Results: 22Comments by: Sargeant
File: Ghost: Recon: Continued09-02-12
**update** it is actually working f...
Posted By: Sargeant
**update** it is actually working for real world mobs, just not dungeons/raids other than the options, its not working for me at all, it is however giving me the following error Date: 2012-09-01 22:26:07 ID: 1 Error occured in: Global Count: 75 Message: ..\AddOns\GhostRecon\Core.lua line 138: attempt to call global 'Get...
File: Shadowed Unit Frames08-31-12
Offline Party Members
Posted By: Sargeant
Not sure if anyone else has mentioned this, but I'm seeing offline party members' stock blizzard frames being shown after they disconnect, even though the option to hide blizzard party frames is enabled. It looks like a UI reload re-hides the frame.
File: Ghost: Recon: Continued08-31-12
Thanks for the speedy update!...
Posted By: Sargeant
Thanks for the speedy update! Next time, don't forget to remove your temp files~ =) I am sure I don't know what you're talking about... <_< >_> <_< *ninja update* (Sorry about that!)
File: Broker [Group]: Continued08-30-12
in less than an hour you became my...
Posted By: Sargeant
in less than an hour you became my favorite person ever. thank you for this... and ghost recon! 2 more broken addons checked off my list. Glad I could help!
File: Ghost: Recon: Continued08-30-12
Will you continue working on this a...
Posted By: Sargeant
Will you continue working on this addon for an update for MoP? It's unhappy on 5.0.4. Yeah, I'll see what I can do. Just got the rest of my UI working. Edit: Well, that was surprisingly quick. Looks like it just needed some minor changes to accomodate the API. Seems like everything is good to go now. If anything is busted,...
File: Cat's Eye: Revived08-30-12
Note that if you got this before 1....
Posted By: Sargeant
Note that if you got this before 1.0.5.1, you may notice some chat messages that don't make any sense -- I left in some debug code. Oops! =p This won't affect the mod's function at all, but might spam your chat window. The latest version removes these messages.
File: Ghost: Recon: Continued08-14-11
Originally posted by Kogasu Notep...
Posted By: Sargeant
Originally posted by Kogasu Notepad++ is the editor of choice for Lua files: http://notepad-plus-plus.org/ Lines 215-251 now look like this: local function OnEvent(this, event, timeStamp, combatEvent, hideCaster, sourceGuid, sourceName, sourceFlags, sourceRaidFlags, destGuid, destName, destFlags, destRaidFlags, spellId, spell...
File: Ghost: Recon: Continued12-05-10
Originally posted by Jaim Sandar...
Posted By: Sargeant
Originally posted by Jaim Sandar After learning a spell/ability for a MOB, hovering over the big icon that appears to the right of the Ghost Recon search Zone & Mob fields caused an error like this: Interface\FrameXML\GameTooltip.lua:73: Usage: GameTooltip:SetOwner(frame): Interface\FrameXML\GameTooltip.lua:73: in function `Gam...
File: Ghost: Recon12-04-10
Fixed It
Posted By: Sargeant
So I finally got tired of this thing being broken and decided I wanted to sit down and get it working again myself. So, after a few hours of doing, I figured it out and got it working again. The problem was that the SpellIDs for the spells that the tooltip can show a mob as "affected by", "immune to", etc changed quite a bit in 4...
File: Cat's Eye10-12-10
Re: Great addon
Posted By: Sargeant
Cat's Eye is busted in 4.0.1 Fortunately, I've found a fix -- Cat's Eye was using a deprecated method of grabbing event args that was removed for Cataclysm. Find the initialize function in CatsEye.lua and change it to match this: local function initialize(...) local name = ...; if name == "CatsEye" then...
File: AzCastBar Plugins01-22-09
I've noticed one significant proble...
Posted By: Sargeant
I've noticed one significant problem (for me) with the swing timer. When you use an ability that trigger on "Next Melee", the timer stops working until you use a normal melee attack. So, using things like Maul, Heroic Strike, and Rune Strike cause the timer to not work. Is there any way to get the timer to count "next melee" att...
File: Druid Bar12-22-08
Originally posted by Ska Demon It...
Posted By: Sargeant
Originally posted by Ska Demon It won't return any visual data on what's going on, but a macro with: /click DruidBarBestMacro will give you the functional result you're looking for. I can work on some sort of visual feedback for said macro as my next project with the addon, as it seems like a kind of fun challenge as well...
File: Druid Bar12-22-08
Is it possible to make Best Form wo...
Posted By: Sargeant
Is it possible to make Best Form work with a button rather than a keyboard bind? Is there just a function I can call with a macro to use Best Form? I'd like to see it on my bars and not use up a bind on it. Thanks.
File: OmniCC12-18-08
I can confirm that Death Knight coo...
Posted By: Sargeant
I can confirm that Death Knight cooldowns are working strangely with Bartender4 as well. I believe that when an ability has a cooldown as well as using a rune, the rune cooldown will overwrite the old cooldown, resulting in a button which appears to have no CD left, but actually does.
File: basicAttitude11-12-08
basicAttitude is apparently not app...
Posted By: Sargeant
basicAttitude is apparently not appearing in Broker2Fubar. Any known way to fix this?
File: wowChess08-04-08
resigning
Posted By: Sargeant
I've also found that the resign command results in the opposite of the intended affect. When a player's resignation is accepted, it gives the win to the player who gave up.
File: DPSMeter05-24-08
This mod looks really promising. I...
Posted By: Sargeant
This mod looks really promising. I was a huge fan of the deceased CombatGraph (http://wow.curse.com/downloads/details/7085/), which stopped working a couple of patches back. Numbers don't mean much to me at-a-glance, so its very nice to have a visual scale of how much damage I'm putting out. Any chance at one of the future skins b...
File: SSPVP304-13-07
Upon login I get an error: "Inte...
Posted By: Sargeant
Upon login I get an error: "Interface\AddOns\SSPVP\SSPVP.lua:1; Cannot find a library with name 'Dongle-Beta0'"
File: Soundtrack02-19-06
Furor (Druid talent -- grants 10 ra...
Posted By: Sargeant
Furor (Druid talent -- grants 10 rage or 40 energy on shift to bear/cat form) is probably causing you to go into combat.
File: Wardrobe201-13-06
Originally posted by Kazun of Warso...
Posted By: Sargeant
Originally posted by Kazun of Warsong I will fix the database repair issues in the next version. I forgot to update the variable in the update routine. I will also add in the switch to default set when not in any form like you added. Thanks for the code update. Do you get any message when changing forms while in combat? Does...
File: Wardrobe201-13-06
Edit: Found a new bug -- "locked" s...
Posted By: Sargeant
Edit: Found a new bug -- "locked" status of the minimap button is not saved over sessions I also continually get the "Database info format was outdated and was updated" error on load Edit2: Realized that the reason for the above bugs was that the SavedVariables file was not getting the correct version number saved to it. (I've m...
File: Wardrobe201-13-06
Using the newest version (2.1.0)...
Posted By: Sargeant
Using the newest version (2.1.0) My form sets do not attempt to switch while in combat (I play a druid) I never switch back to my 'default' set after shifting out of a shapeshift.