Results: 3Comments by: Hayashi |
File: FreeUI11-02-12 |
How did you get the status bar text...
Posted By: Hayashi
How did you get the status bar textures to be flat instead of gradient?
some where in unitframes.lua, you'll find Health:GetStatusBarTexture():SetGradient("VERTICAL", r, g, b, r/2, g/2, b/2)
change it to
Health:GetStatusBarTexture():SetGradient("VERTICAL", r, g, b, r, g, b)
and say good bye to gradient...
I Like this!...
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File: FreeUI11-02-12 |
I would like to ask, how in the tre...
Posted By: Hayashi
I would like to ask, how in the treatment of layout, party or raid frames, just only show DEBUFF(no BUFF), hope to get the reply, and thank you.
I hope the expression is not wrong, because it is not very good at english.
Please try this and see if you get any error :).
In unitframes.lua, find and comment out this section of co...
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File: FreeUI11-02-12 |
I would like to ask, how in the tre...
Posted By: Hayashi
I would like to ask, how in the treatment of layout, party or raid frames, just only show DEBUFF(no BUFF), hope to get the reply, and thank you.
I hope the expression is not wrong, because it is not very good at english.
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