Results: 9Comments by: biasha
File: Archaeology Helper01-02-11
Originally posted by PProvost Wow...
Posted By: biasha
Originally posted by PProvost Wow, very impressive addon. The only thing I don't like is that the main bar is up all the time. A few ideas (without looking to see how hard they are): 1. Only show the bar if I'm inside a known digsite area (red zone) 2. Give me a minimap to show/hide the main bar 3. Give me a keybind to show...
File: Archaeology Helper12-29-10
Re: Awesome addon
Posted By: biasha
Originally posted by Wobin I absolutely love this addon, it makes Archaeology so much simpler. I'm probably poking at a beehive with a stick, but would it be possible to, when more than one zone is painted, to remove the non-intersecting parts of the overlay? So we only end up seeing, perhaps the latest full arc and the intersec...
File: Archaeology Helper12-22-10
Originally posted by oalex About...
Posted By: biasha
Originally posted by oalex About the minimap boundries, you could look into the addon called NCPScan overlay. That works fine with overlays on map and minimap. MAybe look at the code. Yes, i know about that addon. And Looked that code before start. But for now that is too complicated solution, they use additional utils to gene...
File: Archaeology Helper12-20-10
Re: Feature
Posted By: biasha
Originally posted by And Good Afternoon, I do like this addon, thank you very much. It would be possible to have to main window (the one with buttons and shovel) hidden at startup? It's useful to have it on screen only when I do archeology research but it's non that good to have it around during a raid :) Yes, I use the /arh comma...
File: Archaeology Helper12-20-10
Originally posted by Requiescat T...
Posted By: biasha
Originally posted by Requiescat This mod is the best of its kind, and I am REALLY loving it =) What a great idea! Unfortunately, even while using the Blizzard minimap with the square size (outside of the UI graphic boundary), I could see the dig site approaching the minimap all the way from the target and chat frames! It looks a...
File: Archaeology Helper12-19-10
Originally posted by NitraMo Ke...
Posted By: biasha
Originally posted by NitraMo Keybindings would be nice, much easier to press a key than the buttons in the bar. Options will be in next major release, for now you can use macro like this: /run Arh_MainFrame_ButtonGreen_OnClick() I think some addons allow to bind key on script too. Originally posted by joypunk All of yo...
File: Archaeology Helper12-19-10
Originally posted by Snoweh Not i...
Posted By: biasha
Originally posted by Snoweh Not into lua much myself, would it be possible to just get the code for the display of digsites on the minimap? as it's the only fucntion i require if you only need digsites on minimap than hide main window by "/arh" and forget about it. (well, think it will be reopened on reload, but configuration o...
File: Archaeology Helper12-19-10
Originally posted by Kaplow Also...
Posted By: biasha
Originally posted by Kaplow Also a way to zoom in and out would be nice. The "little" red circle and arrow are quite small. Would be nice for the user to be able to scale them please. Works great though besides the bug below. Red circle is area covered by Survey. So red circle's size is certain. However it is not correct atm...
File: Archaeology Helper12-18-10
Originally posted by Swal Hi! I...
Posted By: biasha
Originally posted by Swal Hi! I found this addon somewhat usefull, however some thing I would surelike like to see as improvement: Need changeable alpha, for me the alpha is too low. If you cannot rotate the digsites, just dont include them An option to show only the cones that mix with eachtother, so at the end I basicly end...