Results: 36Comments by: Byakko
File: oUF_Diablo11-29-14
Hey Zork, is there a way to adapt t...
Posted By: Byakko
Hey Zork, is there a way to adapt the split-orb from DiscoKugel2 (http://www.wowinterface.com/downloads/info22123-DiscoKugel2.html) into ouf_Diablo? I'm experimenting getting it by being creative with alpha-masking of textures, but I'm not even sure if that will work.
File: TipTac11-04-12
Been getting this error during comb...
Posted By: Byakko
Been getting this error during combat or opening the world map while in combat: 16x TipTac-12.10.30\core.lua:707: bad argument #2 to "SetFormattedText" (number expected, got string) TipTac-12.10.30\core.lua:707: in function TipTac-12.10.30\core.lua:720: in function TipTac...
File: BasicChatMods10-31-12
Is the 'fade' module meant to only...
Posted By: Byakko
Is the 'fade' module meant to only fade the chat tabs? I was hoping it would fade the chat background and text as well.
File: CursorCastbar10-31-12
Do you think it's possible to have...
Posted By: Byakko
Do you think it's possible to have Masque support on the spell icons? Just so we can choose a circle Masque skin for the button so it fits the circular cursor castbar better. PS: Even with mirror bar enabled, the default Blizzard mirror bar (the breathing one) does not get disabled.
File: ShinyBuffs10-30-12
I think I'm having some issues with...
Posted By: Byakko
I think I'm having some issues with the anchor. At first moving it from the default position, the buffs follow along accordingly until I get beyond a certain threshold and then they disappear. Moving the anchor back before the threshold, they pop up again. So I moved it with experimental values on the position sliders. Toggling th...
File: SLDataText10-25-12
Is it possible to have the combat f...
Posted By: Byakko
Is it possible to have the combat fader also hide/fade the sldt data text during Pet Battles?
File: Van32's CombatMusic04-12-11
OH my god, this is just when I'm wo...
Posted By: Byakko
OH my god, this is just when I'm working on my Pokemon and Okami UI ideas! :D Question; is it possible for it to detect if you're fighting a player? It's more for my Pokemon UI idea, where I can put the encounter music and the boss encounter music separately for when you're in a PvP situation or a PvE situation.
File: JS' Hunter Bar02-20-11
Sorry if this seems much, but is it...
Posted By: Byakko
Sorry if this seems much, but is it possible to have the autoshot timer as a 'check to use' function? For now at least, verdict is still out whether hardcasted Aimed Shot is worth it. MM hunters might want the autoshot timer to determine if it's worth allowing a couple more seconds for an autoshot to fire (which might proc a Wild Qui...
File: JS' Hunter Bar02-01-11
Hi again! Is it possible to view ch...
Posted By: Byakko
Hi again! Is it possible to view changes 'Live'? Right now, you have to click Okay for the changes to happen. I though the changes were still not saving because they didn't respond to the sliders.
File: JS' Hunter Bar01-30-11
Originally posted by catbeef Yall...
Posted By: Byakko
Originally posted by catbeef Yallo there! When using the new in-game config "Style & Size", "Fonts & Textures" and "Colours" do not save any changes made. Everything else seems to work. Reloading the UI does not help and just resets the changes made. No errors are popping up. Not sure what else to say. No files or folders ar...
File: RDX01-08-11
Art customization?
Posted By: Byakko
Hi, I love the work you've done with this mod, and after admiring it from afar for a while, I'm keen to try it out for myself :D Question though, I like it since I like how I can directly affect my own UI, and part of that I was hoping that means I can have ease of adding art elements. How are art elements stored and accessed for...
File: Stay Focused! Pet Care11-05-10
Many thanks ;D
Posted By: Byakko
Many thanks ;D
File: Stay Focused! Pet Care11-04-10
Is it possible to get it to show Pe...
Posted By: Byakko
Is it possible to get it to show Pet Focus? I like to make sure I use Fervor just when both of us are down on Focus, and then hit BW for massive damage :p
File: WoWVid10-30-10
Yes! Now I can watch South Park whi...
Posted By: Byakko
Yes! Now I can watch South Park while I grind Kurenai/whatever reps ;D Thank you thank you! PS: I remember once though that someone found out a way to play a video right in WoW (this one appears to be making a 'peephole' to the window behind). Is that still possible, to play a video natively in WoW itself? Edit to P3lim: Wou...
File: TellMeWhen10-20-10
Getting massive garbage churn from...
Posted By: Byakko
Getting massive garbage churn from TellmeWhen. I'm letting it just sit there and it's already gone over 10 times it's original memory usage in less than 5 minutes. Edit: It seemed to auto-purge garbage after hitting 10mb. But I'm wondering why when the icons aren't even lit up, it's churning so much additional memory. Edit2: On...
File: Clique10-13-10
Just asking, but I remember back on...
Posted By: Byakko
Just asking, but I remember back on Clique v1, I asked whether it would be possible to affect the spell cast depending on the frame cast (i.e. Mend Pet is cast clicking Left-button while on the Pet unitframe; other times it would be some other spell). At that time, you said that might be a feature in Clique v2. I'm just asking wh...
File: Power Auras Classic09-02-10
Hi, I still can't get an aura to ap...
Posted By: Byakko
Hi, I still can't get an aura to appear when my enemy's health goes below 20%. I checked 'Enemy target', but I suspect it's showing only literally, my enemy's target. I don't think it did that 2 updates ago, because it worked before, and I didn't change any settings. If I set the health threshold without checking anything, it only...
File: Power Auras Classic08-08-10
Having trouble with the Enemy Targe...
Posted By: Byakko
Having trouble with the Enemy Target option. Ctrl+clicking it shows that it's wrongly checking targettarget instead of just checking my current target if its Hostile. It's a simple aura to show if my target's health is 20% and below (for Kill Shot). Other auras using Enemy Target checked still work, I'm not sure just why this one...
File: Headshot07-21-10
I know this sounds weird, but can y...
Posted By: Byakko
I know this sounds weird, but can you enable it for bows too? The problem is that all the end-game raid ranged weapons are unfortunately bows or crossbows (Stakethrower heroic I think, is the last and only highend gun in ICC). I only have a puny bow :( But would love if I could hear these sound effects while fighting so I know when I...
File: Threat Plates04-17-10
Debuff widget makes the icons appea...
Posted By: Byakko
Debuff widget makes the icons appear very squished and just about unreadable at the top of the health bars. Is there a way to modify them in-game? Also, is it suppose to only show your currently selected target? Can it show on other non-targetted by aggroed hostile mobs that have your debuffs ?
File: FaceShooter04-17-10
Originally posted by Crowfeather...
Posted By: Byakko
Originally posted by Crowfeather Chimera Frame is not supposed to show you any shot suggestions thatīs what the main shot frame is for. It should be enabled by default but if you accidentally turned it off at some point you can reenable it with the "/fs shots toggle" command. Actually, the prob is that the Chimera frame is stuc...
File: Tidy Plates: Threat Plates04-16-10
Will Threat plates have a Debuff wi...
Posted By: Byakko
Will Threat plates have a Debuff widget like the basic Grey theme from Tidy Plates? I haven't tested how accurate is Tidy Plate's debuff widget, but I'm wondering if you might be implementing something similar for Threat plate?
File: Tidy Plates: Threat Plates04-15-10
I'm getting an error where Threat p...
Posted By: Byakko
I'm getting an error where Threat plates is doing "attempt to perform arithmetic on field 'healthmax' (a nil value)" Health in bars are empty now.
File: PlateBuffs04-15-10
I'm using this with Tidy Plates, Cl...
Posted By: Byakko
I'm using this with Tidy Plates, Clean Plates and Threat Plates theme. Currently the PlateBuffs are not very accurate. Sometimes it would show the debuffs that are on my current target on another mob of same type but that I have not touched or even aggroed. On my DK, it also showed the extended duration of my diseases as if I h...
File: FaceShooter04-15-10
Can you make it so if the Serpent S...
Posted By: Byakko
Can you make it so if the Serpent Sting is red, let it show the other parts of the rotation? Since it's not worthwhile to use it, then why won't it show the rest of the rotation? It's kinda defeating the purpose of showing the red multiplier if it won't stop showing it for the other shots that are suppose to be more worthwhile.