Results: 11Comments by: Otaktay81
File: QuestGuru12-21-10
I'm pretty sure the disappearing qu...
Posted By: Otaktay81
I'm pretty sure the disappearing quest texts isn't a QG issue. I have no issues with only QG enabled. For me at least it only happens when I open my map with Mapster addon enabled. Like this: http://i126.photobucket.com/albums/p113/otakusan81/th_WoWScrnShot_122110_070842.jpg http://i126.photobucket.com/albums/p113/otakusan81/th_Wo...
File: QuestGuru12-09-10
Originally posted by Cacheelma An...
Posted By: Otaktay81
Originally posted by Cacheelma Anyway, I have a question: I can see that the tracker can now deal with the auto-pop quests, though it doesn't show the fancy "zomg click here to see what's just pop!" stuff that Blizzard has. That's fine (for now). But, does the tracker support the on-the-fly quest completion too? Instead of Blizz...
File: QuestGuru11-24-10
Aww maaan. This is some sad news....
Posted By: Otaktay81
Aww maaan. This is some sad news. Ever since Blizz pretty much copied the quest log your tracker has been the biggest reason to keep using QG. I really hope you get the energy/time/motivation needed to get the tracker working. If not, thank you for the awesome years! You have spoiled us (beyond repair probably)! Will still keep...
File: Roth UI (Diablo)08-26-10
Originally posted by algus Curren...
Posted By: Otaktay81
Originally posted by algus Currently I added procwatch addon. I see big icons of your buffs and debuffs and procs on your screenshots below target frame, but they do not appear for my warrior after installing your UI. For a warrior you're in luck! Just open rFilter2.lua and change "Rothar" to your own warrior's name on line 81 of...
File: Roth UI (Diablo)08-12-10
Ok went for a bit different approac...
Posted By: Otaktay81
Ok went for a bit different approach after consulting that guildie again and some trial&error :) Ended up in : self:Tag(hpval2, "") local info = self.HealthValueHolder:CreateFontString(nil, 'OVERLAY', 'NumberFontNormalYellow') info:SetPoint('TOP', 0, 12) info.frequentUpdates = 0.25 self:Tag(info, '')Starting from...
File: Roth UI (Diablo)08-12-10
Originally posted by Ordrosh @Ota...
Posted By: Otaktay81
Originally posted by Ordrosh @Otaktay81 custom tags you can find in ouf_d3orbs.lua starting at line 1390 the first fragment goes in that area before or behind one of the other tags as for the second fragment i'd put it in after line 1557 of the unmodified file the whole block starting with line 1556 should read when done: i...
File: Roth UI (Diablo)08-11-10
PvP timer
Posted By: Otaktay81
So I still would like to see the timer on my pvp state as I'm on a pve realm, but like to pvp too. However this time I've gotten an oUF versed guildie help me a bit until he had to rush off. So instead of bugging him more later, I thought I'd post here since there might be others who want it as well. So he gave me these code snipp...
File: Roth UI (Diablo)08-10-10
Originally posted by Loroin I'll...
Posted By: Otaktay81
Originally posted by Loroin I'll make my question short, the death knight rune bar, how do you move it? In oUF_D3Orbs.lua find (sorry don't have editor with line numbers atm :o) --position deathknight runes RuneButtonIndividual1:ClearAllPoints() RuneButtonIndividual1:SetPoint("BOTTOM", UIParent, "BOTTOM", -55, 110) Edit t...
File: Roth UI (Diablo)08-09-10
Some bug testing
Posted By: Otaktay81
The latest release didn't fix the combat taint issues for me. So I got curious, maybe there's some bugs Swatter isn't catching and downloaded BaudErrorFrame. And sure enough I got 15 errors after only about 15 mins of testing with only this addon pack enabled. Sucky thing is that BEF is only showing details for the 8 first bugs only....
File: Roth UI (Diablo)07-07-10
Yup you were both spot on on what I...
Posted By: Otaktay81
Yup you were both spot on on what I was looking for. Big thanks for the fast replies.
File: Roth UI (Diablo)07-07-10
Hey, new lover to the UI here and g...
Posted By: Otaktay81
Hey, new lover to the UI here and got ofc few questions :) I wanted to have current mana and max mana showing on my target so I changed the code in oUF_D3Orbs.lua to local targetframe_power_tag = "/" --local targetframe_power_tag = "" But now I just got current mana twice. What do I need to fix/change or is it even possible?...