Results: 64Comments by: vexis58
File: AuctionLite12-30-12
Battlepets CAN now be posted in the...
Posted By: vexis58
Battlepets CAN now be posted in the newer version, and it doesn't throw any errors, but I'm getting some really weird results. If I try to post any battlepets when I have other battlepets in my bags, it scans just fine, posts just fine, but then I realize that the items it actually put up on the AH are completely random. I'll alt-...
File: QuestHelperLite09-12-11
With this mod enabled, every single...
Posted By: vexis58
With this mod enabled, every single time I turn in one quest and the next one in the chain automatically pops up, the text is blank. This seems to happen especially often on quests that I turn in via clicking on the quest tracker, but I've seen it happen a good number of times when speaking to NPCs as well. This is really annoying, a...
File: bBars09-05-11
I like these bars for how simple th...
Posted By: vexis58
I like these bars for how simple they are, but I'm having a minor issue. My shaman has two bars on the bottom (stacked on top of each other) then my unit frames above that. I keep trying to put my totem bar above my unit frames, but every time I load into the game or a new instance, my totem bar resets to being on the bottom center o...
File: Minimalist (4.x)08-31-11
Any chance the minimap clutter opti...
Posted By: vexis58
Any chance the minimap clutter options could be separated out into different checkboxes? I really would love to hide the useless zoom buttons, but I want to keep the location info and calendar button. There are separate checkboxes for the tracking and world map buttons, why not this?
File: BucketBags08-31-11
I'm having issues with this bag not...
Posted By: vexis58
I'm having issues with this bag not closing when I press B... It opens just fine with B, and I can close it with Escape, but it's going to be really annoying if I can't easily toggle my bags open and closed with the same key. Am I just missing something?
File: Objective Announcer07-08-09
I'm really not sure why, but this m...
Posted By: vexis58
I'm really not sure why, but this mod doesn't work at all for me =( It's checked in my addons menu, but /oa and /obja do nothing, and it doesn't appear in the Addons tab in the Interface menu. Even when it's the only mod enabled. But it's obviously on, it's showing up in my list of addons in-game, telling me how much memory it's u...
File: RicoMiniMap11-14-07
Originally posted by Ricowan LOL!...
Posted By: vexis58
Originally posted by Ricowan LOL! No, that isn't something I wrote into RMM; I'd be really surprised if RMM is the reason in fact. Actually, if you disable ALL mods, it doesn't work, Turn on ONLY RMM and it does. Sounds to me like it's an unintended feature of RMM. It won't do it at first, only after you move it from its defaul...
File: RicoMiniMap11-04-07
I stopped using this mod a while ba...
Posted By: vexis58
I stopped using this mod a while back, even though I love it, mostly because I was having trouble with the coordinates never working right. But I heard they worked again, so I started using it again a while back. But then, when 2.2 hit, I had a major issue that caused me to stop using this mod. It's a little complicated. See, I us...
File: OneBag307-09-07
Today I logged back in after being...
Posted By: vexis58
Today I logged back in after being offline for a few hours to find my bag completely grayed out, couldn't even so much as mouse over anything for tooltips, though my bank was fine. I hadn't changed ANYTHING about any of my mods in several days, and I'd been playing for several hours earlier today with no problems. Updating both Oneb...
File: RatingBuster05-11-07
I was getting the constant errors t...
Posted By: vexis58
I was getting the constant errors too (multi-color gems, enchants, some other items too) and then I went to wowace and downloaded the most recent version of StatLogic, works fine now. I think that library just needs an update, figured from the error text that was the problem.
File: Advanced TradeSkill Window Levels (plugin)05-06-07
All I have to say is, this is nice,...
Posted By: vexis58
All I have to say is, this is nice, but aren't you a little hasty in listing the level required in 3 digits? I doubt they're going to raise the level cap to 100 too soon for you to make an update to the mod later for it :P It's a little unnerving seeing an item as being level 055 when it's level 55.
File: Wowhead Quests04-07-07
Tried this with MonkeyQuest, still...
Posted By: vexis58
Tried this with MonkeyQuest, still have to open up my icky ICKY default quest log in order to use this mod. Any way to make it compatible? Please? :D Also greatly request a close box!
File: King Of The Jungle03-13-07
My ravager pet (level 9) will not e...
Posted By: vexis58
My ravager pet (level 9) will not eat Moongraze Stag Tenderloin, (even when I manually feed it) so I'm assuming that doesn't count as Raw Meat. However, it WILL eat Roasted Moongraze Tenderloin, but only when I feed it manually, since the mod doesn't detect that food. I really wish it were a lot easier to add foods that this mod does...
File: TradeSkillInfo02-12-07
There aren't any bugs I've seen wit...
Posted By: vexis58
There aren't any bugs I've seen with using ATSW + TSI, though it won't show the info on when items turn yellow/green/gray in the ATSW window.
File: Chronometer01-26-07
Originally posted by zerohaste An...
Posted By: vexis58
Originally posted by zerohaste Anyone else having a problem with Chronometer tracking Trap timers? On my Hunter, every time I lay a Freeze trap or Immolation trap, the timer starts at 60 seconds and counts down from there. The traps themselves only have a duration of 10s and 15s respectively, with a 30s cooldown, so I'm not quite s...
File: RicoMiniMap01-21-07
I sometimes cannot see both coordin...
Posted By: vexis58
I sometimes cannot see both coordinate numbers, with certain coordinate numbers like 48.1, 75.1. It's like it's slightly too big for the given space and going over into a second line. This is with coordinate tenths visible. If I try to disable coordinate tenths I get: RicoMiniMap.lua.329: attempt to call method 'Update' (a nil va...
File: Class Color Fix01-08-07
I think the dark blue chosen for pa...
Posted By: vexis58
I think the dark blue chosen for pallies is too dark, practically impossible to read the name, and not really an appropriate color for pallies anyway. I'll be editing that color.
File: Cartographer01-07-07
Well I'm perfectly happy with it ga...
Posted By: vexis58
Well I'm perfectly happy with it gathering data from me and storing it. It gives me a feeling of accomplishment, that I can look at a map and see all the notes I've made, and after a while it can be exciting to find an herb or ore node that hasn't been marked yet. As far as having to collect data, Cartographer already includes one...
File: Clique01-06-07
Originally posted by Cladhaire I...
Posted By: vexis58
Originally posted by Cladhaire I can only use the buttons that Blizzard allows us to use, so no. I have a 5-button mouse on my mac, and Blizzard recognizes the extra buttons just fine (calling them "Mouse Button 4" and "Mouse Button 5"), and so does Clique. As long as WoW recognizes the buttons in the default keybinding menu, C...
File: Cartographer01-06-07
Cartographer Quests is a mod that m...
Posted By: vexis58
Cartographer Quests is a mod that makes notes for quest givers, it doesn't tell you the quests for instances the way AtlasQuest does. I second the request for a Cartographer Instance Quest mod of this kind, as it's also the only reason I'm still using Atlas.
File: Fizzwidget Feed-O-Matic01-06-07
I can see why people would THINK it...
Posted By: vexis58
I can see why people would THINK it auto-feeds, since the description still hasn't been edited to remove: "Automatic feeding: Feeds your pet whenever his happiness falls below a certain level ("content" by default), automatically choosing an appropriate food." The mod used to have this feature, but it was lost a couple patches...
File: FuBar - ChatListFu12-29-06
Originally posted by dan2507 What...
Posted By: vexis58
Originally posted by dan2507 What do you think about adding this to the addon (would replace some standalone addons): - chat stickness, so you can chat in the last channel without entering /number - chat link feature, sending item links in the channel - timestamps I would rather this mod stick to what it's supposed to be....
File: Perl Classic Unit Frames12-25-06
Why is there a "N/A" for the elite/...
Posted By: vexis58
Why is there a "N/A" for the elite/rare frame when the target is neither? I remember using a previous version of Perl Classic a while ago where this frame would simply be absent if the target was neither elite nor rare. I kinda preferred that way. Also, any plans to add a target casting bar?
File: Bongos212-24-06
I want to bind the Escape key. Is t...
Posted By: vexis58
I want to bind the Escape key. Is this possible? Your keybinding interface is much like Trinity, and has the same weakness. I have moved my "Open game menu" keybinding somewhere else to open up the excellently placed Escape key for an action button -- but pretty much all of the action bar mods that allow me to have 14-button bars won...
File: Bartender312-24-06
Originally posted by alienangel a...
Posted By: vexis58
Originally posted by alienangel any hope of getting arbitrary numbers of buttons per bar? I'd really like to have one bar with ~85 buttons, another with 7, another with 20 and the rest hidden. One of the main reasons I'm not using this mod right now is that I need my bars to have 14 buttons each -- to bind Escape through F13, ~...