Results: 78Comments by: coree
File: Combuctor01-10-12
I'm getting this error when trying...
Posted By: coree
I'm getting this error when trying to open the optionsframe (/combuctor): Message: Interface\FrameXML\InterfaceOptionsFrame.lua:433: Usage: InterfaceOptionsFrame_OpenToCategory("categoryName" or panel) Time: 01/10/12 14:18:37 Count: 1 Stack: : in function `assert' Interface\FrameXML\InterfaceOptionsFrame.lua:433: in function `...
File: oUF_coree07-16-10
currently you have to use ouf 1.3.x...
Posted By: coree
currently you have to use ouf 1.3.x but i'll start to update my layout to work with the new ouf 1.4 version in the next days.
File: oUF_coree06-11-10
Originally posted by FyreFoxx I'm...
Posted By: coree
Originally posted by FyreFoxx I'm at a slight loss while looking over the coding. I like having my party frames set against the left side of the screen, and while this is normally not a problem, if they have a pet, it literally SHOVES their frame against the edge. A temp fix I've found is to manually move them on screen using the M...
File: oUF_coree04-26-10
Originally posted by sthdevilish...
Posted By: coree
Originally posted by sthdevilish I like the minimalistic design and everything, but since I'm also using HUD for 'player', 'target' and 'target of target' frames I'd like to turn it off completely in this addon. My guess is that I only need to delete some part of the code, but problem is I don't know what to look for and where (whi...
File: oUF_coree04-01-10
Originally posted by FyreFoxx I'v...
Posted By: coree
Originally posted by FyreFoxx I've been using this layout for a while now and I love it. My favorite addon that I can't seem to do without. However, it's been bugging me for a long time that when I log in, or have to do a /reloadui, my player frame, and ONLY that frame, appear white. The only colored bar at this point is the experi...
File: oUF_coree02-12-10
Re: Awesome layout
Posted By: coree
Originally posted by Macintosh Awesome awesome layout, it's just annoying that the PvP icon is disabled and I don't yet know how to enable it. self.PvP = self.Health:CreateTexture(nil, "OVERLAY") self.PvP:SetHeight(16) self.PvP:SetWidth(16) self.PvP:SetPoint("TOPRIGHT", 0, 8) Originally posted by H...
File: oUF_coree01-25-10
Originally posted by Dameek I del...
Posted By: coree
Originally posted by Dameek I deleted the section you mentioned to get rid of party frames but I get this error message Message: Interface\AddOns\oUF_coree\oUF_coree.lua:683: attempt to index global 'party' (a nil value) Time: 01/18/10 20:45:56 Count: 1 Stack: Interface\AddOns\oUF_coree\oUF_coree.lua:683: in function
File: oUF_coree01-01-10
Originally posted by Bebe4659 I'm...
Posted By: coree
Originally posted by Bebe4659 I'm actually really curious how to disable the party frames. I simply removed the "oUF_coreeR.lua" to kill the raid frames. (was that bad to do?) But I must be missing something for the party frames. :( Also, any advice how to get the target debuff frame to look similar to the Sartharion one in the...
File: oUF_coree12-31-09
Re: hello
Posted By: coree
Originally posted by kyounan I'm Sorry, I can not speak English well.... I fixed the player's name and level comes out. And " mana . minHP/maxHP " ........ my code is --min/max or (u == "target" and targetshort) and (ShortHp(min)..' / '..ShortHp(max)) or (u == "target" and not targetshort) and (min..' / '..m...
File: oUF_coree11-29-09
Originally posted by Joschasa On...
Posted By: coree
Originally posted by Joschasa On my DK, the Runes are all grey. The Runes will turn into the expected colors, as soon as they were death runes once... How to fix this behavior? i forgot to add this fix to the last update. just download the new file
File: oUF_coree11-27-09
Originally posted by lanznaster I...
Posted By: coree
Originally posted by lanznaster In the raid frame what does it mean the pink and green squares indicators? Its supose to be always showing on everyone in the raid? no its not suposed to be always showing. i fixed this bug, thanks for the advice. you need oUF AuraWatch to use the indicators correctly.
File: oUF_coree11-26-09
Originally posted by breor There...
Posted By: coree
Originally posted by breor There is an event if the spell is interruptible or not. http://wowprogramming.com/docs/events/UNIT_SPELLCAST_NOT_INTERRUPTIBLE http://wowprogramming.com/docs/events/UNIT_SPELLCAST_INTERRUPTIBLE i know these events. but i need a non-interruptilbe cast to test my function. @lanznaster: i fixe...
File: oUF_coree11-21-09
Originally posted by breor Hey, g...
Posted By: coree
Originally posted by breor Hey, great Unit Frames you have, I was just wondering what code I should add to color my target's cast bar a different color if the spell is not interuptible. Thanks :) i try to add this feature, but which casts are non-interruptible casts?
File: oUF_coree10-18-09
Originally posted by ßlink what l...
Posted By: coree
Originally posted by ßlink what line would i edit to disable focus castbar, tried to find it but no luck. also, how to hide mt and assist frames would be nice too hello, to hide the focus castbar just edit line 439 in oUF_coree.lua to if(cbar == true and (unit == "player" or unit == "target" or unit == "pet")) then and...
File: oUF_coree09-28-09
Originally posted by Masiako Hi,...
Posted By: coree
Originally posted by Masiako Hi, how cani display the buffs of my party? i hope i understand what you want. delete line 549 self.Auras.buffFilter = "HELPFUL|RAID"
File: oUF_coree09-08-09
Re: PowerSpark support
Posted By: coree
@ hk2717: i'll add this in the next update. @ Xark: delete ouf_coreeR.lua, open ouf_coree.toc and delete ouf_coreeR.lua there aswell; i'll add the support in the next update @Icerat: just add local function updateReputationColor(self, event, unit, bar, min, max, value, name, id) bar:SetStatusBarColor(FACTION_BAR_COLORS.r, FACTI...
File: oUF_coree07-06-09
Originally posted by vithos There...
Posted By: coree
Originally posted by vithos There seem to be some bugs with vehicles in your layout. I always have problems in the Seige vehicle in the Flame Leviathan encounter. Sometimes the vehicle's name will appear on my petframe but the energy values won't update. Other times my (hunter) pet's name will still show on the pet frame but I'l...
File: oUF_coree06-28-09
Originally posted by jadakren i d...
Posted By: coree
Originally posted by jadakren i don't understand the reasoning behind disabling the incoming heal bar for raid. Raid is really the only place it matters. delete the line and everything will be okay
File: oUF_coree05-16-09
Originally posted by Deathuk Hi,...
Posted By: coree
Originally posted by Deathuk Hi, there? Really nice work. It's pretty good, I like it! Two more question. 1.How to add the space between raidframes. I changed the scale of raidframes, now it's too close between each member. 2.My character name is 8words, the frame only show 5 words. I changed the width to 180 and height t...
File: oUF_coree05-11-09
i'll will answer your question and...
Posted By: coree
i'll will answer your question and request during this week, so stay tuned.
File: oUF_coree04-29-09
Originally posted by Cashtro Than...
Posted By: coree
Originally posted by Cashtro Thank you very much... Yes it worked hehe :P BTW Coree one more thing when i am in a PVP raid with 40 man i see only 25 man :(. The last request i am looking for is debuff and buff filter ( example i wanna see my priest buff and debuff stuff and nothing else) .... For your hard work i would...
File: oUF_coree04-28-09
Originally posted by orirgv Is th...
Posted By: coree
Originally posted by orirgv Is there a way that i could use only the raid frames from your layout? (also having the raid frames show even if im in a <=5 party? Thank you very much! read the post i wrote to splitted28
File: oUF_coree04-28-09
Re: Re: Re: Target's Buff/Debuff Location
Posted By: coree
Originally posted by cs703 everytime,both in a raid and single。don't know why,so still use the old version v2.5 ok, i'll test the debufffilter again and again and hopefully find the problem.
File: oUF_coree04-28-09
Originally posted by splitted28 i...
Posted By: coree
Originally posted by splitted28 in the oUF_coreeP.lua ? Don't work for me. Now only my Party Frames are gone. But Raid frames aren't there either. ok. delete the part i told you and add RaidGroup:SetManyAttributes('showParty', true, 'showPlayer', true) or RaidGroup:SetManyAttributes('showParty', true, 'showPlayer', false)...
File: oUF_coree04-27-09
Originally posted by splitted28 i...
Posted By: coree
Originally posted by splitted28 in the oUF_coreeP.lua ? Don't work for me. Now only my Party Frames are gone. But Raid frames aren't there either. ok. i didn't know that you are using an old version of my layout. plz post the code you deleted, then i will edit your code.