Results: 47Comments by: Cala
File: Broker: Absorption02-22-11
PW:Barrier for priests? :)
Posted By: Cala
PW:Barrier for priests? :)
File: Archy - Archaeology Assistant02-08-11
On line 1845 in Archy.lua, have the...
Posted By: Cala
On line 1845 in Archy.lua, have the following error: 'for' limit must be a number and line 3371: bad argument #5 to 'format' (string expected, got nil) eta: Two new digsites popped up for me: Nerubian dig sites in Plaguewood and Terrorweb Tunnel. I am maxed out in arch.
File: oUF_BrethrenRaidFrames02-05-11
Would it be possible to add SharedM...
Posted By: Cala
Would it be possible to add SharedMedia support for this mod?
File: oUF Lumen11-19-10
Just a small bug, not game breaking...
Posted By: Cala
Just a small bug, not game breaking or anything, but party pets do not display at all, even if they are enabled in the config.
File: oUF Lumen11-16-10
Just wondering if you would conside...
Posted By: Cala
Just wondering if you would consider letting warlock shards act like Holy Power in that it will have a text option instead of boxes. :) Also, would you ever consider putting in an option for Evangelism(disc), Shadow Orbs/Dark Evangelism (shadow) for priests? :) Lovely work on this, by the way. :)
File: LumUI11-08-10
Originally posted by neverg I'm s...
Posted By: Cala
Originally posted by neverg I'm still clueless to what you want. The borders are already class colored, so how do they don't support class coloring? :confused: You mean support for the ClassColors addon from Phanx? If so, not it doesn't I didn't remember of that. :P Yeah, that's what I meant. Sorry, it's 2 am and I'm not making...
File: LumUI11-08-10
Originally posted by neverg Scale...
Posted By: Cala
Originally posted by neverg Scale? The Blizzard scale? Don't know exactly but any scale will work I guess... I use it below the middle. And what borders are you refering to? The class colored panel borders at the bottom and around the minimap. ETA: I just fixed it: In lumDrops.lua, line 20, and lumStats.lua, line 56 c...
File: LumUI11-08-10
Oh my, a compilation I can acutally...
Posted By: Cala
Oh my, a compilation I can acutally see myself using without having to jump through massive hoops! Couple of quick questions: What scale is this UI meant to be on? I'm running it at 1680*1050, and I've had to fiddle with the scale to get it large enough for my terribad eyesight to see, but small enough to not overwhelm me. Also...
File: Eon11-07-10
Bug: Even if consolidated buffs are...
Posted By: Cala
Bug: Even if consolidated buffs are off, Leader of the Pack get stuffed into that 'icon', though Cat Form is in both locations.
File: rChat10-22-10
Is there a way to remove the bracke...
Posted By: Cala
Is there a way to remove the brackets around the player names? I've had them off forever, and to see them suddenly again is rather annoying.
File: oUF Phanx10-19-10
Originally posted by Fuzzywuzzy A...
Posted By: Cala
Originally posted by Fuzzywuzzy Asking for advice, I really like the looks of it, but i got a couple of problems with it: 1. Party frames not spawning See inopua's reply below. Party frames will spawn as soon as you adjust the lines in the core.lua file. 2. No buffs/debuffs showing on target frame at all I am likewise h...
File: FreeUI10-14-10
Re: Re: Will test it!
Posted By: Cala
Originally posted by Arune Love the UI, been using it for last couple versions. However, on my Rogue if I hit Stealth, the middle action bar goes away. I can't seem to get it back... When I unstealth it comes back. Can't assign buttons to it either. Any ideas? Same issue with changing forms as a druid, or going into shado...
File: oUF Phanx08-26-10
Originally posted by Phanx You'd...
Posted By: Cala
Originally posted by Phanx You'd have to modify the code. All right, was just wondering. Thanks! :)
File: oUF Phanx08-23-10
Would it be possible to get class c...
Posted By: Cala
Would it be possible to get class colored health bars (and power colored power bars) or is that something you're not interested in adding? I ask only because I'm one of those odd, odd people that enjoys lots of bright colors on my screen. (Helps me while healing without my glasses.)
File: ReloadChat07-26-10
Odd bug: This mod will reload the c...
Posted By: Cala
Odd bug: This mod will reload the chat if you die and zone out of an instance.
File: PhanxBuffs06-27-10
Originally posted by Phanx It w...
Posted By: Cala
Originally posted by Phanx It would be fixable, but I'm not convinced it would be worth the extra effort... I'll think about it and maybe do something if I have nothing else to do someday. :p I'm totally not convinced that it's worth fixing myself. :) TBH, I'd rather have buffs in more than one row before I'd ever worry about...
File: PhanxBuffs06-25-10
Originally posted by Phanx Good c...
Posted By: Cala
Originally posted by Phanx Good catch. This would be an unforseen consequence of a change I made to make spell-based weapon buff detection more locale-independent. It will be fixed in the next release. Thanks for the fast response on this one. However, there's still a slight bug. I'm playing a baby rogue in my offtime, and of c...
File: PhanxBuffs06-18-10
Lovely mod, as is normal for you wo...
Posted By: Cala
Lovely mod, as is normal for you work. I did however, notice one small... bug, I guess you would call it - on my shaman, I buffed Flametongue 10, the tooltip on the buff shows Flametongue 1. Not sure if this is intentional to just provide the icon of the buff or not.
File: bar4threat05-31-10
Slight thing, don't know if you rea...
Posted By: Cala
Slight thing, don't know if you realized this (and I was only looking for this because I was trying to fiddle with the border settings, but you have this at line 93: edgeFile = "Interface\\AddOns\\bar4xp\\Textures\\border", edgeSize = 8, I think it's supposed to be bar4threat, not XP. I was wondering why I didn't have a border. :)
File: oUF_Hank05-05-10
I know this is possible, but I'm ra...
Posted By: Cala
I know this is possible, but I'm rather lost with the custom modifications: How can I make Boss frames spawn? I got rather used to them using Stuf, and since my minimap is on the bottom of my screen, the boss frames are hidden.
File: oUF_Hank03-26-10
Originally posted by hankthetank...
Posted By: Cala
Originally posted by hankthetank In line 122, after: self.healthFill:Show() something like that should do the trick: self.healthFill:SetVertexColor(1 - h / hMax, h / hMax, 0) Actually, that just leaves the health color completely blank. :)
File: oUF_Freebgrid03-19-10
Originally posted by Freebaser Yo...
Posted By: Cala
Originally posted by Freebaser Your not editing the config.lua right? There are options in-game for those. Interesting, never saw the second page of options before.
File: oUF_Freebgrid03-18-10
I don't know if this is a common pr...
Posted By: Cala
I don't know if this is a common problem, but I changed the line in the config to hide the frame background and to show manabars. Neither one happened. I finally just had to change the line in the core to get rid of the frame background. I still don't have mana bars, and as a resto druid that can be an issue. Any advice?
File: oUF_Ruben03-11-10
Very very nice layout, I love it a...
Posted By: Cala
Very very nice layout, I love it a lot. Only request is to put in oUF_MoveableFrames support, since as a healer, I tend to shove my UFs out of the way to make room for raid frames. :)
File: lolTip01-26-10
Quick feature request: With the adv...
Posted By: Cala
Quick feature request: With the advent of multi-realm dungeons, would it be possible to get an option to display the realm name or at least a (*) next to or below their name? I've run into both good and bad players, but until they speak in party chat, I have no idea if they're from my realm or not. :)