Results: 11Comments by: Makaijin
File: VuhDo02-09-10
Originally posted by Makaijin actua...
Posted By: Makaijin
Originally posted by Makaijin actually while experimenting again I found a totally unrelated bug. The threat bar (the cyan/magenta bar on top) never turns magenta if you take the slider to 100%. As 100% means aggro it should change to magenta if you have aggro and cyan if not. It just stays as cyan. 95% and down it works fine. I...
File: VuhDo02-07-10
Originally posted by Iza /edit: O...
Posted By: Makaijin
Originally posted by Iza /edit: On a closer look I think it must have something to do with parallel processing (when threat situation changes and is processed by VuhDo while aggro is detected periodically... But this should happen VERY rarely unless you don't set aggro refresh rate to 10 msec or something). Well the slider only...
File: VuhDo02-07-10
Originally posted by Iza Hi, goo...
Posted By: Makaijin
Originally posted by Iza Hi, good to hear that. The aggro by threat thing is (bug or not) something I most probably wil not be able to change. Either server's sending an event about threat situation change or not. It's very simple mechanics. After spending a whole day looking at the code and a week testing, I've finally found...
File: VuhDo01-20-10
Did Putricide again today using 1.2...
Posted By: Makaijin
Did Putricide again today using 1.235, and all the lua errors were gone. I'm thinking the errors from last week probably had to do with the custom buffs giving a load of lua errors. But the problem with the aggro indicator sometimes not working (with threat scan) mid combat still persists. Like i said last time, the problem fixes...
File: VuhDo01-16-10
Technically the Abomination driver...
Posted By: Makaijin
Technically the Abomination driver is a pet you control rather than a vehicle, similar to the Decay Flesh from the last boss of Drak'Tharon keep. With vehicles you can dismount yourself at any time, whereas with the abomination and decay flesh you cannot. There is no buff/debuff to cancel the "pet" at anytime and the only way to get...
File: VuhDo01-15-10
Originally posted by Iza Thanks a...
Posted By: Makaijin
Originally posted by Iza Thanks a lot. Just uploaded new version on curse.com as beta. I'd like to encourage you and every brave man to test it as soon it's approved by curse. I would have uploaded it here also but prefer to deploy it in beta status first, because it's got really major changes. Used the beta for a bit tonight....
File: VuhDo01-15-10
Originally posted by Iza Next upd...
Posted By: Makaijin
Originally posted by Iza Next update there'll be an option in aggro scanner "Tank mode" which only checks for threat (not enemy target). I think I'm going to also change fade-in time for indicator from 0.5 to 0.2 sec. Thank you very much. Once again I appreciate all the things you have done to the mod and also for the communit...
File: VuhDo01-15-10
Originally posted by Iza I don't...
Posted By: Makaijin
Originally posted by Iza I don't know where you have this information from, but VuhDo uses both: Target scanning AND threat situation scanning. To enable threat scanning both of the options=>General=>Threat, "Enable" and "Symbol" must be activated in order to make it work. So if you do the test you described above you will very wel...
File: VuhDo01-14-10
Is it possible to expand on the thr...
Posted By: Makaijin
Is it possible to expand on the threat options in vuhdo? Like better display options and colours, to stop the flashing so it display a solid red/orange instead. And more importantly, a tick box in the aggro section so it uses the threat api instead of target scanning. Reason I ask this is as a tank, I need to know if a friendly (e...
File: TankPoints01-17-09
Can i ask when the addon will be up...
Posted By: Makaijin
Can i ask when the addon will be updated to take into account the extra 3% damage reduction from the paladin's talent Shield of the Templar?
File: X-Perl UnitFrames12-07-08
Bliizard Combo Points not updating
Posted By: Makaijin
I would like to mention that there is a bug with the "blizzard combo points" feature. I'm not sure for a rogue ( i dont play one) but for vehicles the blizzard combo doesn't update dynamically. What I mean is, if you build combo points, the blizz combo doesn't update, but if you change targets and then reselect the said target, the b...