Results: 47Comments by: gwyd
File: oUF_Hank Fan Update11-26-22
43x Interface/FrameXML/ComboFramePl...
Posted By: gwyd
43x Interface/FrameXML/ComboFramePlayer.lua:17: Usage: local power = UnitPower(unitToken ) "]: in function `UnitPower' :17: in function `UpdatePower' :58: in function `OnEvent' :58: in function Locals: (*temporary) = nil (*temporary) = 4 --------------------------------...
File: oUF_Hank Fan Update11-26-22
https://i.imgur.com/trWcVlr.png...
Posted By: gwyd
https://i.imgur.com/trWcVlr.png I've got a fix coming for this, but in the mean time, if you update your config.lua lines 106-114 to look like: FontStyleMedium = {"Interface\\AddOns\\oUF_Hank\\fonts\\din1451e.ttf", 16, ""}, -- ToT, TToT, pet FontStyleSmall = {"Interface\\AddOns\\oUF_Hank\\fonts\\din1451e.ttf", 14, ""}, -- Cast...
File: oUF_Hank Fan Update11-23-20
Re: Doesn't work in FreeUI
Posted By: gwyd
Using latest version of oUF, disabled all addons but oUF and oUF Hank and it will not load. Tried first with my other addons enabled and nothing so I disabled all but. Didn't try it with other layouts but this was my experience tonight. Could you turn on lua errors and tell me what errors you see? Additionally, did you copy cus...
File: oUF_Hank Fan Update08-29-20
I've had to make some changes to oU...
Posted By: gwyd
I've had to make some changes to oUF (UNIT_HEALTH_FREQUENT to UNIT_HEALTH) to make this work so you will likely need to make similar changes, but if you download a zip of the code from the shadowlands branch on github, you can test it out on ptr. I also uploaded an 8.3 compatible version with some changes I made to rune bars (I hones...
File: oUF_Hank Fan Update08-27-20
I've got a mostly (as in largely un...
Posted By: gwyd
I've got a mostly (as in largely untested) version working on PTR right now. I'll try and get it posted here over the weekend and if people want to test it with whatever class they have, I'd appreciate it. There are issues with rogue combo points right now that will require a rewrite of that which could be a while out because, again,...
File: oUF_Hank Fan Update05-25-20
I'll probably make an update for sh...
Posted By: gwyd
I'll probably make an update for shadowlands compatibility if I get beta access. That being said, if someone wants to take ownership of this, that's fine. Unfortunately, I just haven't had the time to devote to this that I once did.
File: oUF_Hank Fan Update06-24-18
I've updated (more or less) for oUF...
Posted By: gwyd
I've updated (more or less) for oUF 7.0 on github. I'm looking at BFA changes and testing on beta so I'll do a release for prepatch, but if you want compatibility with oUF 7.0, you can grab from github.
File: oUF_Hank Fan Update09-18-16
I love that you keept this up-to-da...
Posted By: gwyd
I love that you keept this up-to-date, oUF hank was my favorite layout back when I played in Wrath of the Lich King and I'm glad I can use it now that I'm playing again! :) Just wondering if you might be willing to help me with one thing: I modified the color of the percentage texts to be class colored back then. It took me some r...
File: oUF_Hank Fan Update08-20-16
I've just uploaded a new version th...
Posted By: gwyd
I've just uploaded a new version that fixes the runebar issue. On initial load, blizzard says the number of runes available to the DK is 0 instead of 6 so I can use their count and am just hard coding to 6.
File: oUF_Hank Fan Update08-02-16
First of all thank you for updating...
Posted By: gwyd
First of all thank you for updating the addon so it works for 7.0. That being said it works for all classes I have except for my level 100 DK. I'm not getting errors or anything the unit frames just don't show up at all. I have disabled all other addons as a test and the unit frames still didn't show up. Anybody else experienc...
File: oUF_Hank Fan Update06-14-16
You could hide the power frame by a...
Posted By: gwyd
You could hide the power frame by adding this to the custom_modifications: oUF_Hank_hooks.RemovePower = { sharedStyle = function(self, unit) if unit == "player" or unit == "target" or unit == "focus" or unit:find("boss") then self.power:Hide() end end, } This will still show when you mouse over yourself. It's tr...
File: oUF_Hank Fan Update06-01-16
Re: Re: Re: how to disable text
Posted By: gwyd
Im pretty new to this whole thing, how do I go about disabling some of the texts? I have other ways that I keep track of most of that and I like to keep my unit frames as clean as possible. but the lua files are just a little daunting to even begin to figure out.... thanks in advance!!! What do you want to disable? The po...
File: oUF_Hank Fan Update05-25-16
Re: how to disable text
Posted By: gwyd
Im pretty new to this whole thing, how do I go about disabling some of the texts? I have other ways that I keep track of most of that and I like to keep my unit frames as clean as possible. but the lua files are just a little daunting to even begin to figure out.... thanks in advance!!! What do you want to disable?
File: oUF_Hank Fan Update05-14-16
Legion Code
Posted By: gwyd
With beta out, I'll be updating the legion branch on github. If you have beta and want to test things, feel free to file issues. M Arch is dead so I've got no excuse not to fix it now :)
File: oUF_Hank Fan Update04-27-16
Is it possible to use the textures...
Posted By: gwyd
Is it possible to use the textures for another addon ? Ofc is credit given to hank Not really my place to give or deny permission to use the textures. As you pointed out, they are Hank's, not mine. That being said, I'm guessing it wouldn't be a problem.
File: oUF_Hank Fan Update04-27-16
Do you have any plans to update thi...
Posted By: gwyd
Do you have any plans to update this for legion? Sorry, haven't checked here in a while. Yes. I will be updating this for legion. With addons now enabled in alpha, I've started working on it. I should have something up on github pretty soon tagged as beta.
File: oUF_Hank Fan Update01-04-15
Just updated. Apparently when I add...
Posted By: gwyd
Just updated. Apparently when I added the 6th chi orb, I forgot to update the addon and just committed the change to github. Sorry about that.
File: oUF_Hank Fan Update11-24-14
The sixth chi orb does not show for...
Posted By: gwyd
The sixth chi orb does not show for Windwalker monks using the Ascension talent. What can I change to make it appear? Update: If I select Ascension and reload the UI the player frame bugs out. There are 6 now? Ok, I'll fix it. I've been busy leveling and garrison and stuff, but should get to it shortly.
File: oUF_Hank Fan Update11-11-14
Re: Showing ElvUI cooldown text
Posted By: gwyd
Is there some code I can add to custom_modifications.lua to show the cooldown text provided by ElvUI? Update: An ElvUI dev instructed me to paste E:RegisterCooldown(cooldown) into the part of oUF_Hank that creates the cooldown/timer text for auras. I have no clue where that could be. I'm not 100% sure what you are looking...
File: oUF_Hank Fan Update11-06-14
Re: Doesn't Works
Posted By: gwyd
What Im doing wrong?:eek: unzzip>replace What kind of issues are you seeing? Could you install buggrabber and bugsack and tell me if you see any errors?
File: oUF_Hank Fan Update10-22-14
I think there's a small problem wit...
Posted By: gwyd
I think there's a small problem with the class icons. At least for the priest, the background of the shadow orbs shows up regardless of spec. I suspect the same is true for the soul shard of the warlocks wrt spell availability (I don't really know much about that, I just read classicons.lua). I fixed it by inserting the following cod...
File: oUF_Hank Fan Update10-22-14
hey, thanks for doing this fan upda...
Posted By: gwyd
hey, thanks for doing this fan update, loving it so far but i just got this error on my feral druid 1x oUF_Hank\hank.lua:1300: attempt to index field 'direction' (a nil value) oUF_Hank\hank.lua:1300: in function (tail call): ? oUF\elements\eclipsebar.lua:177: in function `func' oUF\ouf-1.6.8.lua:158...
File: oUF_Hank Fan Update10-22-14
Re: bugsack error on lock
Posted By: gwyd
10x oUF_Hank\hank.lua:1252: attempt to compare nil with number oUF_Hank\hank.lua:1252: in function (tail call): ? (tail call): ? oUF\elements\classicons.lua:199: in function oUF\elements\classicons.lua:166: in function (tail call): ? o...
File: oUF_Hank Fan Update10-22-14
I'd also like to thank you for keep...
Posted By: gwyd
I'd also like to thank you for keeping this addon going. It seems like the latency tracking on the castbars is wonky. It always shows a very high latency in the text and the entire bar is red. Other than that, working great and I'm thrilled to have it. Thanks again! Yeah, it looks like the UNIT_SPELLCAST_SENT event (client side...
File: oUF_Hank Fan Update10-21-14
Thank you so much for the prompt up...
Posted By: gwyd
Thank you so much for the prompt update to this addon! May I ask if there's any way to make it so the text on the castbars have outlines or shadows on them? It looks so bare with just the white text. :x They actually have a shadow, but it's small. If you want an outline, blizzard has 3 outline styles built in that you can use i...