42
Uploads: 0
Pitbull

Any chance you can export your pitbull layout? I can use that in the mean time also.
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Old 07-28-2008, 03:00 PM  
arnath_vp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 6
Uploads: 4
Yeah sorry, I realize the auras frame doesn't work right now. I got them repositioned but the borders look off for some reason so I'm trying to figure out why that is.
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Old 07-28-2008, 02:41 PM  
Aethra
A Deviate Faerie Dragon

Forum posts: 19
File comments: 48
Uploads: 3
Re: Some Pics

Arnath is really busy with work and such. It's my Pitbull frames he's been copying to make this mod for me! He's been working on it in his spare time and has worked wonders with it compared to what I was able to do.

Here's a screenshot of my druid in a party while using Pitbull:



The end goal is to make them look exactly the same - knowing his coding ability, he'll get there! He just has lots of stuff going on RL right now so it's slow. :/

If you don't want to wait for him to fix them (or dislike my layout!), there is a very good thread over at WowAce.com where people discuss OUF. It can be found at:
http://www.wowace.com/forums/index.php?topic=10696.0

Oh. I also run at 1440X900, just FYI! And I told him not to bother with the Druid lib. I've been using SmartyCat Mana Bar for ages and will continue to do so.

Last edited by Aethra : 07-28-2008 at 02:47 PM.
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Old 07-27-2008, 01:15 PM  
reale
A Kobold Labourer

Forum posts: 1
File comments: 42
Uploads: 0
Some Pics

Buffs left covering player frame:



Debuffs right covering ToT frame:



OptionalDeps = DruidMana, but with the Lib loaded, in cat form and at half mana = no dice:




I really like the look of the frames so that's why I'm begging for some fixes, thank you again for you time.

Last edited by reale : 07-27-2008 at 01:16 PM.
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Old 07-27-2008, 12:37 PM  
reale
A Kobold Labourer

Forum posts: 1
File comments: 42
Uploads: 0
buff/debuff layout

I'm having a bugger of a time getting the buffs/debuffs to look right for a 1440X900 screen. They are huge and come off the left and right covering everything. Anyway to make the buffs go to the right (right of the frame/bottom) and have the debuffs underneath (normal layout)?

Thank you

Last edited by reale : 07-27-2008 at 12:38 PM.
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