Results: 16Comments by: fnacke
File: Poisonous01-05-12
4.3.3 has a fix that may solve your...
Posted By: fnacke
4.3.3 has a fix that may solve your lag issues. I'm looking into a few other things as well just in case that doesn't do it. Thanks a bunch for trying to fix this issue for me! But i still got bad news :( Enabling Poisionus makes me go from 60fps to 5fps using/seeing aoe abilities and 15fps just flying around doing nothing. I ha...
File: Poisonous12-28-11
Thanks for the info. That does nar...
Posted By: fnacke
Thanks for the info. That does narrow down a place I can look to see if I can find what might be causing the lag you're seeing (though I'm not sure why you're seeing it and I'm not, but eh, different active addons, different computers, different results). Thanks for checking your .toc as well -- I wanted to make sure that I'd upl...
File: Poisonous12-23-11
Hm. So if I'm following you, you'v...
Posted By: fnacke
Hm. So if I'm following you, you've verified that Poisonous causes you lag as of 7 days ago now and you've narrowed it down to "if Poisonous is loaded, you lag, if you log out, unload it, and relog you don't lag"? Some troubleshooting questions for ya: What is the addon version in Poisonous.toc? What happens if you tell it to h...
File: Poisonous12-22-11
I haven't seen any lag generated by...
Posted By: fnacke
I haven't seen any lag generated by this, but you might try going to Poisonous's options menu and turning off "Mark Temporary Enchant Icons", that's a potentially high-lag option that I haven't gotten around to altering yet. I never had that option selected. I've gone through every single one of my addons now, working my way to fin...
File: Poisonous12-21-11
I don't know about u guys, but sinc...
Posted By: fnacke
I don't know about u guys, but since 6 days back this addon has been giving me lagspikes. any update comming soon?
File: Duffed UI v512-07-11
Hi! Im experiencing a few problems...
Posted By: fnacke
Hi! Im experiencing a few problems now with the new patch. If anyone know's the solution to my questions/problems. Please help! :) http://i39.tinypic.com/fm455j.jpg Used my paintskills to show problems 1 and 2! My problem number 1 is the classtimers. As you can see, they stack ontop of eachother. I've payed a visit to the lua...
File: Duffed UI v508-17-11
Hi! I have some problems with my c...
Posted By: fnacke
Hi! I have some problems with my chatframe. Ill let the picture speak. http://i52.tinypic.com/b7za5g.jpg Instead of starting from the left going to the right it goes from the right to the left for some strange reason. Also when i try to click an item/achievement or whatever that's linked in chat it doesn't work. Besides the prob...
File: Duffed UI v507-30-11
guess there isnt any way to fix thi...
Posted By: fnacke
guess there isnt any way to fix this then?
File: Duffed UI v507-26-11
Originally posted by liquidbase S...
Posted By: fnacke
Originally posted by liquidbase Sorry my fault. It was the correct line but the wrong position. The frameheight is setup with this entry Options.comboHeight Edit it with an number. Maby it's me not being able to get this right, but whatever i do i just get the energy bar ontop of the combopoint bar or a huge distance between th...
File: Duffed UI v507-26-11
Originally posted by liquidbase @...
Posted By: fnacke
Originally posted by liquidbase @Tukui\modules\misc\sCombo.lua at line 103 sPowerBG:CreatePanel(nil, (Options.comboWidth * 5) + (Options.spacing * 5) - Options.spacing, Options.comboHeight, "TOPLEFT", Anchor, "BOTTOMLEFT", 0, -(Options.comboHeight+6)) edit the -(Options.comboHeight+6) I changed the -(Options.comboHeight+6)...
File: Duffed UI v507-25-11
Hello! I've played with this addon...
Posted By: fnacke
Hello! I've played with this addon for quite some time now, i've changed most of the things that i wanted to change in the lua files myself. But now im stuck, since it's so much text in theese files and so many of them. I would really appreciate some backup on this one. My problem is that my energy-bar below the combopoint-bar (p...
File: oUF_Gdx11-02-10
Originally posted by Guardix DAMM...
Posted By: fnacke
Originally posted by Guardix DAMMIT! I failed again :( Seems like I missed to point out the power bar :P, it has to be changed the exact same way as the health bar. Line 902, turn if (unit ~= "target" and unit ~= "boss") then bg:SetVertexColor(.1,.1,.1) end into bg:SetVertexColor(.1,.1,.1) SIIIIIIICK! Thank you...
File: oUF_Gdx11-01-10
okey, everything works perfectly no...
Posted By: fnacke
okey, everything works perfectly now, sick looks! however, 1 picture = more than 1000 words! http://img258.imageshack.us/img258/7172/hejhej.png Just a minor detail i would like to fix before being totally satisfied with these unitframes. appriciate the help i've gotten until now, understand if people might not feel like helping...
File: oUF_Gdx10-31-10
Originally posted by Guardix They...
Posted By: fnacke
Originally posted by Guardix They are supposed to grow "the wrong way" to make the frames look symmetric. So if you rly want to, you can change it. Search for the word '.Reverse' and change all the occurrences to false. The castbar is simply to remove the the lines from 'local cb = CreateFrame...' to 'self.CastBar = cb'. Sh...
File: oUF_Gdx10-30-10
starting off with saying that i lov...
Posted By: fnacke
starting off with saying that i love the way these frames look! however, jumping straight to my problem is that the targetframes health,energy/manabar and castbar is going "the wrong way", which in this case is going to the left instead of the right. Any chanse someone could give me a hand changing this, making them go towards the...
File: ForteXorcist03-26-10
Seems like i can't reach the config...
Posted By: fnacke
Seems like i can't reach the configuration mode after 3.3.3 /fx /fw or rightclicking a spell thats on cooldown from the cooldown bar doesn't work either. some bug that came with 3.3.3 release? thanks!