Results: 34Comments by: jeruku
File: JamPlates Accessories06-27-19
If anyone cares I'm working on a so...
Posted By: jeruku
If anyone cares I'm working on a somewhat massive rewrite of the code. When done it would allow the use of aura categories and filters; i.e. player, party, raid, enemies(semi-limited), boss, or just about anything with a valid ID. And the rewrite should significantly increase performance as I'm uniformly slimming things down. Ed...
File: JamPlates Accessories08-14-16
Working on an update. Will be remo...
Posted By: jeruku
Working on an update. Will be removing combo points and possibly threat. I require testing using the new default frames. Apologies for not getting to this sooner but real life called and told me to take it without lubricant.
File: JamPlates Accessories12-07-15
Looking to the future.
Posted By: jeruku
I was wondering, if there is enough people of differing locales that would require this addon to be in their native language? Also, is there a need to define tooltips or are there any instructions that require more detail? I ask since I have added all the features I feel are necessary and am now moving onto ease of use. Afte...
File: JamPlates Accessories09-18-15
Nice work, ty, any chance for heale...
Posted By: jeruku
Nice work, ty, any chance for healer detection and icon? You are welcome. Maybe, but in the mean time have you tried Healers have to die?
File: JamPlates Accessories07-01-15
An update is pending, at time of wr...
Posted By: jeruku
An update is pending, at time of writing, which marks it as compatible with 6.2. If you are late to the show then you will also find that aura logic and druid form detection is now corrected. A special thank you to Talasonx for their help and dealing with my ineptitude/drunkenness(*). * - Did you know that being tired and co...
File: JamPlates Accessories04-11-15
Well, as expected with such an exte...
Posted By: jeruku
Well, as expected with such an extensive rewrite of the code there was bound to be errors I did not pick up on at release. A single logic error was keeping it from scanning properly and has been resolved. I apologize for the wait.
File: JamPlates Accessories01-26-15
Maybe it needs more work
Posted By: jeruku
I have been brainstorming new ideas mainly influenced by other addons and would like some feedback from the users of this addon. Adding combo points again as they did not move combo points to the player frame like I had hoped. As this was not brought up sooner, sorry rogues. A Cooldown tracker. Crowd Control monitor. Buffs o...
File: _MiniBlobs12-21-14
Due to the inability to hide select...
Posted By: jeruku
Due to the inability to hide selected quests blobs and the inability to show my own blobs I will not be updating this addon at this time.
File: _MiniBlobs12-14-14
Sorry for the late reply. They hav...
Posted By: jeruku
Sorry for the late reply. They have made some major changes to the way they use the blobs which may hinder further development of this particular addon. I will see what I can do.
File: JamPlates Accessories11-18-14
As I did do some work with how thin...
Posted By: jeruku
As I did do some work with how things were saved it may have affected an upgrade from one version to the next. Try the following macro to reset your saved variables, it will have an error during the reload but it should remedy the initial error. /run JamPlatesAccessoriesDB = nil; JamPlatesAccessoriesCP = nil; ReloadUI();
File: JamPlates Accessories11-04-14
Aha, I see what you meant zork....
Posted By: jeruku
Aha, I see what you meant zork. Again, my bad. I had re-used code from my nameplate addon which needs to redraw certain aspects of the frame. This is completely uneeded for the auras and will be changed accordingly.
File: JamPlates Accessories11-03-14
Hey jeruku. I'm trying to add auras...
Posted By: jeruku
Hey jeruku. I'm trying to add auras to rNamePlates and am currently studying your code. Really well written. Thanks. :) I'm able to do the GUID check of all nameplates in a single onupdate on the worldframe. I saw that you are running an OnUpdate on every single nameplate. Any specific reason for that? Btw...why are your aura...
File: JamPlates Accessories10-03-14
would it be possible to decide that...
Posted By: jeruku
would it be possible to decide that I only wanna see enrage effects that are on a hostile target? (without having to specify them individually?) ;-) p.s.: does not seem to work with WoD beta yet :-( Sorry, I do not plan on creating a pre-made list of spells/effects at the moment. The error in WoD is a result of how functio...
File: JamPlates Accessories09-21-14
Actually had some time to run aroun...
Posted By: jeruku
Actually had some time to run around playing with the addon. All I can say is, "It is fixed." I shall now commence with the dance of my people "The Chicken Dance". Onward to Brewfest!
File: JamPlates Accessories08-27-14
Amazing addon :D. Would there be a...
Posted By: jeruku
Amazing addon :D. Would there be a way of showing my debuffs (dots), buffs on the target (like major damage cooldowns) and other debuffs (like cc)? That was my bad, seems I somehow broke it in an attempt to clean up some code. Switching from PvE to PvP throws me for loops every time. There's a very good reason I chose my signatu...
File: JamPlates Accessories08-26-14
Okay, that should do it. Made a...
Posted By: jeruku
Okay, that should do it. Made a few mistakes and fixed them as quickly as possible... Should have a few sample spellID's in the "filter" table inside "core.lua". The PvP toggle is enabled by default as it only affects(it should anyway) player units otherwise it uses the default behavior. PvP is not something I do often or much...
File: JamPlates Accessories08-26-14
How hard would it be to modify the...
Posted By: jeruku
How hard would it be to modify the addon so it won't show my Buffs/Debuffs on the nameplate, but instead a whitelist of target buffs (e.g. enemy hunter uses deterrence, deterrence shows up above the nameplate)? Sorry for the wait. In short it wouldn't be too hard to see buffs cast by individual targets while using filters. I w...
File: JamPlates Accessories08-22-14
How can I move this debuff-thing?...
Posted By: jeruku
How can I move this debuff-thing? Many thanks in advance :banana: Updated and pending. This update should allow you to find simple anchor variables inside "core.lua". Change "BUFFS_POINT_Y" to move it up or down.
File: JamPlates Accessories08-16-14
the problem I faced with Cooldown i...
Posted By: jeruku
the problem I faced with Cooldown is when it was moved it disappears and may or may not reappear. Well that's interesting. Here's a compressed version of your texture if you don't want it taking up a megabyte. Thanks Semlar, I'll have it in the next update. Though I was under the impression compressed images didn't work and...
File: JamPlates Accessories08-16-14
Are you aware that there is a frame...
Posted By: jeruku
Are you aware that there is a frame called "Cooldown" which creates a cooldown spiral for your? http://wowprogramming.com/docs/widgets/Cooldown/SetCooldown That is for 5.4. They changed the timer functions in WoD. That may affect the cooldown frame aswell. Still. Awesome idea to use the scrollframe as a cooldown substitu...
File: _MiniBlobs05-13-14
Updated the addon, there was a bit...
Posted By: jeruku
Updated the addon, there was a bit of an issue that may have caused errors which in turn could have made it flash. If the problem persists then please send me a private message or leave a post with a list of your addons.
File: _MiniBlobs05-12-14
Are the areas on the min-map suppos...
Posted By: jeruku
Are the areas on the min-map supposed to flash? My blobs are flashing every few seconds. No, no they are not. I am looking at a few possibilities of what may be causing it to flash, all of which would be addon related. Alternatively I will not rule out error on my part, it could very well be a simple problem with the code its...
File: JMinimap06-23-13
Yep /jimm doesn't work :( soz.. I r...
Posted By: jeruku
Yep /jimm doesn't work :( soz.. I really wish to replace sexymap too. *sigh* nice idea though :) Whoa, it's /jmm there is no i. Jeruku's MiniMap. Use lowercase for the /jmm part, take the liberty to go ballistic with random capitalization after that. (Example: "/jmm MaP ShaPe CorNer-TopLEFT" turns into "/jmm Map shape CORNER-T...
File: JMinimap11-30-12
First is maybe a slide bar or anoth...
Posted By: jeruku
First is maybe a slide bar or another way to scale the minimap in-game. If this has already been implemented, disregard it, please. I know you're not a PvP guy and probably don't know much about the UI involving PvP. But if you do get around to it, could you look at adding some more UI movers? For example the score in Arathi Basin...
File: JMinimap11-16-12
Update
Posted By: jeruku
Updated and working. The issue should be resolved and should not require a reset. Edit: Sorry, the resulting problem should be fully resolved. Once permitted the update will be available and things should work as intended once more.