Results: 71Comments by: iamslay
File: RealUI02-08-11
hey nib, thanks for the uberfast...
Posted By: iamslay
hey nib, thanks for the uberfast update! having a minor issue with grid though, thought you'd like to know... it's not keeping settings for frame size (ie. changing width) or the layout (ie. horizontal)... i don't really like having vertical groups so i always change it, but it keeps resetting every time something updates (like...
File: RealUI02-03-11
i was wondering if things would spl...
Posted By: iamslay
i was wondering if things would splodey-break if i used something other than tidyplates... and if i do, would i just disable tidyplates but keep the folders, or just take out the folders altogether?
File: RealUI01-30-11
seconded. Originally posted by D...
Posted By: iamslay
seconded. Originally posted by Donslaught If you can find a way to actually replace my shammy's weapons with totems, I would give you my first born.
File: RealUI01-30-11
oh! well that explains it :P Ori...
Posted By: iamslay
oh! well that explains it :P Originally posted by Nibelheim White clears all the world markers, there is no actual white marker :P
File: RealUI01-30-11
just a minor thing... i can't se...
Posted By: iamslay
just a minor thing... i can't seem to interact with the white world marker, although it does "highlight" when i mouse over it... all the other colors work fine though (and i love it!). the white dot was also slightly overlapping with the Omen toggle button, so i moved the X-offset to -325. running at 1680x1050. thanks!
File: RealUI01-26-11
Re: Re: Re: Re: LF Shadow Priest
Posted By: iamslay
yep, printed with each mind spike casted (therefore, with each proc/stack of mind melt). Originally posted by Nibelheim Thanks :) Quick Q: Does it print out each time you get a stack of Mind Melt?
File: RealUI01-26-11
Re: Re: Re: Question: Grid
Posted By: iamslay
it was just my opinion, as you pointed out. i'm not nib, i don't know why he chose to use grid instead of vuhdo. however, to illustrate my point of "better suited to use by other roles"... from what i remember of vuhdo and healbot (it's been a few years), they are primarily used for healing purposes. as such, configuration of th...
File: RealUI01-26-11
Re: Re: LF Shadow Priest
Posted By: iamslay
mind spike x 2 + mind blast, correct? just did it on a dummy... got 87160 as the number printed ^.^ Originally posted by Nibelheim Still need Shadow Priest help :o Just need to enter the script below into your chat, and let me know what number gets printed when Mind Melt procs. :) /script local f = CreateFrame("FRAME"...
File: RealUI01-26-11
Re: Question: Grid
Posted By: iamslay
i'd personally prefer grid over healbot and vuhdo... aesthetically and otherwise (i never could get vuhdo to look pretty =/ ) but i imagine it's because this UI isn't meant just for healers /shrug grid/clique seems to be more well-rounded that way, and better suited to use by other roles... also has the benefit of letting me add...
File: RealUI01-23-11
i guess i just like seeing it lol t...
Posted By: iamslay
i guess i just like seeing it lol thanks for the macro though, that'll work nicely in the meantime :D also, a question about switching between the healing and dps-tank setups... i tend to use different configurations of grid and/or bartender depending on my spec, and therefore have my own profiles for them (i set these new one...
File: RealUI01-22-11
not sure if i asked this before, bu...
Posted By: iamslay
not sure if i asked this before, but... is there a focus target frame? o.O
File: RealUI11-22-10
read back a few pages of replies to...
Posted By: iamslay
read back a few pages of replies to see if this was asked, but didn't find anything so... i understand the default raid frames give you flares(!!) when you're a raid leader/assist? how would i access this function with this ui since the default frames are hidden? ^.^
File: shNameplates11-19-10
i love it! was just wondering w...
Posted By: iamslay
i love it! was just wondering whether there was in-game configuration ^.^
File: TidyPlates: Simple11-05-10
pretty much exactly what i've been...
Posted By: iamslay
pretty much exactly what i've been looking for, thanks! <3
File: RealUI10-22-10
my hero <3 :D
Posted By: iamslay
my hero <3 :D
File: RealUI10-22-10
Originally posted by Nibelheim Th...
Posted By: iamslay
Originally posted by Nibelheim The white dots should be Lightning Shield stacks beyond 3 (for Fulmination). Should be deadly poison stacks. is there any way for me to disable showing either of those? i've got other indicators for them ^.^ i thought they'd be in the icehud modules, but i can't seem to find them =/
File: RealUI10-22-10
just updated to 0.6.1 r1 (i think?...
Posted By: iamslay
just updated to 0.6.1 r1 (i think? the file name said 060 >.>) *edit: to clarify, the download did have the patch folder... just that the name of the downloaded zip file said 060** i'm getting little white dots under my character when i'm on my shaman (looks like the combo point indicator, and in that same place)... may i ask...
File: RealUI10-16-10
Originally posted by Nibelheim If...
Posted By: iamslay
Originally posted by Nibelheim If the raid size is set to 10 man, it'll only show people in groups 1 and 2. If it's set to 25 man, it'll show people in groups 1 to 5. Oooh. Makes perfect sense now that I know. Thanks for the quick reply :)
File: RealUI10-16-10
I seem to be having some problems w...
Posted By: iamslay
I seem to be having some problems with grid not showing people in groups 3 and up =/ Haven't tried with a full raid yet, so could that be the problem? I only had 3 people in the raid when I tried moving each person into a different group - only 2 of the 3 showed up. I've used grid in another UI setup until very recently and it worked...
File: RealUI10-16-10
Originally posted by Exia I can...
Posted By: iamslay
Originally posted by Exia I cant deactivate a buff by right clicking on it in neither Playerbuff frame nor buff frame! seems to be a blizz thing, the buffs are "protected" or something like that. none of the buff mods i've tried so far have been able to get around it =/
File: RealUI10-16-10
absolutely gorgeous. incredibly inf...
Posted By: iamslay
absolutely gorgeous. incredibly informative without all the clutter. so glad i gave this a try. :)