Results: 15Comments by: Lorenzo
File: nPower06-05-11
Originally posted by Neal what ex...
Posted By: Lorenzo
Originally posted by Neal what exactly do you mean with "evangelism or mm hunter" ? yeah, like "combo points". rogue and feral druid has that in default interface, but some classes doesn't have any. disc&shadow priest's "evangelism", and also MM hunter's "aimed shot!" is one of them.
File: _MiniBlobs05-30-11
it works finely, but my minimap mod...
Posted By: Lorenzo
it works finely, but my minimap mod is squared one, so blobs are unnaturally cut out. it seems a little bother in my eyes.
File: _MiniBlobs05-28-11
Originally posted by tinyu Archy...
Posted By: Lorenzo
Originally posted by tinyu Archy still has some useful features, but i am going to disable the minimap blobs in Archy in place for this one. Edit: would it be able to have this show on the Carbonite maps? I'm agree with that. archy is most blliant add-on. but I only need a minimap blobs, so it's more useful for me.
File: _MiniBlobs05-27-11
it's perfect mod for replacing arch...
Posted By: Lorenzo
it's perfect mod for replacing archy right away. thanks!
File: nPower05-25-11
how about some other points support...
Posted By: Lorenzo
how about some other points support? like evangelism or mm hunter? it looks good but I think it can be more awesome with that.
File: oUF_Qulight05-25-11
Originally posted by mikenavi You...
Posted By: Lorenzo
Originally posted by mikenavi You have to test internal layout modules: switch off powerbar funcion for example, and find buggy frame that making this effect. well I tried to disable combo point bar(add some "--" to all cpbar lines), then whole target frame was missing. so I can't testing with cpbar. btw that bug is not from...
File: oUF_Qulight05-23-11
Originally posted by mikenavi For...
Posted By: Lorenzo
Originally posted by mikenavi For some reasons I can't do tests on any Asian client. Maybe I can solve the problem if you find buggy module or function by yourself. okay here's my suspects. mostly works with frames. 1) align - not really sure 2) aurora 3) moveanything I'll tell you after some test. :rolleyes: ---...
File: oUF_Qulight05-22-11
Originally posted by mikenavi No,...
Posted By: Lorenzo
Originally posted by mikenavi No, i don't think that it's a reason. I make some tests (on live ruRU client and enGB PTR client) with various UIScale, and move frames all around the screen and don't find any similar bugs. I tested in another pc(mine is KoKR client, another too), installed nothing but ouf and this mod, all defaul...
File: oUF_Qulight05-21-11
Originally posted by mikenavi Ver...
Posted By: Lorenzo
Originally posted by mikenavi Very interesting issue. I'ts not a locale problem 100%. Maybe some combo point bug, or UIscale, not sure. I'll say, thanks for your quick respond... :) combo point bar works just good, but position of that, might be first suspect. my personal UIscale setting is smallest one. can it be a reason o...
File: oUF_Qulight05-20-11
Originally posted by mikenavi I h...
Posted By: Lorenzo
Originally posted by mikenavi I have no idea what can it be. http://www.omniscience.ru/uploads/simple.jpg Try new version please. I tried new version right now(never touch anything), but that box still be. maybe it's locale problem or something.
File: oUF_Qulight05-20-11
Originally posted by mikenavi tur...
Posted By: Lorenzo
Originally posted by mikenavi turn off threat bar in cfg, or move it in lib.lua (1239 string) ThreatBar:SetPoint("TOPLEFT", UIParent, "BOTTOM", cfg.targetx, cfg.targety-45) it's moved already. see this. http://upload.inven.co.kr/upload/2011/05/21/bbs/i26206656.jpg threat bar is NOT be there. that box showing always on...
File: oUF_Qulight05-15-11
weird 1px box is on target frame. m...
Posted By: Lorenzo
weird 1px box is on target frame. maybe threat bar's shadow or something...(because I've moved it) do not bring any problem, but it's not so good to look. oh and new character portrait is beautiful. :D
File: oUF_Qulight04-06-11
raid boss frames are stacks upside....
Posted By: Lorenzo
raid boss frames are stacks upside. that's problem to me... I found this line in core.lua : if cfg.showBossFrames then self:SetActiveStyle("Boss") local boss = {} for i = 1, MAX_BOSS_FRAMES do boss = self:Spawn("boss"..i, "oUF_Boss"..i) if i == 1 then boss:SetPoint("TOP", UIParent, "TOP", 0, -52)...
File: oUF_Qulight03-18-11
frame moving problem
Posted By: Lorenzo
I just figured out why cfg.lua doesn't move any frames... healer layout is problem. try healer layout. then cfg.lua will working. but you should have edit some lines in core.lua and lib.lua. (for customizing, or localizing) now here's question. how can I make raid frame bigger? not scale, real pixel size. I was looked every cod...
File: oUF_Qulight03-13-11
about frame setting
Posted By: Lorenzo
cfg.lua doesn't moving frames. I just edit core.lua / lib.lua and now it's cool. but it's hard. for me... :confused: