Results: 314Comments by: weasoug
File: wBuffs02-17-15
great simple addon... I am just...
Posted By: weasoug
great simple addon... I am just wondering how (if possible) to get the buffs to go right to left currently they go left to right? maybe try change this, buff:SetPoint("LEFT", previousBuff, "RIGHT", cfg.spacing, 0);
File: wBuffs12-10-14
Nice addon, using it.. but, i can't...
Posted By: weasoug
Nice addon, using it.. but, i can't see the debuff frame? it only whos buffs.. or is it meant to be like that? yes this is just for the buffs, my interfce addons deals with the debuffs, you can open the wbuff.lua and change DEBUFF_MAX_DISPLAY = 0 and change 0 to what you want, my i don't think i have added it in the code yet...
File: wBuffs12-08-14
1) command line does not work (at l...
Posted By: weasoug
1) command line does not work (at least for me) 2) I do not see why debuffs on me? 3) whether it is possible to paint the border? http://s013.radikal.ru/i322/1412/45/edff3ea84ae4.jpg i tested the commands for 2 or more years, as the code is from pne of my other addons, as for the debuffs i dont support them as my inferface addon...
File: wBuffs12-03-14
Are you saying you cant move it aro...
Posted By: weasoug
Are you saying you cant move it around, if so. you need to do it on the bottom left or the left side of the bar of the buff, just on the edge. (look at the 2nd image on the addons page, for a better look.) ! You can move the frame around when holding Shift and Left button, it will save the placement after logout. ! This...
File: wMmap12-01-14
Re: Changing default fonts
Posted By: weasoug
added to the new update, thanks. any help is welcome,. Hi, I am trying wMmap and I like it. I ask if you could change in the next versions the way you manage the fonts of time/date and zone text. Now you use an hardcoded fonts that should be ok for the most of players but for the few ones that have changed the game fonts it c...
File: wIn111-23-14
That helped. Thx a lot! im glad,...
Posted By: weasoug
That helped. Thx a lot! im glad, i just updated the addon for others. till i get a real look a the code next week.
File: wMmap11-23-14
change HideFrame(MinimapBackdrop) t...
Posted By: weasoug
change HideFrame(MinimapBackdrop) to HideFrame(MiniMapTracking) that should work, if nothing else that shouldn't be showing and the garrison button is showing fine ill update the addon. This didn't work. For what it's worth I also tried moving the position (both anchor and position), and tried: GarrisonLandingPageMinimapBut...
File: wMmap11-20-14
This didn't work. For what it's wor...
Posted By: weasoug
This didn't work. For what it's worth I also tried moving the position (both anchor and position), and tried: GarrisonLandingPageMinimapButton:SetFrameStrata("HIGH") But neither worked. I don't actually know LUA so I probably can't be of much help but this is what I tried. Edit: I also commented out all of the Garrison lines...
File: wMmap11-20-14
I'm not seeing the Garrison button,...
Posted By: weasoug
I'm not seeing the Garrison button, but it looks like there should be one in the LUA. Am I missing something obvious? sorry ive not tested it out since beta, try this if it works, if not it has to be the placement. let me know so i can update it. as i cant check myself till the end of the month. GarrisonLandingPageMinimapButto...
File: Mono UI11-18-14
seems fine, looks like i added the...
Posted By: weasoug
seems fine, looks like i added the github ouf, and not the fix copy. when i log my prest in i get this error, i have the fix added that was posted. thanks Interface\AddOns\oUF_mono\lib.lua:833: 'for' limit must be a number Count: 1 Call Stack: (tail call): ? Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in funct...
File: wMmap11-17-14
Re: Question
Posted By: weasoug
I wanted to ask... and I hope I don't offend by asking, because it's not my intention. The spike minimap, I see it also branded as Goldpaw's Minimap on Curse for Goldpaw's UI version 4. Is it his minimap, or yours, or is it just open source and belong to no body? Both look identical, and function identically. well there is mo...
File: MiirGui Icon Pack [Blue]11-14-14
Re: Cannot Open File
Posted By: weasoug
7zip refuses to open this file. Opens other addons including your texture pack without issue. try downloading the file from an other internet browser, that's what i did.
File: wMmap11-06-14
yes this is right, and all the info...
Posted By: weasoug
yes this is right, and all the info can be found at the top of the file also. hey hey, weasoug, how do i change the look of my minimap, right now it is the default circle with spikes around the outside. Thanks! Mereinid There apparently isn't a slash command to change the frame graphic. You will need to manually edit the...
File: wMmap10-27-14
Image update on skins.
Posted By: weasoug
Image update on skins.
File: wIn110-20-14
I guess its been changed to what i...
Posted By: weasoug
I guess its been changed to what i cant seem to find, its part of the add friend code, i will look into it, but for now you can just open the wIn1.lua file and changing this at the top options. local easyaddfriend = true to local easyaddfriend = false hi, i have got this error: Date: 2014-10-20 12:10:17 ID: 2 Error occ...
File: wIn101-29-14
For some reason, some commands don'...
Posted By: weasoug
For some reason, some commands don't work. Including /DR, disband raid, It won't let me send it Same with /rc Thanks for letting me know. i guess something in that part of the code was changed, on there last update. i will look into it.
File: DBM-Karma Skin01-03-14
Working great thanks. #:banana:
Posted By: weasoug
Working great thanks. #:banana:
File: oUF_Karma08-24-13
totembar
Posted By: weasoug
Will you be updating oUF_boring_totembar, as I went on my SHAMAN today, for a bit of fun. and the only way I could get it to show the bars was to add it into Karma and rename it to TotemBar. but the colors didn't update. thank for your time.
File: Clean Icons - Original07-28-13
with the new update, the icons are...
Posted By: weasoug
with the new update, the icons are showing green, not sure why, going to take the out and put the old ones back in, ie last patch. (my fault, it was a ui addon,)
File: wMmap06-13-13
New Update 9.2
Posted By: weasoug
This minimap does not hide when you enter a pet battle. A new update coming though, that has this added, enjoy, please support my add-ons. :banana:
File: wIn105-26-13
Got this when I enter a BG Messa...
Posted By: weasoug
Got this when I enter a BG Message: Interface\AddOns\wIn1\wIn1.lua:423: attempt to index global 'UIDROPDOWNMENU_OPEN_MENU' (a nil value) Time: 05/25/13 16:58:13 Count: 5 Stack: : ? Interface\AddOns\wIn1\wIn1.lua:423: in function : in function `UnitPopup_ShowMenu' ...terface\AddOns\Blizzar...
File: oUF_Qulight04-20-13
how to i put my buffs below my heal...
Posted By: weasoug
how to i put my buffs below my health bar. as the open gives an error. and when i change it in the lua, and remove the files in the WTF file. the buffs are still at the top right. and when i do ui and move the buff frame and i put it where i want it still says. thanks.
File: wIn103-14-13
When I've got this addon turned on,...
Posted By: weasoug
When I've got this addon turned on, their average item level is added to the tooltip for some reason, is there a way to turn this off? - I've looked through the code and couldn't find anything. Or if not off, have it not calculate tabards/shirts? I've seen some level 90s with like 360 item level according to the tooltip, but that's b...
File: wMmap03-07-13
thanks i will look into this.
Posted By: weasoug
thanks i will look into this.
File: wMmap09-03-12
Today, I decided to start rebuildin...
Posted By: weasoug
Today, I decided to start rebuilding my UI since 5.0.4 came about and I had been experiencing weird nameplate behavior with multiple third party nameplate addons (both Tidy Plates and KUI Nameplates). The text elements of the nameplates themselves would loosely wiggle around. What I mean is the text elements of the nameplates were...