Results: 3Comments by: RDPaul
File: Mono UI09-13-15
Yeah this is the problem I'm having...
Posted By: RDPaul
Yeah this is the problem I'm having, having made the same change. Hmm... It appears that this issue is due to the fact that Blizzard removed all the health valve information from the nameplates. So it looks like we'll have to wait for Blizz to fix that, as that's far beyond my rudimentary Lua skills. Sidenote: Someone made a f...
File: Mono UI09-13-15
Interestingly I didn't actually hav...
Posted By: RDPaul
Interestingly I didn't actually have the exactly lines you posted to edit, instead it said 'plate.healthbar' etc rather than frame.healthbar. I added the absorb section as plate.absorbbar and while it stopped the fps drops, it made the nameplates go really big and weird sizes. Any ideas? Thanks for answers so far <3 I feel a bit d...
File: Mono UI09-10-15
anyone else found that nameplates h...
Posted By: RDPaul
anyone else found that nameplates has stopped working since 6.2.2? and causes massive fps drops if enabled. any fix? cheers In Nameplates.lua, change line 324 from frame.healthBar, frame.castBar = frame.barFrame:GetChildren() to frame.healthBar, frame.absorbBar, frame.castBar = frame.barFrame:GetChildren() Atleast, thats what...