Results: 7Comments by: yasko
File: Roth UI (Diablo)02-14-10
Originally posted by yasko @yasko...
Posted By: yasko
Originally posted by yasko @yasko What exactly is wrong? I have Guardian spirit icon visible all the time. And when i use it as ability i've got the other icon, looks like a Holy Concentration icon visible with cooldown time of Guardian spirit. NVM I figure out its just because i'm so stupid :D
File: Roth UI (Diablo)02-14-10
@yasko What exactly is wrong?...
Posted By: yasko
@yasko What exactly is wrong? I have Guardian spirit icon visible all the time. And when i use it as ability i've got the other icon, looks like a Holy Concentration icon visible with cooldown time of Guardian spirit.
File: Roth UI (Diablo)02-13-10
i have a strange problem with rfilt...
Posted By: yasko
i have a strange problem with rfilter2 cooldown part When I add Guardian spirit in it cooldowns = { = { tag = "coh", spellid = 48089, size = 32, fontsize = 24, posx = 0, posy = 80, framestrata = "BACKGROUND", anchor = "UIParent"}, = { tag = "mend", spellid = 41637, size = 32, fontsize = 24, posx = 40, posy =...
File: rActionBar10-06-09
is it possible to change bars direc...
Posted By: yasko
is it possible to change bars direction ? I want to make left and right bottom bards for example vertical
File: oUF_Freebgrid09-28-09
Ok I don't understand all this lua...
Posted By: yasko
Ok I don't understand all this lua things but I have few questions: - How I can make mana bars a bit larger - How can i add custom debuff (Penetrating cold - Anub'arak debuff, spellID=67700) - And I want to see Debuff icon and health deficit, is this possible ?
File: oUF Mastiff01-15-09
Looks nice :) but i think party fra...
Posted By: yasko
Looks nice :) but i think party frame is too big. Also can you show HP/MP points of player/target frames a little bit bigger
File: oUF_Lyn09-03-08
From here I try to move frames a bi...
Posted By: yasko
From here I try to move frames a bit but when I change parameter this layout didn't show up. How can I fix that ? oUF:SetActiveStyle("Lyn") local player = oUF:Spawn("player", "oUF_Player") player:SetPoint("CENTER", -335, -106) local target = oUF:Spawn("target", "oUF_Target") target:SetPoint("CENTER", 335, -106) local pet = oUF...