Results: 13Comments by: porkbone
File: Bongos205-23-07
I've noticed a couple of bugs with...
Posted By: porkbone
I've noticed a couple of bugs with Bongos2. For some reason, I can't bind Button5 (mouse thumb button) to a button. It says it's successful, but the tooltip just says "No current bindings" and the bind doesn't work. The other bug is that the minimap icon reappears on load even when the "show minimap button" is unchecked. Every...
File: Debuff Filter and Cooldowns05-19-07
Originally posted by dafire I'd l...
Posted By: porkbone
Originally posted by dafire I'd like an option to center the debuffs... so the anchor is in the middle and the debuffs grow to right and left .. instead only to the right. another idea would be to set a max-per-row .. so if set to 4 it will show debuffs 5-8 in a second row .9 I think on the screen it's just the default settin...
File: Debuff Filter and Cooldowns05-10-07
Originally posted by Rufio first...
Posted By: porkbone
Originally posted by Rufio first of all, i love your addon ;) but is it possible to give us a timer for the debuffs? and may be let me change the timer color from yellow to white (like buffalo)... Timers for debuffs that you apply will be available once the 2.1 patch goes live. Right now, timers only show up for buffs and d...
File: Debuff Filter and Cooldowns05-10-07
Originally posted by Scae A globa...
Posted By: porkbone
Originally posted by Scae A global alpha would work fine imho. But that's from a warriors perspective, where most of my buffs need rage/combat to use, same with debuffs. And anyway, I can't think of a reason to watch anything while out of combat? Except maybe my chat frame :P I've added an option to show and hide the frames...
File: Debuff Filter and Cooldowns05-07-07
Originally posted by Scae Alpha c...
Posted By: porkbone
Originally posted by Scae Alpha control would be nice. Especially combat related. When out of combat I don't really need to see what buffs/debuffs there are, but in combat I do... So zero alpha when out of combat, 1 in combat, and prolly 0.6 when out of combat but with a target. Something like that :) Do you want it for all...
File: Debuff Filter and Cooldowns05-03-07
Originally posted by skartt @pork...
Posted By: porkbone
Originally posted by skartt @porkbone: i was not able to reproduce the error - updated dfilter and now its working properly. feature request: btw what about an inverted mode? it shows the debuff you are filtering for that are NOT on the target. Glad it's working for you. An inverted mode would be nice, but it'd take qui...
File: Debuff Filter and Cooldowns05-03-07
Originally posted by dafire there...
Posted By: porkbone
Originally posted by dafire there is a small glitch with shadow priests and warlocks .. they both put a debuff on the mob which has the same name but different icons... "Shadow Vulnerability" ... it would be cool if those two would not get combined ... the warlock ones starts with 4 "stacks" and counts down and the priest one s...
File: Debuff Filter and Cooldowns04-29-07
Originally posted by skartt Well,...
Posted By: porkbone
Originally posted by skartt Well, if i add debuffs like Fearie Fire (Feral), Mangle (Cat), Mangle (Bear), Mind-numbing Poison III, it works until i log off and on again - than all debuffs added by me are gone and i have to add them again. (using 1.81) Hmm, that's really odd. Do other settings get reset as well, such as scale,...
File: Debuff Filter and Cooldowns04-21-07
Originally posted by Melissa I ca...
Posted By: porkbone
Originally posted by Melissa I can't seem to make this work? I'm using it specifically to identify my own Deadly Poison stack for Envenom use. I've tried typing in "Deadly Poison" and "Deadly Poison VII" but neither seem to be recognize? Does it only show if there are other applications? I was testing it just now in a 5-man w...
File: Debuff Filter and Cooldowns04-20-07
Originally posted by Pater The mo...
Posted By: porkbone
Originally posted by Pater The most recent version (1.8) is saying "out of date" and I think it may have an old Ace library - seems to be messing with my other Ace addons. (Love the mod!) The "out of date" error is just because the .toc is using 2.1's interface number. Once 2.1 comes out, the error will no longer appear....
File: Debuff Filter and Cooldowns01-10-07
Originally posted by stampy-ex wo...
Posted By: porkbone
Originally posted by stampy-ex would it be possible to make the debuff filter frames not take mouse interaction at all when locked, so that any click on them go through as if they werent there? i liked using debuff filter for a while to put a big ol battle shout icon over my head, as sort of a "hey idiot, your party needs battle...
File: Debuff Filter and Cooldowns12-20-06
Originally posted by whisper450 G...
Posted By: porkbone
Originally posted by whisper450 Great mod, i knew id be looking for something like that the day they announced 40 debuff I have a couple suggestions: -for hot and dot type spell, it could show stacking number like sunder to represent how many of that dot/hot is active on your target/player/focus. This should already be in-...
File: Debuff Filter and Cooldowns12-18-06
Re: rejuvenation???
Posted By: porkbone
Originally posted by blitsa seems like rejuvenation's buff cannot be tracked i think i read somewhere that it is not seen with its real name but somthing else like omen of clarity is crystal ball or something can u plz fix it or suply us with the name of rejuvenation? I'm pretty sure it's just "Rejuvenation". Are you sure...