Results: 10Comments by: Linkszwodrei
File: xanMortarPestle11-02-12
You forgot the new locks :) = tru...
Posted By: Linkszwodrei
You forgot the new locks :) = true, Also there seems to be a bug (at least for Lockpicking): If you use alt and stop pushing alt while you are over a lock it won't remove the glowing frame. Anyway, cool addon :)
File: oUF_Freebgrid10-14-12
There seems to be a bug with the Re...
Posted By: Linkszwodrei
There seems to be a bug with the Reverse Fill Functionality. When you use that the Unitframes will become blank und you see only the texture. I don't get an lua error.
File: Butsu08-31-12
He was on a good way :P Try repl...
Posted By: Linkszwodrei
He was on a good way :P Try replacing Line 46 on butsu.lua with: if(GetLootSlotType(i) == LOOT_SLOT_MONEY) then And Line 9 on slots.lua with: if(GetLootSlotType(slot) == LOOT_SLOT_ITEM) then Should be working fine. At least it does for me :P
File: rButtonTemplate11-30-11
Sorry to spam, but I really don't u...
Posted By: Linkszwodrei
Sorry to spam, but I really don't understand what I'm doing wrong Oo I've actually deleted the complete Interface + WTF Folder and installed just rActionButtonStyler + rActionBarstyler. But it simply doesn't change the style of the bars - rActionBarstyler works without a problem. I don't get an error message at all. Do you have a...
File: oUF_Elen08-12-11
Dismiss Pet doesn't work for whatev...
Posted By: Linkszwodrei
Dismiss Pet doesn't work for whatever reason :( Always get an error that this functionality is restricted to blizzard.
File: xanChat07-01-11
Quick fix for scrolling: Replace t...
Posted By: Linkszwodrei
Quick fix for scrolling: Replace the existing function with this one: local function scrollChat(frame, dir) --Faster Scroll if IsControlKeyDown() or IsShiftKeyDown() then --Faster scrolling by triggering a few scroll up in a loop if ( dir > 0 ) then for i = 1,5 do frame:ScrollUp(); end; elseif ( dir < 0 ) then...
File: xanChat05-18-11
After some modifications I'm happy....
Posted By: Linkszwodrei
After some modifications I'm happy. But I've removed all the configuration and DB stuff... Why don't you just add a small configuration on top of the lua file? This would shorten the file and less memory would be used. Before my modification it was using around 120 kb, my version now has ~20 kb (without any configuration at all ;))...
File: Headline (Nameplates)10-20-10
Wieso machstn nicht einfach ein Eve...
Posted By: Linkszwodrei
Wieso machstn nicht einfach ein Event zum wechseln? Sprich im Kampf = Grün, Gelb, Rot und außerhalb des Kampfes hostile = red Hatte das für eines meiner Hunter-Addons über PLAYER_REGEN_DISABLED, bzw. PLAYER_REGEN_ENABLED gemacht. Weiß aber nicht, ob es die Events noch gibt. Beschäftige mich mit lua eigentlich nicht mehr und mit m...
File: Headline (Nameplates)10-17-10
No, I'm not using PlateBuffs. Cast...
Posted By: Linkszwodrei
No, I'm not using PlateBuffs. Castbar on Nameplates is also disabled.
File: Headline (Nameplates)10-17-10
I have a few bugs... Often I'm rec...
Posted By: Linkszwodrei
I have a few bugs... Often I'm receiving this error (almost at every pull): Message: C stack overflow Time: 10/17/10 14:33:16 Count: 9 Stack: : in function `SetWidth' Interface\AddOns\Headline\Headline.lua:56: in function Interface\AddOns\Headline\Headline.lua:70: in function