Results: 106Comments by: Tim
File: LS: UI03-26-22
I like your UI 100% i would just li...
Posted By: Tim
I like your UI 100% i would just like to get a more blizzlike version (what i would like to do is use default acb or lookalike with gryphons + disable unitframes and use whoaUnitframes instead for the blizz feel) edit: i tried to do it with weak auras for the gryphon artwork and encountered the issue that I cannot move action bar...
File: Anal Achievements02-14-22
This is definitely 1 of those addon...
Posted By: Tim
This is definitely 1 of those addons that are better left not created. However, looks like it only shows the word for you instead of adding to the annoying anal spam that goes on.
File: LS: UI08-29-21
Pushed 90100.02. It's a minor updat...
Posted By: Tim
Pushed 90100.02. It's a minor update that primarily addresses the issue with multiple charged combo points. I've been working on the profiler for the addon for quite some time, it's pretty much done, like 4/5 done. But in all honesty, it's soul-draining, it's one of the most unfun and mindnumbing experiences I've had while wor...
File: LS: UI11-03-20
Finally got around to updating the...
Posted By: Tim
Finally got around to updating the UI to utilize the SharedMedia implementation, yay :D. *cough* Would be cool if the font selection expanded to tooltips too *cough* :P <3
File: LS: UI10-18-20
In other news, starting yesterday I...
Posted By: Tim
In other news, starting yesterday I'm in the hospital again, but I took my laptop with me :D Best of luck in there! I'm over here trying to hack up your unit frames to add custom art for a more default look, ha! Something that would be cool is adding SharedMedia support for statusbars & fonts.
File: ClassicInstantHealth02-24-20
I like the way it adds the red chip...
Posted By: Tim
I like the way it adds the red chip damage color when taking dmg but there's one major issue that forced me to delete this until it would be fixed; it rapidly changes my unit frame between random class colors when I have an addon enabling "player class colors" to my unit frames. If I disable that feature, then it's all fine, but I do...
File: Classic Quest Log for Classic09-02-19
Re: Info
Posted By: Tim
I found 2 bugs: - Often the quest text looks like this https://imgur.com/a/By3n8Wb and i cannot make it show - Shift click does not work, i cannot link the quest in chat your first "bug" might actually be because of a setting, you need togo in Menu > Interface options > Game tab > Display and check 'Instant Quest Text' and...
File: LS: UI03-10-19
Something that would be nice is a m...
Posted By: Tim
Something that would be nice is a minimap tidy up option. Like a button on the minimap to click to toggle perhaps a box below it (or some other side defined in the options panel) with all the buttons in 1 area. How many minimap buttons do you have there? O_o At the moment I have 6 (BugSack, Details, SimulationCraft, WA, DBM and...
File: LS: UI03-07-19
Something that would be nice is a m...
Posted By: Tim
Something that would be nice is a minimap tidy up option. Like a button on the minimap to click to toggle perhaps a box below it (or some other side defined in the options panel) with all the buttons in 1 area.
File: LS: UI02-23-19
Hi lightspark! I have an idea for y...
Posted By: Tim
Hi lightspark! I have an idea for your addon. You can transfer the scale of experience and the scale of azerit from the bottom of the screen to the character window. https://imgur.com/a/OcfuQXe I don't see this happening. This type of interface the information is wanted to be seen and not have to open your character panel to view...
File: LS: UI01-16-19
I decided to add an out of combat/f...
Posted By: Tim
I decided to add an out of combat/full hp hide/alpha to my version. Not sure if others would like to have the setting. If anyone wants this then add the following to the very bottom of: modules/unitframes/units/player.lua local EventMate = CreateFrame("Frame") EventMate:RegisterEvent("UNIT_HEALTH_FREQUENT") EventMate:Register...
File: LS: UI10-08-17
Another alteration you may want to...
Posted By: Tim
Another alteration you may want to make with your tags is the ability to add new lines / line breaks. (ie: :health:cur]\n:health:perc])
File: LS: UI10-07-17
Obviously I can fix this myself sin...
Posted By: Tim
Obviously I can fix this myself since you overlooked it when you were coding. I'm using your tag :health:perc] for the pet but, no matter the frame if you use that tag there is a trailing decimal + 0. (ie: 100.0%)
File: oUF_Grumpy11-26-16
You should take a screenshot of the...
Posted By: Tim
You should take a screenshot of the unit frames and attach it to the addon info so people have an idea of what they're downloading.
File: MainMenuBar_Plugin11-06-16
Re: Thanks
Posted By: Tim
I just recovered my old acct on here just so I could login and leave a thank you note for this simple but LOVELY addon. makes playing with default ui almost perfect! Thank you Thank you Thank You! No problem, glad more than just the person I made it for have found use for it.
File: LS: UI11-06-16
Having trouble trying to re-create...
Posted By: Tim
Having trouble trying to re-create this error. It happened a couple times last night with items linked in chat and it just happened again. Before you ask, no I'm not using any chat addons. Message: Interface\AddOns\ls_UI\modules\tooltips\tooltips.lua:368: attempt to call method 'GetAttribute' (a nil value) Time: 11/06/16 11:26:43...
File: LS: UI10-13-16
K, I'm going to remove pretty much...
Posted By: Tim
K, I'm going to remove pretty much everything that interacts w/ default objective tracker, but I'll probably keep it movable. You could perhaps implement something similar or identical to what I created. I showed you in 1 of our pms. You would need to rework the graphic or make a wider one to hold 3 bars possibly though.
File: MainMenuBar_Plugin10-07-16
Re: Feature Request
Posted By: Tim
Could it be possible to had hysteresis to the show/hide ? That is that the bar stay shown for 1-2 second after the mouse leave ? anyway, thanks for the addon :) Updated the addon to include a fade delay. Open Core.lua and change fadeDelay to 0 if you want it to be instant or change the 2 to your desired interval.
File: BLP2PNG09-01-16
Yep! I'm getting issues with using...
Posted By: Tim
Yep! I'm getting issues with using this now. When converting png to blp the file I drag & drop hangs and the BLP2PNG command prompt window takes about 10 seconds before it closes. Upon loading up wow either the image is totally borked and causes wow to fatal error when zoning in or the image gets created but, is all distorted.
File: GW2 UI08-15-16
I decided to try this out for a few...
Posted By: Tim
I decided to try this out for a few mins and the 1st thing I noticed is you need to make your objective tracker either (a) have a tracked limit to display or (b) have a scrollbar. My quests went from top to bottom and overlapped the minimap.
File: XIV_Databar08-01-16
I've downloaded both addons and the...
Posted By: Tim
I've downloaded both addons and they both have every single file the same. I didn't go through the code for each file as that's too time consuming. However, reading the addon information it's pretty much identical to SX_DataBar aside from a small alteration you've made. I think this would've been better off uploaded as an "Optional P...
File: LFR_BossNames04-11-16
Forgot to add an image of what it d...
Posted By: Tim
Forgot to add an image of what it does and where it displays it, was a late night last night so now there's one. Enjoy
File: LegionTextures03-13-16
I doubt I will ever make a complete...
Posted By: Tim
I doubt I will ever make a complete legion UI. When I started to make one I was hyped about it but, the hype died and I lost interest in finishing it up which lead me to just releasing the textures in case others wanted to make a legion interface.
File: Tron Tribute MTP02-09-15
I'm looking everywhere for the grap...
Posted By: Tim
I'm looking everywhere for the graphics you used for the actionbar area and I guess I'm not losing my mind, you didn't supply those with the download. This may get interesting, lol. Edit.. I just saw in the optional files there's a zip with said file(s). Thanks for the texture pack! :D
File: KaitUI01-24-15
Re: Re: Nice Work!
Posted By: Tim
Oh my Kait, I am so excited to see this UI! What a fantastic job you've done; this is so clean and minimalistic!!! On a clean install after following all of the setup steps I am receiving a lua error (below) that persists on each load/reload. I don't have any other addons installed, this is from scratch. I can't wait to get...