Results: 52Comments by: vacua
File: oUF_Neav01-25-10
This Layout is great. But it needs...
Posted By: vacua
This Layout is great. But it needs Castbar Icons! Common Neav :-) add them please, do it for me! :-D
File: oUF_RuptureTourney01-24-10
Re: Re: Thanks
Posted By: vacua
Originally posted by Ilve You need to install plugins . Links on main page. Language of the client does not influence working capacity. For OmniCC - check oUF_Settings file and change option: "NoOmniCC = true, -- false to enable OmniCC" I don't use omni with buffs/debuffs) Buffs/debuffs size must be compatible with size of...
File: oUF_RuptureTourney01-23-10
Thanks
Posted By: vacua
Hi and thanks for the Layout. But actually no Plugin ever worked for me. Healcomm does not, debuff highlight also not etc. The latest version the omnicc support does not work at all, too. Im using latest oUF and no other addons actually. ps: im using english client greets
File: xrRunes (xuRunes)01-21-10
Hi and Thanks
Posted By: vacua
Hi, what Addon do you use to make your Healthbars have ClassColors on Default Unitframes? Greets and Thanks
File: oUF_Simple10-06-09
Howto disable my own frame in the p...
Posted By: vacua
Howto disable my own frame in the party frames? i dont actually need 2 frames of my own character. good layout thanks!
File: oUF_Nivea09-16-09
Didnt like early versions that much...
Posted By: vacua
Didnt like early versions that much. But 2.4 / 2.5 looks very very cool! Thx.
File: DocsUI 4.009-09-09
Originally posted by dr_AllCOM3 Y...
Posted By: vacua
Originally posted by dr_AllCOM3 You most likely have an Ace3 addon anyway. Ace is just a tool to make programming addons easier, nothing else. No i dont use any Addon with libarys ACE etc. thats why i say that :( would like to use this layout but just for that installing ACE sucks. actually i dont use any addon with a ingame...
File: Neav UI09-08-09
Originally posted by Neal ändern?...
Posted By: vacua
Originally posted by Neal ändern? Hab doch nix daran geändert Oo Hm das ist komisch, irgendwie färbt sich nur noch das namen "fenster" rot, ich werd mal alles loeschen und neu rein kopieren.
File: Neav UI09-08-09
Originally posted by Neal AAAAAAA...
Posted By: vacua
Originally posted by Neal AAAAAAAAAH! Nein nimm die alte wieder^^. Die Uhr kannst du nun über die Interface Optionen aus- und einschalten. (Die Minimapclock halt) Bitte nicht das Aggro Coloring aendern bei ouF Neav ;) das alte war wesentlich besser/cooler.
File: DocsUI 4.009-02-09
The oUF Layout does not work at all...
Posted By: vacua
The oUF Layout does not work at all. Just nothing happens, only the Default Blizzard Frames appear. My other oUF Layouts are working. And there is no Error etc. they just dont show up. Sigh.. nvm! the need of ACE3 to get an oUF Layout work... erm just sucks monkeyballs, sorry.
File: oUF_Neav08-30-09
Re: Re: Focus
Posted By: vacua
Originally posted by Neal This is normal because the function FocusUnit() is protected, so you get the error with all unitframes. Thanks :D, i dont know other layouts with this feature Any chance to giving out the Code to add Castbar Icons :) ? would be nice!
File: oUF_Neav08-28-09
Originally posted by Vog Will you...
Posted By: vacua
Originally posted by Vog Will you ever implement focus debuffs? There are so many fights that require me to see the debuffs of my focus (=the other tank) to know when to taunt, like Razorscale, Kologarn, Thorim trash, Thorim, Gormok the Impaler, etc. Focus Frame supports Debuffs. For me, it shows my debuffs, like my silence s...
File: oUF_Jabar08-05-09
Originally posted by Jabar Hello...
Posted By: vacua
Originally posted by Jabar Hello guys ! I plan on resuming updates for this layout.. a new version should be released in a couple of weeks. Nice to hear, thanks! :)
File: InterruptIcons05-31-09
Ah great, very good addon. :)
Posted By: vacua
Ah great, very good addon. :)
File: oUF_Jabar04-09-09
Ive one Problem, party pets are sho...
Posted By: vacua
Ive one Problem, party pets are shown, but after the first combat and coming out of that combat all party pet frames are gone. and only show up again after doing a UI reload.
File: Auracle (De)Buff Monitor03-28-09
Readyspells 2.0 or what? :) i love...
Posted By: vacua
Readyspells 2.0 or what? :) i love it, one request please. Possible to do rangechecking like readyspells did? Example: have your DoTs shown even out of combat, and disappear if targeted unit is out of range, and appera if target is in range. Would be cool :)
File: TextTimers03-28-09
Actually i like this Addon alot, bu...
Posted By: vacua
Actually i like this Addon alot, but the massive usage of CPU just sucks imho. its up to 12-21% of CPU cycles. And tbh thats sowhat much compared to other Addons doing this Job, maybe using much less Memory, but of cost of the CPU. Maybe you can "fix" here and there something.
File: oUF_Neav03-27-09
Latest version ## RequiredDeps: oUF...
Posted By: vacua
Latest version ## RequiredDeps: oUF, !SimpleSquare / "!Simplequare" ? What is this and where to get it?
File: SpellAlerter03-25-09
The Arrow is good + Target Name, i...
Posted By: vacua
The Arrow is good + Target Name, in Arena, how the heck do you know who is gonne sheeped? U just see that a sheep is casted by the enemy, but u cant see who is gonna be a sheep next second. Thats very important imho., and the arrow is just a nice gimmick.
File: oUF_Neav03-25-09
Originally posted by Chilidogz no...
Posted By: vacua
Originally posted by Chilidogz now, if this is dead, is someone going to pick it up? i think it would be a crying shame such a wondering addon go to waste after such a short time :( or will this continue to work with oUF versions on end? becouse i love it the way it is, fits with my UI, and if this thing will continue for exampl...
File: oUF_Jabar03-22-09
Originally posted by Jabar @Alama...
Posted By: vacua
Originally posted by Jabar @Alamaa: You'll probably see them with the next release. However, they will be hidden by default with an option to turn them on. @vacua: Well, don't forget this is the layout I'm playing with. Since there are no customizations, you'll most likely use what I'm using. I like these TargetTargets frames a...
File: oUF_Jabar03-22-09
I have one more request, i would lo...
Posted By: vacua
I have one more request, i would love to see a little bit better TargetsTarget Frame, its hard to see sometimes, to small imho.
File: oUF_Jabar03-22-09
Interface\FrameXML\SecureTemplates....
Posted By: vacua
Interface\FrameXML\SecureTemplates.lua:603: CreateFrame(): Couldn't find inherited node "oUF_JabarPets" Ah nevermind, just deleted Folder and logged in again, works, thanks :)
File: oUF_Jabar03-21-09
Originally posted by Jabar I thou...
Posted By: vacua
Originally posted by Jabar I thought it was visually too "heavy". Furthermore, some players sent me private messages to ask for its removal. I'm not sure whether I'm gonna put them back or not. Maybe i'll just sent you the appropriate code. would be fine for me, its your choice what to do with your layout :) but an option t...
File: oUF_Jabar03-21-09
Originally posted by Jabar Auracl...
Posted By: vacua
Originally posted by Jabar Auracle for the DoT Timer. Unfortunately, there's no simple way of implementing portraits. Previous revisions of this layout included them.. but I dropped the idea. Maybe I could add them with an option to toggle them on or off. I will think about it. Thanks for the link, a little howto (code...