Results: 104Comments by: nodq
File: oUF_Hypocrisy01-04-09
nevermind, works now with scaling. thx
Posted By: nodq
nevermind, works now with scaling. thx
File: Ara Dotimer10-25-08
Originally posted by Aranarth The...
Posted By: nodq
Originally posted by Aranarth There is no such option. You can try ClassTimer for target only. :/
File: Ara Dotimer10-24-08
Good Addon, where do i change in th...
Posted By: nodq
Good Addon, where do i change in the lua that i have only my current target watched for my dots?
File: oUF_Arvak10-21-08
Good Layout. How to remove the B...
Posted By: nodq
Good Layout. How to remove the Buffs/debuffs on Player Frame? I just want focus and target frame with buffs/debuffs.
File: ReadySpells10-18-08
Neeeeed update for Patch 3.0 please...
Posted By: nodq
Neeeeed update for Patch 3.0 please, files.wowace.com no longer exists, where to get a working versions of this wonderful addon?? Please give it to us :( cant play anymore without this addon!
File: TipTop09-16-08
Originally posted by Seerah I'm a...
Posted By: nodq
Originally posted by Seerah I'm assuming that this is on Live, not beta? I will do some more digging. edit: Sec, are you using FlagRSP2 or the more recent version of FlagRSP BC (continued)? healthbar problem still tehre without any addon loaded.
File: TipTop09-16-08
Originally posted by Seerah Do yo...
Posted By: nodq
Originally posted by Seerah Do you guys get the same behavior with TipTop being the only addon enabled? Also, what addons are you using that touch the tooltip? I just noticed, actually, that Sec appears to have another tooltip addon enabled at the same time. It doesn't say (Player) after the level/class/race line and class i...
File: TipTop09-16-08
Originally posted by Hjalte Hi Se...
Posted By: nodq
Originally posted by Hjalte Hi Seerah 1. The talent line is reversered, showing eg. a destruction lock as (40/21/0) when it should be the other way around (0/21/40). 2. If a player has no target and I don't have any talent info, the health bar is too far up on the tooltip. Keep up the good work :) Same here, with no Ta...
File: pStats09-15-08
Originally posted by p3lim There...
Posted By: nodq
Originally posted by p3lim There is not a memory leak, the information is updated every time you spawn the tooltip. The more addons you have the more information is passed through pStats, and the more memory it will use. If you spawn the tooltip 10 times a second by entering and leaving the button with your mouse fast there mig...
File: pStats09-12-08
There is a kind of memory leak "Bug...
Posted By: nodq
There is a kind of memory leak "Bug". If you hover the "Button" to show pstats tooltip, and you do it more than once the memory usage of pstats rises up to very high numbers like 1-3 MB. Edit: The values on the right are also not colored anymore for me. Version befor had them colored.
File: TellMeWhen09-09-08
Hey thats cool! That could be a an...
Posted By: nodq
Hey thats cool! That could be a an alternative to readyspells, which im searching for since months. 2 Ideas, range check for debuffs on Target, and maybe, like readyspells does, to count down the last seconds for a debuff on the Target, example: if my DoT has 5 seconds left the icon appears and counts down from 5 to 0 unti it reac...
File: oUF_AI09-08-08
Originally posted by p3lim Thats...
Posted By: nodq
Originally posted by p3lim Thats blizzard's idea, forcing arena to be raid instead of party (its just following the bg layout) Ya i know that, but on other layouts it was possible to do so, raids with 0-5 people are showing as a party "frame" instead of raid frames. how do i do that in this layout?
File: Scrolling Combat Text09-08-08
Is there a way to setup aura fades...
Posted By: nodq
Is there a way to setup aura fades with an own timer? I mean for example, i use aura fades for my DoTs, so that i could add a custom event, and add a timer, to trigger the message like 3 seconds BEFOR the DoT (aura) fades from the target? So it would be like readyspells actually. Is something like this possible? Edit: And...
File: Ellipsis (Multi-Target DoT Timers)09-08-08
Originally posted by ripristino a...
Posted By: nodq
Originally posted by ripristino are you using this on wotlk or live? can you verify you downloaded the correct file for whichever one you're using (it should be appended on the end of the .zip file name) also, do you have an addon called Afflicted? and if you're playing in wotlk did you update to the wotlk ace 3.0 branch? i'm...
File: Ellipsis (Multi-Target DoT Timers)09-07-08
Interface\AddOns\Ellipsis\ClassData...
Posted By: nodq
Interface\AddOns\Ellipsis\ClassData.lua:164: table index is nil Count: 1 Call Stack: (tail call): ? Interface\AddOns\Ellipsis\ClassData.lua:164: in function `DefineClassSpells' Interface\AddOns\Ellipsis\Core.lua:159: in function (tail call): ? : ? "]:9: in function <"]:5> (tail call...
File: oUF_AI09-07-08
I like this Layout alot. No Problem...
Posted By: nodq
I like this Layout alot. No Problems so far. But Banzai seems to not work for me here, Live Server, English Client. How do i change that i can have Party Layout in Arena, instead of Raidlayout, raidlayout make no sense at all for 2 or 3 people in Arena actually.
File: ClassColoredNameplates09-05-08
This is nice, thanks.
Posted By: nodq
This is nice, thanks.
File: pMinimap09-05-08
Interface\AddOns\pMinimap\pMinimapC...
Posted By: nodq
Interface\AddOns\pMinimap\pMinimapConfig.lua:87: either current or getFunc must be supplied, but not both Count: 1 Call Stack: : ? : in function `error' ...inimap\LibSimpleOptions-1.0\LibSimpleOptions-1.0.lua:610: in function `MakeToggle' Interface\AddOns\pMinimap\pMinimapConfig.lua:87: in function
File: oUF_AI09-04-08
I like it, thanks! Edit: Banza...
Posted By: nodq
I like it, thanks! Edit: Banzai seems to not work? On Live Servers.
File: oUF_Grid09-04-08
Interface\AddOns\oUF_Grid\core.lua:...
Posted By: nodq
Interface\AddOns\oUF_Grid\core.lua:113: attempt to call method 'SetValue' (a nil value) Count: 99 Call Stack: : in function `SetValue' Interface\AddOns\oUF_Grid\core.lua:113: in function `OverrideUpdateHealth' Interface\AddOns\oUF\elements\health.lua:62: in function `?' Interface\AddOns\oUF\ouf.lua:308: in function `PLAYER_EN...
File: oUF_HealComm09-04-08
Interface\AddOns\oUF_HealComm\oUF_H...
Posted By: nodq
Interface\AddOns\oUF_HealComm\oUF_HealComm.lua:88: attempt to index a nil value Count: 1 Call Stack: : ? Interface\AddOns\oUF_HealComm\oUF_HealComm.lua:88: in function `hook' Interface\AddOns\oUF_HealComm\oUF_HealComm.lua:106: in main chunk getting this Error when using oUF_Grid
File: Announcer09-02-08
sounds great, since all other addon...
Posted By: nodq
sounds great, since all other addons are not wrking for me, showing CDs of party members. feedback incoming.
File: oUF_Circle09-02-08
Very nice Update, the Banzai Ring i...
Posted By: nodq
Very nice Update, the Banzai Ring is awesome! About the Castbars, i find them to big actually, would be nice to see another way to show them, with Cast Icons maybe? And the Raid Unitframes are taking to much of Screenspace for my liking in a Alterac for example. All other Stuff is just great, thanks. Edit: The Buff/Debuff Bor...
File: oUF_Circle09-01-08
Originally posted by tmshawer Tha...
Posted By: nodq
Originally posted by tmshawer Thanks! I played around with this alot in the battle grounds and arena and I was surprised how well it seemed to work for me. This whole addon is designed for PvP in my mind. I am going to upgrade this to the latest version of oUF_Caellian and oUF, and will fix the buff/debuff overlap. Thanks fo...
File: TipTop08-31-08
Does not work at all for me, the la...
Posted By: nodq
Does not work at all for me, the latest Version. Interface\AddOns\TipTop\tiptop.lua:88: attempt to index global 'ShoppingTooltip3TextLeft1' (a nil value) Count: 1 Call Stack: : ? Interface\AddOns\TipTop\tiptop.lua:88: in main chunk