Addon Info.
Change Log
Archived (16)
Comments (10)
  Category: Plug-Ins & Patches
Addon Information
Works with WoTLK
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This file is a Addon for oUF by haste. You must have that installed before this Addon will work.

Author:
Version:
v1.2.6
Date:
10-14-2008 06:28 PM
Size:
24.97 Kb
Downloads:
1,622
Favorites:
17
MD5:
Pictures
Group (here with Rangecheck)
Raid (Rangecheck & Readycheck)
Click to enlarge
Player, Target, Target of Target
above: bdloc = false , below: bdloc = true
oUF coree   Popular!
!! Next update will be out with the release of oUF 1.3 !!

oUF_coree is my layout for oUF (a Unitframe framework made by haste).
You need to install oUF which can be found at ixo.no/git/oUF.git/ or at WoW Interface.

A very big help for me was P3lim's work. I used his layout as a "guide" in order to know more about how these layouts work.


oUF_coree includes unitframes for player, target, tot, focus, focustarget, pet, group and raid.

Currently supported plugins:
  Change Log - oUF coree
v1.2.6
+ minor code updates
(next "bigger" update with release of oUF 1.3 !)

v1.2.5
+ update to oUF 1.1

v1.2.4
+ fixed castbar

v1.2.3
+ fixed length of the name text for tot,pet,focus and focus target

v1.2.2
+ fixed resting icon on players at max level.

v1.2.1
+ updated oUF_Experience support

v1.2.0
+ UPDATE to oUF version 1.1.0
+ various code changes
+ added support oUF_Experience
+ added castbar support
local cbar = true -> castbar enabled
local cbar = false -> castbar disabled
+ WotLK support (couldn't test everything, because the beta server hates me -.-)
+ new texture for powerbar, raidframes

v1.1.0
+ now you can choose whether you like to have buffs and debuffs above the target frame or buffs below and only debuffs above the target frame
local bdloc = true -> buffs below/debuffs above
local bdloc = false -> buffs and debuffs above

v1.0.1
+ little fix

v1.0.0
+ added support for oUF_HealComm again
+ different ToT SetPoints depending on whether oUF_HealComm is installed or not.
+ sorted some things to get a cleaner look

v0.41a
- support for oUF_HealComm

v0.41
+ added support for oUF_DruidMana
+ added support for oUF_HealComm

v0.4
+ fixed name text

v0.3
+ fixed combopoints
+ fixed pet happiness

v0.2
! works now with the original oUF by haste !
! you no longer need to use my modified oUF version !
! plz update your oUF -> http://ixo.no/git/oUF.git/snapshot/oUF-master.zip !
+ addded focus target support
+ fixed buff/debuff length at target frame

v0.1a
+ fixed the font strings
  Archived Versions - oUF coree
File Name
Version
Size
Author
Date
v1.2.5
20kB
coree
09-12-2008 05:54 PM
v1.2.4
19kB
coree
09-02-2008 09:44 AM
v1.2.3
19kB
coree
09-02-2008 08:53 AM
v1.2.2
19kB
coree
08-31-2008 01:20 PM
v1.2.1
19kB
coree
08-30-2008 02:03 PM
v1.2.0
24kB
coree
08-29-2008 06:30 PM
v1.1.0
21kB
coree
08-06-2008 12:25 PM
v1.0.1
21kB
coree
08-06-2008 09:50 AM
v1.0.0
21kB
coree
08-06-2008 09:39 AM
v0.41a
21kB
coree
08-05-2008 08:11 AM
v0.41
21kB
coree
08-03-2008 08:56 PM
v0.4
21kB
coree
08-03-2008 12:28 PM
v0.3
21kB
coree
08-02-2008 08:50 AM
v0.2
21kB
coree
07-31-2008 09:47 PM
v0.1a
26kB
coree
07-30-2008 10:22 AM
v0.1
26kB
coree
07-30-2008 06:58 AM
  Comments - oUF coree
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Author Comments Comment Options
Old 09-07-2008, 06:48 PM  
Didieer
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Ooooh, must have missed that while checking the lua. Thanks alot
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Old 09-07-2008, 05:24 PM  
coree
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 24
Uploads: 3
Quote:
Originally posted by Didieer
Hey Coree,

thanks for an awesome layout for oUF. But I was wondering, is there any way possible to move the frames about?

Thanks in advance.
at the end of layout.lua you can edit the position of the frames by changing
oUF:Spawn("player"):SetPoint("CENTER", UIParent, -220, -250)
oUF:Spawn("target"):SetPoint("CENTER", UIParent, 220, -250)
etc.
to (i.e)
oUF:Spawn("player"):SetPoint("CENTER", UIParent, -220, -100)
oUF:Spawn("target"):SetPoint("CENTER", UIParent, 220, -100)

or what you like.
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Old 09-05-2008, 06:19 PM  
Didieer
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Hey Coree,

thanks for an awesome layout for oUF. But I was wondering, is there any way possible to move the frames about?

Thanks in advance.
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Old 08-31-2008, 12:54 PM  
coree
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 24
Uploads: 3
Quote:
Originally posted by Caellian
your resting icon doesnt work, it shows even on a lvl 70 (live serv)
i know. but i had no the time to fix it. will do it tonight.

edit: fixed

Last edited by coree : 08-31-2008 at 01:20 PM.
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Old 08-31-2008, 11:56 AM  
Caellian
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 56
File comments: 301
Uploads: 1
your resting icon doesnt work, it shows even on a lvl 70 (live serv)
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Old 08-01-2008, 06:12 PM  
Tiael
A Defias Bandit

Forum posts: 3
File comments: 3
Uploads: 0
Hi, i'm a rogue, and i don't see my cp on target, how can i make them be at the spot of the healt % at the left of the unit frame ?

Thanks in advance
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Old 07-31-2008, 07:40 AM  
tattooedpierre
An Aku'mai Servant
 
tattooedpierre's Avatar
Interface Author - Click to view interfaces

Forum posts: 32
File comments: 73
Uploads: 4
Quote:
Originally posted by coree
plz download oUF_coree and the oUF file again. i had troubles with the uploading system.
Works great now, thanks
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Old 07-30-2008, 04:10 PM  
Caellian
A Wyrmkin Dreamwalker
 
Caellian's Avatar
Interface Author - Click to view interfaces

Forum posts: 56
File comments: 301
Uploads: 1
pet happiness coloring isn't working, it has been modified in the latests oUF releases.
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Old 07-30-2008, 10:18 AM  
coree
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 24
Uploads: 3
plz download oUF_coree and the oUF file again. i had troubles with the uploading system.
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Old 07-30-2008, 08:46 AM  
tattooedpierre
An Aku'mai Servant
 
tattooedpierre's Avatar
Interface Author - Click to view interfaces

Forum posts: 32
File comments: 73
Uploads: 4
I'm having a bit of trouble getting this going. It shows the frames but there is no text and I get various errors including;

Date: 2008-07-30 13:40:39
ID: 54
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_coree\layout.lua line 182:
<unnamed>:SetText(): Font not set

Date: 2008-07-30 13:37:18
ID: 48
Error occured in: Global
Count: 2
Message: ..\AddOns\oUF_coree\layout.lua line 119:
<unnamed>:SetText(): Font not set

.. all kinda font related. I'm using your oUF_coree with your slightly modified oUF framework. I also installed those two optional modules you link. Any ideas?
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