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Category: Graphic UI Mods
Change Log - cLayout
2.1 Made thing more configurable. Bumped toc for 3.1 2.0.2 Removed added code in 2.0.1 because it did not work as intended. Added a slash command to bypass a /reload ui. This will reset the Player and Target frames back to the regular position. 2.0.1 I believe I have fixed the issue Tomacco Boy reported where the player / target frames would be in the original "Blizzard" position after using the Vehicle UI. Please let me know if it is still not working. 2.0 Took out the quest log stuff. Added optional mouse-over zone text for the minimap in the clayout.lua Added Square minimap support (on by default) Removed Buff placements. Now only scales them larger. Party frames draggable. 1.1 Moved Party Frames up a bit more. Fixed buff placements. Archived Versions - cLayout
Comments - cLayout
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