Results: 20Comments by: celebros
File: Molinari05-18-10
Originally posted by crazyivan i...
Posted By: celebros
Originally posted by crazyivan i have to reload my ui to get this to work. Any idea why? Same here. Doesn't look like there is any OnLoad handler, not sure if that will help or not.
File: Ready Check12-23-09
I've created a similar fix as well....
Posted By: celebros
I've created a similar fix as well. Though my approach is more patching in place instead of creating a whole new frame, simply replace the event handler on the blizzard frame with one that plays the proper sound. The upshot of this is you don't have two sounds playing. http://www.wowinterface.com/downloads/info15358-ReadyCheckFix....
File: Outfitter12-12-09
Bags being included as part of equipment sets
Posted By: celebros
I created a new outfit optimized for item level, and for some reason it included a frostweave bag that I had in my bank. I had to delete the outfit and recreate it manually. Any chance that bags can be excluded from the item sets? Or at least have an option to not consider bags?
File: Ion: PTR/Test Version11-25-09
Delete macro does not work
Posted By: celebros
The delete button in the "Macro Master" window doesn't seem to function either on live or this PTR version.
File: QuestHelper08-20-09
error.lua error
Posted By: celebros
I'm not entirely sure why this is present in an add-on designed to help with quests, but I've been getting an annoying error from error.lua from a false assumption that the QuestHelper_ErrorCatcher.GetAddOns() function is making. The problem is in around line 58 in error.lua. The code makes a check to see if the value of ADDONNAM...
File: QuestGuru08-05-09
Re: error
Posted By: celebros
Originally posted by Personwholoveswow also getting this error when i change from quest to achievement list Error: attempt to compare number with nil AddOn: QuestGuru_Tracker File: QGT_Achievements.lua Line: 525 Count: 15 I'm getting that error as well as these: : Usage: AddTrackedAchievement(achievementID):
File: GupPet08-05-09
Been using Guppet for a while now,...
Posted By: celebros
Been using Guppet for a while now, and it's a great addon, very well done. I especially liked the configuration update that came in the last release or so. I think I may have found a bug, with the release of 3.2. Everytime I use the whistle to call the orphan for the new Northrend Children's week quests guppet summons one of my...
File: AutoText07-13-09
Originally posted by PProvost Int...
Posted By: celebros
Originally posted by PProvost Interesting. I've tried two or three different LDB hosts and not had any issues. Perhaps it is Docking Station? This is caused because Docking Station is being a stickler about the 'type' key in the LDB Data Object. I've gotten autotext to show up for me, but I've hacked a default value into the l...
File: Power Auras Classic07-10-09
Patch for new operators
Posted By: celebros
Withdrawn
File: ChatProfiles06-14-09
Feature Request: Store/Set chat fr...
Posted By: celebros
Feature Request: Store/Set chat frame positions/configurations. Such that if I layout my chat frames in a certain manner, I can store those settings and restore them on a different char (by copying the savedvariables).
File: DockingStation (Display)06-01-09
What license is Docking Station rel...
Posted By: celebros
What license is Docking Station released under?
File: QuestGuru05-14-09
It looks like some of these errors...
Posted By: celebros
It looks like some of these errors are because you are referencing values in the saved variables that don't exist. You should initialize that settings table with suitable defaults if it doesn't exist, this will cut down on some of the lua errors users are getting.
File: QuestGuru05-13-09
Interface\AddOns\QuestGuru_Tracker\...
Posted By: celebros
Interface\AddOns\QuestGuru_Tracker\QGT_Quests.lua:948: attempt to perform arithmetic on field 'Left' (a nil value) This is the very latest version, I didn't copy all the History stuff, just _History, and _Tracker, as well as the main mod.
File: OPie04-28-09
Originally posted by Foxlit I c...
Posted By: celebros
Originally posted by Foxlit I can't think of an easy, elegant way of doing that meaningfully. You could try something like Enhanced Colour Picker to allow you to specify colors better within WoW itself. Thanks for the tip!! That works like a charm and fixes other addons too ;)
File: OPie04-27-09
Feature Request
Posted By: celebros
I've just started to use OPie, and I really like the concept. However, one thing that I found when trying to configure it, is that there is not an easy way to copy the colors from one slice to another. For instance, on my Shaman, I want to color totems by element color, but to get them all the same color, I had to set one, then man...
File: AutoText02-21-09
Dynamic Unit Name support.
Posted By: celebros
I guess I got bored the other day, and decided to hack in support for substituting unit names into the texts. First I was going to code something like '%t' for target, '%n' for name, etc. But that wasn't very flexible considering all the different unit names the WoW API can resolve. So instead, I used a syntax such as '${unitid}'...
File: Outfitter11-26-08
Form Funniness
Posted By: celebros
I'm not sure if I've found a bug or just run into some limitation of functionality. I'm a druid, and I naturally have a set of gear for dps and a set of gear for tanking. About the only thing that is common between these two sets is the tabard that I'm wearing. But when I change out of a form I want that gear to remain on me. So...
File: MOShapes09-16-07
Originally posted by Coyote Trave...
Posted By: celebros
Originally posted by Coyote Travel form & Aqua form should bind to the same button if at all possable. & even better if it could move directly from one shape to another. not sure if either are possable. but that would be awesome. I'll look into binding travel form and aquatic form to the same key. As far as shifting directly f...
File: MOShapes05-23-07
Originally posted by celebros Evi...
Posted By: celebros
Originally posted by celebros Evidently the Autobar Addon is causing some issue with MOShapes and other addons that perform in-combat operations. More specifically it prevents MOShapes from switching forms while in-combat. It also seems to prevent Bongos from swapping bars depending on what shape you shift to while in-combat....
File: MOShapes05-23-07
Evidently the Autobar Addon is caus...
Posted By: celebros
Evidently the Autobar Addon is causing some issue with MOShapes and other addons that perform in-combat operations. More specifically it prevents MOShapes from switching forms while in-combat. It also seems to prevent Bongos from swapping bars depending on what shape you shift to while in-combat.