Results: 31Comments by: Maldivia
File: Guild Professions11-01-10
Originally posted by Zidomo Actua...
Posted By: Maldivia
Originally posted by Zidomo Actually, with extensive testing here, invites not showing up in the Blizzard Calendar had everything to do with Guild Professions (v1 at least). (...) As to other mods, NotesUNeed & UnicodeFont (both from Curse) cause (1st mod) or used to cause (2nd mod) this exact same problem. As mentioned, this i...
File: Guild Professions10-28-10
Originally posted by Dridzt There...
Posted By: Maldivia
Originally posted by Dridzt There's a minor non-breaking bug I've submitted through bug-report tool on this site btw. Yeah, I've come across the NPE myself once, and was quite puzzled that it could even happen. Have not been able to reliably trigger it though, but as you've mentioned, its quite easy to safeguard against.
File: Guild Professions10-27-10
Originally posted by alanm26 I'm...
Posted By: Maldivia
Originally posted by alanm26 I'm having a problem where this addon prevents my calendar scheduled events from showing up. It shouldn't have any influence on calendar events, and I'm not able to reproduce it in anyway, either with events, guild events or guild announcements.
File: Guild Professions10-24-10
Uploaded a version 2 of the addon w...
Posted By: Maldivia
Uploaded a version 2 of the addon with the following changes: * Removed .toc dependency for Blizzard_GuildUI, and trigger on ADDON_LOADED instead * Added tooltips for the buttons, to show who in the guild has that professions (limited to Grand Master and Illustrious Grand Master) * For Alchemy, show who's potion, elixir and transm...
File: TradeLinks07-08-09
Hi Sorry, been out of the countr...
Posted By: Maldivia
Hi Sorry, been out of the country since end of May with limited Internet access, so haven't really had a chance to update. I'll see about fixing the bug mentioned and getting a new version out, hopefully today or tomorrow. /Maldivia
File: TradeLinks05-24-09
Hmm is the professionSpell the valu...
Posted By: Maldivia
Hmm is the professionSpell the value embedded in the tradeLink? Yes it is, but I've changed the GetSkillId function so it accepts a trade-link and returns the skill id. The :Purge function doesn't work as intended. Should be fixed now. the blacklist seems to hold both spell-id's and enchant-id's, right? The blacklist (and bo...
File: TradeLinks05-19-09
Originally posted by galmok Cool....
Posted By: Maldivia
Originally posted by galmok Cool. Would this allow me to see which profession specialization a player has by passing the trade link? Added the following functions with build 9901: function LibTradeLinks:GetSkillId(professionSpell) Gets the skillId for the specified profession spell. For instance lib:GetSkillId(26801) returns...
File: TradeLinks05-08-09
Originally posted by galmok Consi...
Posted By: Maldivia
Originally posted by galmok Consider this yet another request to make LibTradeLinks expose more information ;-) I'll try to add a lib:GetSpecializationSpells(skillId) and a lib:GetSkillId(professionSpell) for next version, since I already have that data stored :)
File: TradeLinks05-05-09
I have a situation where I need the...
Posted By: Maldivia
I have a situation where I need the base profession name of the tradelink. LibTradeLinks has all the information, but doesn't expose it. :-/ The Decode method returns the skillId as the second return value: local spells, skillId = lib:Decode(tradeskillLink); local skillName = lib:GetSkillName(skillId); if skillId == lib.SKILL...
File: TradeLinks04-29-09
Originally posted by galmok I jus...
Posted By: Maldivia
Originally posted by galmok I just made a diff against the previous version and the only thing that you changed was the version number. Preventing parsing of tradelinks completely just because a new server build arrives is a bit too harsh. Printing a warning if an old LibTradeSkill was used would be plenty useful and would in most...
File: TradeLinks04-20-09
Re: What does purgeNonRecipe remove?
Posted By: Maldivia
Originally posted by galmok What does purgeNonRecipe actually remove from the tradelink table? Only items that are not valid anymore or also some valid items? The trade-link also contains the spells for the different skill-levels of the tradeskill (apprentice, expert, master, Potion Master, Elixir Master etc). the flag should rem...
File: TradeLinks02-25-09
Originally posted by galmok Do yo...
Posted By: Maldivia
Originally posted by galmok Do you intend to distribute LibTradeLinks as a stand-alone library? Also, I'd like to include LibTradeLinks with GuildAds to help cut down on the storage needed (and communication needed). LibTradeLinks could assist with that. :-) Was my plan, yes - never got around to it though :) But feel free...
File: TradeLinks02-25-09
Ok, found the bug - typo in the dec...
Posted By: Maldivia
Ok, found the bug - typo in the decoder causing it to see certain bit combinations as all ones instead, uploading new version later today (for those curious, it read 112 a place where it should have read 127). Sorry for the inconvenience.
File: TradeLinks02-25-09
Originally posted by Pirhotek Oka...
Posted By: Maldivia
Originally posted by Pirhotek Okay, in my Cooking window I can clearly see that I know and do not know . I run: simply shift-clicking the link after /tldecode should work :) Originally posted by Pirhotek In the resulting list, it has and no Can I get you to try the following /tl Select cooking Scroll down till you fin...
File: TradeLinks02-24-09
Originally posted by Pirhotek Yes...
Posted By: Maldivia
Originally posted by Pirhotek Yes, the data is definitely off. I use gsub(GetTradeSkillListLink(), "\124", "\124\124") to get a link string for my Cooking, then feed it back into /tldecode and it definitely is wrong. It lists Gigantic Feast which I don't know and doesn't list Fish Feast which I do know. I have done various te...
File: TradeLinks01-03-09
Originally posted by dewin When I...
Posted By: Maldivia
Originally posted by dewin When I did that it dumped a list of all of the tradeskills to the chat window, but didn't select anything in the window. I'll have to play with it more. Heh, yeah - it appears it does now. Previously it would both dump and save. I'll add a slash command for it with next version, just haven't had t...
File: TradeLinks12-15-08
Originally posted by galmok It wo...
Posted By: Maldivia
Originally posted by galmok It would be nice if LibTradeSkill could give a list of craftable items and not "just" the spell: link. Is there any chance of this being put into the library? If so, I think I could use the library for GuildAds. :-) As far as I know, there are already a library out there that grants you the ability to...
File: TradeLinks10-30-08
Re: trade id's
Posted By: Maldivia
Originally posted by lilsparky it would be nice if you could provide some way to convert trade id's or trade names to your internal skill id's. like you have alchemy as being id 171 but i can't figure out how you came up with that number. It's their internal numbers used by Blizzard - various db sites used them aswell, for inst...
File: TradeLinks09-22-08
Re: LIb?
Posted By: Maldivia
Originally posted by orionshock I'd really love to see this in a Lib format. a rather simple api that i provided a link to and it returned a dictionary-throw-a-way table for me to abuse. I'd also need a way to sort out BoP items... but not required. Converted it into a simple lib now (with build 8790) - not finalised yet, but h...
File: TradeLinks09-10-08
Originally posted by orionshock T...
Posted By: Maldivia
Originally posted by orionshock This lists milling and inscription as components of the available craft ables. intended or still working out the kinks? Also i think the server does a lot of checking on these links with regard to skill level, GUID ect. so only valid links actually open Non-craftable: intended - they are a part...
File: ProfessionLinks11-01-07
Originally posted by Nathanyel Yo...
Posted By: Maldivia
Originally posted by Nathanyel You could only translate cached recipes, and have every request also check whether you already have a translation for this one, and add it if necessary. Actually, since its spells, the name is always locally available, so it's possible to translate them all in one go. But doing so will 99% of the ti...
File: ProfessionLinks11-01-07
Originally posted by Nathanyel Ma...
Posted By: Maldivia
Originally posted by Nathanyel Maybe that change didn't make it to the EU realms yet :confused: However, using /pl translate disconnects me on both Live and PTR after a few seconds. Also, I had to manually change the profession names again to get working links, so unless you're localizing that, too (or the developers bother to...
File: ProfessionLinks10-31-07
Originally posted by Nathanyel I...
Posted By: Maldivia
Originally posted by Nathanyel I think that may only be on the PTRs... Well, I've periodically checked live realms, but requesting non-existing item ids, to see if they have reactivated the disconnect feature, and so far, no disconnects.
File: ProfessionLinks10-21-07
Originally posted by specific Wel...
Posted By: Maldivia
Originally posted by specific Well, the two I'd noticed were the updated Enchant Cloak: Subtlety and Enchant Bracer: Superior Healing, but I haven't really checked others extensively. Out of curiosity, where do you pull the PL data from? I can see both the enchants you mentioned here (sure you have v2.2?) And where I get the dat...
File: ProfessionLinks10-17-07
Originally posted by specific It...
Posted By: Maldivia
Originally posted by specific It doesn't seem as though the new enchants/etc. added in the last patch are in the PL database. Which one are you referring to? If you're referring to the new ones added in 2.3, then you're correct. Won't add those until 2.3 goes live.