Results: 57Comments by: upyursh
File: oUF_Freebgrid10-29-12
MotW Update
Posted By: upyursh
Hey I was getting very annoyed with dirty monks rebuffing and putting a spot for motw oUF.Tags.Methods = function(u) if not(UnitAura(u, GetSpellInfo(1126)) or UnitAura(u,GetSpellInfo(20217)) or UnitAura(u,GetSpellInfo(115921))) then return "|cff00A1DE"..x.."|r" end end oUF.Tags.Events = "UNIT_AURA" Hope this helps :) Upy
File: TomTom02-07-12
I was calling the reload function b...
Posted By: upyursh
I was calling the reload function because on reentering Dragon Soul the arrow would be pointing off to the distance (24000+ yards). Most people were just doing a /reload to resolve
File: TomTom02-07-12
Sorry the reason I looked into this...
Posted By: upyursh
Sorry the reason I looked into this was because I had a number of people have the yards showing incorrectly. So what you think I should be doing is recreating the waypoint in this scenario? Upy
File: TomTom02-07-12
Proposed fix for
Posted By: upyursh
Found a bug when building my addon (TomTom_RaidSpots on curseforge), when using the git version from curseforge to test the changes you made for me. To reproduce; 1. Create a Waypoint that also passes in the cleardistance and arrivaldistance options (as you previously suggested :D) for me that is cleardistance = 0, arrivaldista...
File: TomTom01-30-12
I already have, but I'm not willing...
Posted By: upyursh
I already have, but I'm not willing to push that change without a bit more testing. The latest commit in version control contains this fix. Where can I grab that version from? I checked curseforge but no alpha versions up there. Given the change was partly (mostly) for me I'll run it through it's paces (I'll even level my fail...
File: TomTom01-30-12
The correct version isn't quite the...
Posted By: upyursh
The correct version isn't quite the same as that, but if you could please provide me with a reproducable test case, that would be the easiest way. Was unable to reproduce it tonight so dont worry about the fast spinning arrow, if I see it again I'll try work out what I was doing differently If you could look into not making the...
File: TomTom01-29-12
I don't understand. When you uncomm...
Posted By: upyursh
I don't understand. When you uncomment the check for GetMapInfo the arrow spins? Can you give me a basic test for this, i.e. a zone and a specific waypoints? What I mean was that I commented the return and the WayPoint was able to be set. When I set it it kind went funny spinning really fast but funny thing was it didn't happen la...
File: TomTom01-29-12
Thanks for the tips on arrival etc...
Posted By: upyursh
Thanks for the tips on arrival etc etc I'll have a look at those. When I comment out the return everything still works (only thing I noticed was the down arrow was spinning like a mofo but I can deal with that :P Upy
File: TomTom01-28-12
Hey Cladhaire, I got my addon wo...
Posted By: upyursh
Hey Cladhaire, I got my addon working (with some upgrades to it to come over the next few days) however to make it truly useful in a raid environment I needed the Crazy Arrow arrival distance to be a lot smaller than the minimum of "5" (based on your step size in the options panel). For my purposes I took a copy of TomTom and m...
File: TomTom01-27-12
Persistent means that the waypoint...
Posted By: upyursh
Persistent means that the waypoint will be saved between sessions. The user may still have an option set that auto-clears waypoints when they get within X yards of them. This can be changed under the General Options, or you could specify your own callbacks table that prevents this from happening. The return value from any of the A...
File: TomTom01-27-12
Thanks for your reply. What I'm try...
Posted By: upyursh
Thanks for your reply. What I'm trying to do is build an addon that support setting waypoints by a raid leader. This is for Heroic Hagara so the plan is to get everyone to line up before the pull in the spots we want them. The Raid Leader will then type a command in /raid like !raidspot set Hagara Don't Fail!! I'm using this...
File: TomTom01-27-12
Remove Waypoint by Description
Posted By: upyursh
Hey, Just wondering if their is a way to remove a waypoint by the description provided. I can see you can remove by zone already. Upy
File: Upys Raid Tools11-11-11
Hello, I tried out this addon to...
Posted By: upyursh
Hello, I tried out this addon today and got the following error upon logging in: 5x BugSack-r255\Libs\AceComm-3.0\AceComm-3.0-7.lua:70: AceComm:RegisterComm(prefix,method): prefix length is limited to 16 characters BugSack-r255\Libs\AceComm-3.0\AceComm-3.0-7.lua:70: in function "RegisterComm" UpysRaidTools-v2.4.2...
File: SBF 3.2 Beta05-03-11
ButtonFacade Fix
Posted By: upyursh
So BF had been updated and the way SBF hooks into it breaks SBF unfortunately. Given this project is in transition try this to get it working (if not looking nice) Open SBFButtonFacade.lua Find if IsAddOnLoaded("ButtonFacade") then and replace it with -- if IsAddOnLoaded("ButtonFacade") then if 1 == 2 then Will ens...
File: oUF_Freebgrid10-17-10
Originally posted by Lanz very ni...
Posted By: upyursh
Originally posted by Lanz very nice job.. but can i change this limit of 4 letter for names and show complete name? http://img443.imageshack.us/img443/6823/semttuloro.png What Layout if your Player Unit Frame?
File: SindyEasyMode08-03-10
and thanks :) I will push up a new...
Posted By: upyursh
and thanks :) I will push up a new versino shortly
File: SindyEasyMode08-03-10
it should be: if GetRaidTargetIn...
Posted By: upyursh
it should be: if GetRaidTargetIndex(destName)~=3 then SetRaidTargetIcon(destName,3) end Originally posted by pdrayton Found a bug when using the mod on hard mode - the code for putting a {diamond} on the 6th tomb was using {square} instead, unmarking one of the earlier tombs. We had to debug & fix it mid-raid (lol!), the ed...
File: Upys Raid Tools07-11-10
Re: Re: Coming Up
Posted By: upyursh
Version 1.0 released should fix your probs with ranks not appearing
File: Upys Raid Tools07-10-10
Re: Coming Up
Posted By: upyursh
ok it looks like the rank functions arent available to you, can u try running these two commands for me (put into chat window individually) /script print(GuildControlGetNumRanks()) /script print(GuildControlGetRankName(1))
File: oUF_coree07-09-10
1.4
Posted By: upyursh
Does this support 1.4 currently?
File: Upys Raid Tools07-09-10
Re: Re: Re: Re: Coming Up
Posted By: upyursh
Originally posted by jmcgrath The flask checks are working well. Thanks. Before I start a raid the extended guild rank part of the invites tab is grayed out. When I start the raid (according to a list of people manually added) then the list remains grayed out. (there is no list in fact). However, I have noticed that during the r...
File: Upys Raid Tools07-06-10
Re: Re: Coming Up
Posted By: upyursh
Originally posted by jmcgrath ho ho ho - Would it be possible to gather any names and the time of people without flasks and report it to officer or some way record as well? I ask because we issue fines for those without flasks after clicking yes on a readycheck The checks will update the existing fails list. So everytime the...
File: Upys Raid Tools07-06-10
Coming Up
Posted By: upyursh
Got some new features incoming; - Ability to do do an auto consumable check on individuals as they click "Yes" to a ready check. Will send them a whisper letting them know that they are missing food/flasks and/or elixirs - Minor fixes and enhancements to existant core
File: Upys Raid Tools07-04-10
Re: Re: bug report
Posted By: upyursh
Ok fixed, silly mistake Originally posted by upyursh Hi Myster, I will look into this asap and upload a patch
File: Upys Raid Tools07-04-10
Re: bug report
Posted By: upyursh
Originally posted by Myster When I try and setup the guild repair feature it keeps telling me I am not the GM but am on my GM toon at the time. Hi Myster, I will look into this asap and upload a patch