Results: 19Comments by: infin1te
File: infDampening07-22-18
Hey, I kind of stopped maintaini...
Posted By: infin1te
Hey, I kind of stopped maintaining this awhile ago but cheers for the info. That being said, I would recommend anyone who has been using this to swap over to Dampening Display instead, it is basically a clone of my addon but is currently maintained.
File: infDampening10-23-16
I used to love this addon in MoP an...
Posted By: infin1te
I used to love this addon in MoP and WoD. It's so simple and perfect, and should have been part of the default UI. Dampening still exists and I'd love to use this addon still, but Legion changes seem to have broken it. I'm not getting any Lua errors from it and I'm having difficulty tracking down what changes broke it. Can anyo...
File: infDampening10-16-15
Hey, thanks for this addon, been us...
Posted By: infin1te
Hey, thanks for this addon, been using it a while and it's so handy to see the percent without having to mouse over the debuff. Makes you wonder why something like this isn't default. One problem though, every now and then, the frame for the text doesn't position itself properly under the rest of the arena information. Sometimes i...
File: infDampening11-06-14
If you do skirmishes, enter the dam...
Posted By: infin1te
If you do skirmishes, enter the dampening area and then finish your match, and you directly queue for the next match, the %-display of the dampening effect does not get resetted. Good catch, sorted it out.
File: infMopTalentMacros - WoD beta08-08-14
I'll be honest it looks like you ro...
Posted By: infin1te
I'll be honest it looks like you rolled back to the original 1.0 script. Did they change combat handling of macro's? Yea I dropped the ace libs a while back. As for WoD, they changed GetTalentInfo() a bit.
File: infMopTalentMacros10-20-13
As of the past few days I'm getting...
Posted By: infin1te
As of the past few days I'm getting spammed with "TalentMacros: Macros will be updated when you leave combat." while I'm in combat. That's not this addon causing that, sounds like you might have the 'TalentMacros' addon installed? http://www.wowace.com/addons/talentmacros/
File: infMopTalentMacros09-10-13
I reviewed this at http://www.youtu...
Posted By: infin1te
I reviewed this at http://www.youtube.com/watch?v=E9w_GeOSMSE Cheers!, appreciate it.
File: infMopTalentMacros05-23-13
I did actually consider adding a ch...
Posted By: infin1te
I did actually consider adding a check for if-in-combat originally, however as you can't actually learn nor unlearn talents in combat I never bothered. Which on the other hand makes me quite curious as to how you managed to produce that error. I've been using this addon since I made it and I've never encountered an in-combat error...
File: infMopTalentMacros09-03-12
Also, mind if I include this within...
Posted By: infin1te
Also, mind if I include this within BobUI credit will be given and I more than likely won't modify the code Sure, go for it :)
File: infMopTalentMacros08-28-12
Re: finally!
Posted By: infin1te
Cheers! About being able to run the macro within another macro. Well... sort of. Since unfortunately the /RunMacro 'name' is protected we have to make a kind of crude wordaround. Using your example; Start by putting the tier_1 macro somewhere on your bars, it does not really matter where as you wont directly be running t...
File: OmniCC06-16-11
I had exactly the same issue as des...
Posted By: infin1te
I had exactly the same issue as described by Valana, sure took me a while to figure out what caused it. Unfortunately I am no closer to an answer as to why it happens though. Had to revert back to the non-pancakes builds as well.
File: Fury of Angerforge Watcher02-28-11
Heya, Cheers for the addon, it's...
Posted By: infin1te
Heya, Cheers for the addon, it's clean and does what it's suppose to. I've been using it on my warrior for a bit and I also use it on my dk but changed it to track dark transformation/shadow infusion. Anyway I was trying to add the new fancy icon alert animation to the addon but I really can't make heads or tails of it. Anyth...
File: MikScrollingBattleText06-03-09
been using the latest version abit...
Posted By: infin1te
been using the latest version abit tonight and I found a slight glitch, I play a dk and in particular a blood dk and I have this ability which causes me to spawn a few (bloodworms to be precise) anyway the dmg they take shows up as dmg I take, assuming it's something with the new vehicle code?
File: Afflicted302-28-09
Originally posted by Shadowed Go...
Posted By: infin1te
Originally posted by Shadowed Go to http://shadowed-wow.googlecode.com/svn/trunk/Afflicted/ and get the bars.lua and copy it into WoW/Interface/AddOns/Afflicted if you're logged into the game do a /console reloadui and see if that fixes it. it did indeed, cheers. EDIT: actually the settings don't seem to save now, though it...
File: Afflicted302-27-09
with the newest version all the anc...
Posted By: infin1te
with the newest version all the anchors seems abit off, even though I unchecked the "show timers in this anchor" options they still appear.
File: Rune Pack01-22-09
Originally posted by Lane Since I...
Posted By: infin1te
Originally posted by Lane Since I don't have the gloves I don't have a good way to test this. Can you make sure that your frost rune is available and that Rune Pack isn't showing that? I don't know why it wouldn't work it is only based on rune availability as defined by the game. For example there is no special code for Blood Tap o...
File: Rune Pack01-21-09
the addon don't seem to support the...
Posted By: infin1te
the addon don't seem to support the new pvp gloves bonus; "Whenever you cast Chains of Ice, there is a chance that your Frost Rune will immediately refresh." it dosn't recognize the 'new' rune whatsoever. thanks in advance for fixing it :)
File: Bollo07-17-08
any plans on adding a sorting modul...
Posted By: infin1te
any plans on adding a sorting module/options? really like to have my buffs sorted by duration :) other then that it's looking great so far, keep it up :)
File: Natur Enemy Castbar07-12-08
what can I say, so far so good real...
Posted By: infin1te
what can I say, so far so good really and keep it up. a few things I'd like to add: * the only one had a timer for victory rush (the warrior ability that gets avaible after a killing blow that yields xp) so you know how long you had to use it. * and other self buffs like rampage. * the old one had kickass 'sticky bar' suppo...