Results: 23Comments by: pikadude1006
File: ColorPickerPlus08-15-16
The shift-copy to print 0-100 value...
Posted By: pikadude1006
The shift-copy to print 0-100 values feature is currently broken. The issue is that IsShiftKeyDown() == 1 is used to see if the shift key is being held. This function has returned true/false rather than 1/0 for some time now. Changing line 98 to; if IsShiftKeyDown() then Has fixed it on my client.
File: Chef's Hat07-24-16
Re: Update needed for &.03 Patch
Posted By: pikadude1006
Can we please get an update for the latest patch please :banana: I doubt an updated version will be possible, with the chef's hat being a toybox item now. Both functions of the addon, equipping the hat (now using the toybox item) and removing the hat (cancelling the buff it gives) are protected functions, which means an addon can'...
File: RealUI04-11-12
Re: Small question
Posted By: pikadude1006
Been using RealUI for quite some time now, and everything is great. I've recently began playing again after 6 months, and now that I've put my lock away and moved onto tanking, I have 1 small issue. Threat listing through Skada. I am going to assume this has been discussed somewhere, but the RealUI comrades here tend to give simple u...
File: ForteXorcist08-15-11
Originally posted by Xus You can'...
Posted By: pikadude1006
Originally posted by Xus You can't atm, but let me know if you have trouble filtering spells because of this. Usually I will rename a spell for FX to make it easier to keep effects with the same name apart. I am indeed having a problem, hemorrhage and the hemorrhage glyph (24 sec dot) have the exact same buff name, and it's mak...
File: Skada Damage Meter08-15-11
Can the option to change the number...
Posted By: pikadude1006
Can the option to change the number of bars shown be readded? The new scale option doesn't quite fit well into my UI compared to the previous version where I could limit skada to show a total of only 12 bars. EDIT: It would appear this option hasn't been removed, only moved. Didn't quite get that from the change log, maybe write t...
File: ForteXorcist08-10-11
How exactly do I get forte to track...
Posted By: pikadude1006
How exactly do I get forte to track or ignore spells based on SpellIDs?
File: NugMiniPet04-27-11
Re: Re: Dismissing pets?
Posted By: pikadude1006
Originally posted by d87 You can put /script DismissCompanion("CRITTER") into your stealth macro and it won't resummon while in stealth. It's possible, but pvp flag is too unreliable, so it will probably just end up very annoying. I actually managed to add the PVP flag restriction in addition to an arena restriction, by adding...
File: SnowfallKeyPress04-03-11
Originally posted by eternalglory...
Posted By: pikadude1006
Originally posted by eternalglory This is 100% not working Blizzard banned the author for this addon because is more like cheating So blizzard added a maximum 400ms tolerance in the interface menu that do the exact same thing but more legit instead casting a spell in 1ms which is overpowered in PvP so they changed lol....
File: Raven04-03-11
Poison Sorting
Posted By: pikadude1006
Is there any way to get poisons shown as the first buffs in a frame regardless of other sorting options?
File: NugMiniPet03-27-11
Dismissing pets?
Posted By: pikadude1006
Would it be possible to add in the ability to dismiss pets upon moving if you're stealthed/flagged for pvp?
File: Raven03-15-11
Tooltips?
Posted By: pikadude1006
I can't seem to get tooltips to work for any of my bars except player buffs, any ideas why?
File: Faceroller: Combat Rogue Cata10-27-10
Re: Expose Armor
Posted By: pikadude1006
Originally posted by Expøse How do you remove Expose armor from the predictor. I've been tinkering with the lua file and I've had no luck with removing it In the faceroller config when selecting which module to use there should be an option to use or not use expose.
File: Faceroller: Combat Rogue Cata10-23-10
Re: Shadow Priest
Posted By: pikadude1006
Originally posted by cocotimbo Any chance for a shadow priest update version? If I knew how to play a spriest I'd try, but having never played one I'm sure I'd just embarrass myself :P.
File: Shadowed Unit Frames10-12-10
Originally posted by Luceo Oh man...
Posted By: pikadude1006
Originally posted by Luceo Oh man Shadowed, you can't just write the best unitframe mod the game's ever seen and bail! :( Seriously, man, thanks for everything. SUF was the first unitframe mod I've ever been truly content with. Honestly not many changes need to be made. Worked fine enough for me in my stints on the 4.0 PTR.
File: ForteXorcist07-10-10
I have a small feature request; wou...
Posted By: pikadude1006
I have a small feature request; would it be possible to add an option to change how time remaining is displayed on icons on the cooldown bar? So rather than it showing '2' until it ticks under 1 minute, it says '1:30'.
File: SafeTricks06-01-10
Re: Re: Re: Re: Stopped working out of nowhere
Posted By: pikadude1006
Originally posted by Yawning That's odd. I take it there aren't any Lua errors appearing either otherwise you would have posted them. I can replicate this on the PTR, so I'll figure out what's going on and let you know. (I think I forgot to package a dependency, but I'm not sure which one it is.) Edit: Ah there we go. Forg...
File: SafeTricks06-01-10
Re: Re: Stopped working out of nowhere
Posted By: pikadude1006
Originally posted by Yawning Hmm, can't say I've had this happen. Did you try removing the SavedVariables file for the addon? (WTF/Account/USERNAME/SERVERNAME/CHARACTERNAME/SavedVariables/SafeTricks.lua). (I'd actually suggest renaming it instead of deleting it, since if that fixes it, I'd like to see the file to see what is g...
File: SafeTricks06-01-10
Stopped working out of nowhere
Posted By: pikadude1006
Got into my random heroic today and noticed I wasn't getting any tricks announces from this addon, and I see it stopped working completely. Tried redowloading and disabling every addon but this one, but it still doesn't work. It still shows up in the addon selection list at the character selection screen, and it's still taking up a s...
File: Faceroller: Combat Rogue05-22-10
Originally posted by jon310 I agr...
Posted By: pikadude1006
Originally posted by jon310 I agree. This isn't the optimal priority cycle. Maxdps isn't known for their accuracy. Eventually I would like to update this addon with the absolute best priority, however with school loading me with papers after papers I don't have the time currently. I will eventually get this undated. Sorry!...
File: Faceroller: Combat Rogue Cata05-20-10
Originally posted by Akustik AWES...
Posted By: pikadude1006
Originally posted by Akustik AWESOME ... AWESOME !!! ... wait ... what is it ? I took Jon310's combat module and did some tweaking so it worked right with a proper rupture rotation. You'll need to do some lua editing to get it just right for you though. There are two variables that can be changed, your recommended Slice and Dice...
File: ccComboPoints01-26-09
Poison?
Posted By: pikadude1006
My deadly poison stacks aren't showing up anymore. Is this because you don't have it set to recognize Wrath poison, or because of 3.0.8? EDIT: By searching ccCombopoints.lua for Deadly Poison, I found out that it only works with Deadly Poison VII. Changing it to Deadly Poison VIII made it work fine now.
File: Zelda loot08-20-08
Thank you!
Posted By: pikadude1006
I can't wait to use this now lol.
File: Zelda loot08-10-08
Rare items too?
Posted By: pikadude1006
Is there any way to make it sound off for rare, or even uncommon items? And awesome AddOn, btw. You truly are a god among men lol.