Results: 49Comments by: Landrell
File: oUF Drk08-30-12
You need to update your oUF. Downlo...
Posted By: Landrell
You need to update your oUF. Download the beta version from https://github.com/haste/oUF (there's a ZIP button for the download). Last edited by myno : 08-30-12 at 01:52 AM. Oddly enough, it is up to date and I pulled it from Github. Perhaps then I bring this to the attention of Haste?
File: oUF Drk08-29-12
Bug Report
Posted By: Landrell
Heya Myno, Just wanted to say thank you for updating this Layout, I'm really enthused that someone else has taken up the cup. I did run into this little snaffu though... While I've been on my pallie, I noticed that there is a duplicate pally bar showing up on the right side which is in static position. The actual pally bar i...
File: Tron Tribute MTP02-24-11
Originally posted by Vinrus Would...
Posted By: Landrell
Originally posted by Vinrus Would love if you could take a picutre over your whole interface, how it looks etc.. Would give some ideas where all the should be =) Thanks. *edit* Was woundering what buttonfacade plugin your using? Can't find the right one. *edit nr2* ok no worries, I finally found the right one.. Tho I now...
File: Tron Tribute MTP01-10-11
Originally posted by Nobgul Love...
Posted By: Landrell
Originally posted by Nobgul Love it as well. I was attempting to Encase my whole ui in a frame ish. Damage meters, omen, healbot, chatboxes, and even my raid frames. Would be nice to see frames around the bags and the rest of the ui elements as well. I also accually got my boos mods bars to the point where they won't grow anymore...
File: Tron Tribute MTP01-08-11
Originally posted by Nobgul Would...
Posted By: Landrell
Originally posted by Nobgul Would you be open to making some additional art for this package? I wouldn't mind at all. As a matter of fact, that was my intent since I saw what you were trying to do with your UI over in the SS Thread. However, the textures themselves are going to be getting a slight overhaul when I can manage...
File: Tron Tribute MTP01-08-11
Re: I suck
Posted By: Landrell
Originally posted by kurt33000 Hello here, I'm French, and I really suck at Ui. May someone take a minute to tell me How to take this into Kg pannel ( which I can't get how this thing works ) ? Have a nice day. Pfft, you don't suck. What I would recommend is to start looking in Google and searching for "KgPanel Tutorials...
File: Tron Tribute MTP01-05-11
Just FYI for you fine folks. I w...
Posted By: Landrell
Just FYI for you fine folks. I will be slowly be updating this particular package since people are taking to it so well (which is a shock), and will slowly be adding more textures to suit the needs of other mods out there such as Damage Meters, and other Chat Box Textures as well. I will possibly make the textures bigger as well...
File: Tron Tribute MTP01-04-11
Originally posted by Kendian Mine...
Posted By: Landrell
Originally posted by Kendian Mine. =) LoL! Enjoy!
File: GoGoMount12-21-10
For my Death Knight in Vash'jir, ev...
Posted By: Landrell
For my Death Knight in Vash'jir, even with the Sea Legs buffs, Gogomount insists on using the Death Charger over the Abyssal Seahorse. I do not have any global preferences set and I've used the clear command just to be sure that there were no globals at all.
File: STeam Pixel Modular Texture Package05-12-10
Re: I dl'd and installed the addon to my interface\addons folder
Posted By: Landrell
Originally posted by Valandris But I don't know what path to put in my adding art library for Kgpanels or how they're used with dominos.:confused: what you need to do is make a new folder in your addons folder and called it Textures (I guess) and just upload through Kgpanels config from that folder when you do. i.e: \\interf...
File: Neutrino Modular Texture Package03-08-10
Re: Confused
Posted By: Landrell
Originally posted by Exrogue How exactly do I get this? I am a bit confused about downloading so if anyone could help. Go back to the description page and hit "download". You will also need Kgpanels to access and work these texture files into your own UI. Please refer to the WoWInterface forums on how to access and use these...
File: Ferous Media Pack03-01-10
Re: Re: ruh roh!
Posted By: Landrell
Originally posted by Ferous Nope, I haven't had any problems. I'm still using this as well, with my Shared Media. It works with my Old Shared Media as well as the newly updated Shared Media on Curse. edit - I also haven't had any reports of it not working either. You throwing it into your AddOns folder and not the Shared Media f...
File: Neutrino Modular Texture Package02-22-10
Originally posted by wakolv Good...
Posted By: Landrell
Originally posted by wakolv Good work. This is an awesome texture for kgpanels. Thank you very much for sharing :P lol i am also interested in this font you used as a screenshot. http://s.wowinterface.com/preview/pvw28332.png what is the name of this font? It's been a while since I've done that logo, but I have since then re...
File: Ferous Media Pack02-03-10
ruh roh!
Posted By: Landrell
Have you had any comments/complaints with SharedMedia not showing your files here as of late? I installed a clean copy of both SM and FM and it's not showing your files at all. It's right where it needs to be in the addons section and I'm wondering if I'm missing something. Any suggestions would be great! Loving these textures!
File: ncShadow02-02-10
Originally posted by nightcracker...
Posted By: Landrell
Originally posted by nightcracker Do you use a viewport? Because this thing originates at the "TOPLEFT" of the screen to "BOTTOMRIGHT". Open up the lua file and change the setpoint's. Here is an example. If you look at the left and top, you can see that it's one pixel shy of being spot on. I know in the piccie it's hard to se...
File: ncShadow02-01-10
Strange thing is, the file original...
Posted By: Landrell
Strange thing is, the file originally was in SHARED MEDIA... Haylie asked me where I got it from, told her, Ferous REMADE the texture (btw Woot for that!) Anyhow... I noticed that when I use this addon, that along the top and left part of the screen it's not originating at 0. I'm sorry, I'm being picky, I'm just wondering if th...
File: Neutrino Modular Texture Package10-30-09
Originally posted by grimmeld Dea...
Posted By: Landrell
Originally posted by grimmeld Dear Landrell, First off: thank you very much for reading into my feedback. Due to my unfamiliarity with making textures for addons, I was unaware about scaling issues, to the point where making them smaller in the game itself would cause problems, at all. I thank you for analyzing the issue I ha...
File: Neutrino Modular Texture Package10-29-09
Re: HQ
Posted By: Landrell
Originally posted by grimmeld Dear Landrell, I've taken usage of these textures through the known kgpanels addon and i've found it to my liking. However (god that word 'however' always looks nasty :P), as nitpicky as I am, i've found that due to the size i'm applying to these textures, the quality of the pictures are not optimal...
File: Neutrino Modular Texture Package10-29-09
Originally posted by Darktide i n...
Posted By: Landrell
Originally posted by Darktide i notice you ask for credit with these? hmm This is how it works so you know. If someone wants to use them in a compilation, that's fine. But this is the twist, if someone asks permission or at least lets me know in advance that they are going to use them in a compilation that they are going to s...
File: oUF_Nivaya10-15-09
Hey Luzzifus, I've been using th...
Posted By: Landrell
Hey Luzzifus, I've been using this particular ouF layout for sometime because of the configuration abilities. However, when I reset my entire UI and reinstalled my addons from scratch, including this one, I had noticed that when I target a mob and start attacking them that the game starts to lag. Now, I've used other ouF layouts...
File: Omen Threat Meter07-25-09
I love Omen! Though I've seem to r...
Posted By: Landrell
I love Omen! Though I've seem to run into a problem with this mod here recently. I've noticed that it only happens with my Death Knight and no other characters. When I try to log onto my DK, the game automatically shuts down and errors out and gives me an error based on insufficient memory. I've even gone so far of trying out eve...
File: Neutrino Modular Texture Package07-21-09
Originally posted by Politig Hell...
Posted By: Landrell
Originally posted by Politig Hello, These look amazing, but I have no clue as to how to use them. Help is needed. Thanks! I would highly recommend you check here on tutorials on how to use KGPanels. I myself cannot teach you this alone, however, the community itself will be of more benefit to guide you in using the add...
File: STeam Pixel Modular Texture Package07-05-09
Re: overlay problems
Posted By: Landrell
Originally posted by Lyshnek I'm having a problem with the overlay of the panels. I get everything layed out with some panels that will lie behind others, then when i log back in at a later time the panels that were behind are now in the foreground of the others. Not sure if there is any type of settings that can correct this or no...
File: Neutrino Modular Texture Package05-30-09
Originally posted by Placko very...
Posted By: Landrell
Originally posted by Placko very nice addon... just can u increase size of petbar in "red" version that looks like one in "blue" version.. ty and gj once again:) Sure! I'll see what I can do.
File: Red Alert Modular Texture Package05-18-09
Re: Ok then
Posted By: Landrell
Originally posted by roklol Ok then. I personally am already outfitted with addons, but it's so sloppy lol ><. Since I have mods already, but need these, will I need to clear my addons and get these, or just remove the ones I replace? And how do frames work with this skin? Like...is there a place for them or do you just have them s...