Results: 55Comments by: daihenka
File: Archy - Archaeology Assistant12-21-10
Originally posted by Synapto No....
Posted By: daihenka
Originally posted by Synapto No. With the Zone Map (a.k.a. BG Map) set to Always Show, this addon will take it over, producing the following bugs: 1} It will relocate it without permission. 2} It will not allow you to interact with the "Zone Map" tab. This currently renders your addon unuseable for people who wish to al...
File: Archy - Archaeology Assistant12-21-10
Originally posted by Anossov I kn...
Posted By: daihenka
Originally posted by Anossov I know that. But CURRENCY_GAINED_MULTIPLE for a night elf, for example, fragment would be 'Вы получаете валюту — "Фрагмент арте...
File: Archy - Archaeology Assistant12-21-10
Originally posted by Anossov The...
Posted By: daihenka
Originally posted by Anossov The artifacts list DOES update but I don't know why :) CheckLoot still does not work and IsArchaeologyFragment is nil for everything. There is no PROFESSIONS_ARCHAEOLOGY in Russian currency names. From the WoW_Interface_ruRU/FrameXML/GlobalStrings.lua PROFESSIONS_ARCHAEOLOGY = "Арх...
File: Archy - Archaeology Assistant12-21-10
Originally posted by Argone Yeah...
Posted By: daihenka
Originally posted by Argone Yeah ! The 2 counters are good ;) But there's a little "problem" with the dig counter. There's the update when I click on the artefact but if I'm interrupted, it will count twice when I click on it again. Not very important ;) Another thing, can you explain the role of the distant indicator...
File: Archy - Archaeology Assistant12-21-10
I have just submitted 1.6.1 and it'...
Posted By: daihenka
I have just submitted 1.6.1 and it's awaiting approval which should resolve most, if not all, problems. If the artifacts list doesn't update after receiving fragments on an non-english client, could you please email me so I try to resolve the problem. Thanks.
File: Archy - Archaeology Assistant12-20-10
Originally posted by Anossov New...
Posted By: daihenka
Originally posted by Anossov New bugs! :D - Dig site boundaries are drawn outside minimap (I use chinchilla) - No dig site icons on minimap (probably chinchilla's fault again) - Artifact list doesn't fit into its background (minor) - priv:checkLoot is still bugged: wrong: if races == nil then priv:LoadTables(true) end lo...
File: Archy - Archaeology Assistant12-20-10
Originally posted by Highend With...
Posted By: daihenka
Originally posted by Highend With 1.6 I get this right after logging in: 1x LibDBIcon-1.0-15 (Archy):223: attempt to index local 'db' (a boolean value) Archy-1.6\Archy.lua:133: in function (tail call): ?: : ? :"safecall Dispatcher":9: in function <"]:5> (tail call): ?: AceAddon-3.0-1...
File: Archy - Archaeology Assistant12-20-10
If you would like to help localize...
Posted By: daihenka
If you would like to help localize Archy into another language, please visit http://wow.curseforge.com/addons/archy/localization/ and start translating :) Many thanks to all those that help
File: Archy - Archaeology Assistant12-18-10
Status Update: I have been busy ov...
Posted By: daihenka
Status Update: I have been busy over the past few days but have squeezed time in to work on Archy. General * Localization support is in place * Pulled most of the archaeology dependent code out and placed it in a library which I'll release at the same time as the next version of Archy * Shifted most of the user settings from a...
File: Archy - Archaeology Assistant12-15-10
I am trying to get the Broken Commo...
Posted By: daihenka
I am trying to get the Broken Commons dig site again. Once I have tested that what I have in place works, I'll release the next version. The Broken Commons area in Feralas is a very dodgy area in terms of mapping. I have reported the issue to Blizzard.
File: Archy - Archaeology Assistant12-15-10
Originally posted by contramundi...
Posted By: daihenka
Originally posted by contramundi hi there, is there a chance some sort of filter can be implemented int he future so a player can select wich artefacts he want's to see in the list? because for example i'm in outland at the moment, and i'm still seeing the pre-outland artefacts in my list. would be nice to be able to get them...
File: Archy - Archaeology Assistant12-12-10
Re: Possible bug report
Posted By: daihenka
Originally posted by xelepart Hey there, I just right clicked to create an artifact with keystones, and it did not use the keystones. (Tooltip said it would) -- is this a bug, or just a mis-stated tooltip? Thanks! -x If the artifact has keystone sockets and you have the keystones in your bags, it will use the keysto...
File: Archy - Archaeology Assistant12-12-10
Originally posted by Destrominos...
Posted By: daihenka
Originally posted by Destrominos Great AddOn, I didn't see this already mentioned so I figured I'd mention it. Is there a way for the TomTom Integration to send me say.. To EPL instead of all the way back to Swamp of Sorrows.. Because in EPL I have 3 Arch places near it that I can go to, but instead it's sending me to SoS....
File: Archy - Archaeology Assistant12-12-10
Re: Minimap area
Posted By: daihenka
Originally posted by Durin Hey! First off: good job on this AddOn, I like it :P Do you think it will be possible to incorporate a function to show the digsite-area on the minimap? Something like the AddOn NPCScan(.overlay) does for rare mob patrol areas? I find myself looking at the main worldmap very often to determine if...
File: Archy - Archaeology Assistant12-12-10
Originally posted by Devius First...
Posted By: daihenka
Originally posted by Devius First of all thanks for the awesome addon. Three things. Enabling tomtom integration is very spammy on the chat frame and also could there be a fanction to (for example) hit Shift + Left click on the current digsite frame to create a tomtom arrow for that site only once ? Also would be nice to have di...
File: Archy - Archaeology Assistant12-12-10
Originally posted by Sollux intre...
Posted By: daihenka
Originally posted by Sollux intresting addon but when i load it my mini map get a horizontal line of little shovels it starts out with 8 then adds 4 ata a time each time archy is turned on or off , very strange disabling the mini map button either adds or removes up to four of the shovels but i can literally have a straight line o...
File: Archy - Archaeology Assistant12-10-10
Originally posted by lordkarthas...
Posted By: daihenka
Originally posted by lordkarthas What's the difference between left-clicking and shift-left-clicking on the LDB display? Also, the world accessible through the Dark Portal is called Outland, not Outlands. I'll release an update in a minute for this problem. Switching between continents is going to be at the top of the lis...
File: Archy - Archaeology Assistant12-09-10
A new release will be out sometime...
Posted By: daihenka
A new release will be out sometime today with Dridzt's patch and a few new features such as: - Toggling (showing/hiding) the on-screen artifact and digsite lists without hiding TomTom - Filtering the artifact on-screen list to only the races available on the continent - Play a sound when you can solve an artifact (with or withou...
File: Archy - Archaeology Assistant12-09-10
Originally posted by aiikachi Rea...
Posted By: daihenka
Originally posted by aiikachi Really liking this addon so far--wondering if there's anyway it can also work with TomTomLite? As far as I am aware TomTomLite only gets it's data from the first quest in your objective tracker. It doesn't look like it has an API for other addons to use.
File: Archy - Archaeology Assistant12-09-10
Originally posted by Dridzt I'm h...
Posted By: daihenka
Originally posted by Dridzt I'm half-asleep from leveling so I'll post another patch if that's ok :p The problem I'm relatively sure comes mainly from force loading Blizzard_ArchaeologyUI. This is what the ## Dependencies: line does in the *.toc. Unfortunately Blizzard LoD addons are notoriously bad at handling early load...
File: Archy - Archaeology Assistant12-08-10
Originally posted by lordkarthas...
Posted By: daihenka
Originally posted by lordkarthas Archy (with Dridzt's patch) breaks the Archaeology frame for me; the races are not shown on the Current Artifacts tab, so there appears to be no way to solve an artifact with Archy enabled. You can solve artifacts by clicking (or right clicking) on the race crest icon in the Current Artifact Res...
File: Archy - Archaeology Assistant12-08-10
Originally posted by lordkarthas...
Posted By: daihenka
Originally posted by lordkarthas Still broken, with the new version and the saved variables deleted. Also, you might want to move this out of the Cataclysm Beta category now. Which region of the game client are you using? enUS, enGB or another language? Are there any lua errors popping up for Archy? Could you provide a sc...
File: Archy - Archaeology Assistant12-08-10
Originally posted by Maelynn I ha...
Posted By: daihenka
Originally posted by Maelynn I have the same issue, only without the patch - just Archy, clean install, nothing else. Before I installed the addon everything worked perfectly fine, but as soon as I have Archy running the main Archaeology window is pitifully empty. :( Can you try removing (or renaming) the Archy.lua file in your...
File: Archy - Archaeology Assistant12-08-10
Finally able to log into my realm -...
Posted By: daihenka
Finally able to log into my realm - 3000+ queues are insane. Thanks Dridzt for the Astrolabe 1.0 integration patch. I can now finally test stuff out and such and will release the next version sometime today.
File: Archy - Archaeology Assistant12-07-10
Re: Working Archy 1.4b
Posted By: daihenka
Originally posted by Dridzt I keep forgetting to come back here, but no more :p I fixed Archy-1.4b to work with the Astrolabe-1.0 library just before the Cataclysm beta closed. It's been working fine (with just updating Astrolabe-1.0 to more recent revisions) every since and through Cataclysm proper. Do you want me to upl...