Results: 10Comments by: Cruciatum
File: RealUI08-29-12
A while ago, a couple users found a...
Posted By: Cruciatum
A while ago, a couple users found a way to change the font under the minimap from a pixel font to whatever font WoW could use by changing something in one of the lua files. I'd really like a helping hand in finding this again, don't take it the wrong way, I just really dislike pixel fonts - they always come out jagged on my screen...
File: RealUI08-13-12
Also, the change doesn't inform you...
Posted By: Cruciatum
Also, the change doesn't inform you of how many of an item you actually loot. ... Here’s a collection of global settings I borrowed from FreeUI ;) These are what I use too. You'll probably love the new COPPER_AMOUNT, SILVER_AMOUNT, and GOLD_AMOUNT :D Much, much love<3 :)
File: RealUI08-09-12
Also, the change doesn't inform you...
Posted By: Cruciatum
Also, the change doesn't inform you of how many of an item you actually loot. Whether you loot 1 or 200 of something, it reports only + in your chat window.
File: RealUI08-07-12
To make chat a bit more minimalisti...
Posted By: Cruciatum
To make chat a bit more minimalistic, I’ve modified nibRealUI/Modules/Chat.lua For example, instead of seeing: You receive item: you’ll just see + Very nice, however, the + symbol for me is incredibly small and has no spacing to the linked item (a personal quibble of mine). Is there any chance you could point out to me h...
File: Muted Sounds - Combat03-04-12
Is there any chance you know of a v...
Posted By: Cruciatum
Is there any chance you know of a version of this that doesn't mute player emotes? I'm quite fond of those, I really just want the combat sounds muted and nothing else.
File: RealUI02-08-12
Holy crap, that's my sub rogue on t...
Posted By: Cruciatum
Holy crap, that's my sub rogue on the video section :D Don't hate my terrible play, I was new to the spec then! Thanks, Nibelheim! But even more, inexpressible, thanks for updating the best UI in the world again :)
File: RealUI10-06-11
Many, many thanks for the oUF cfg.l...
Posted By: Cruciatum
Many, many thanks for the oUF cfg.lua file, however, modifying the size of the unit frames appears to do only move the frames and their associated debuff/buff frames around. For example, on line 14, modifying it to read player = {width = 700, height = 22}, Results in the following in game: http://i.imgur.com/GBkCol.jpg
File: RealUI10-05-11
Found how to change the font on the...
Posted By: Cruciatum
Found how to change the font on the UF elements :) If you go to Addons > oUF_RealUI and open up the overlay.lua file, it'll look a mess but search through the first couple of lines until you find "UnitClass("player") local fontPixel1 = {"Interface\\AddOns\\oUF_RealUI\\media\\pixel1.ttf", 8, "MONOCHROMEOUTLINE"}" and change...
File: RealUI10-05-11
Many thanks Morrtin, nearly there n...
Posted By: Cruciatum
Many thanks Morrtin, nearly there now. IceHud is still giving me huge issues, is it possible to just copy in the addon and wtf files for it from V6? I still cannot read a thing on it in the new font :( Once I get that, I'd like to change the font somehow on unit frames to something cleaner, but that's more a personal thing, aft...
File: RealUI10-05-11
Originally posted by Morrtin I do...
Posted By: Cruciatum
Originally posted by Morrtin I don't manage it to look like in version 6. Is this even possible? If yes, a hint to the right direction would help. I have no problem to customize it myself every time when a update comes out ;-) I'm in the exact same boat as you, I love this UI but the new font hurts my eyes and doesn't seem to...