Results: 15Comments by: Favorit
File: oUF_korn3r03-30-10
nice work! good luck!
Posted By: Favorit
nice work! good luck!
File: oUF_FavHUD03-27-10
1. i dont use this now 2. FavHUD...
Posted By: Favorit
1. i dont use this now 2. FavHUD2 include same functions and i dont have any errors. Try update oUF Core
File: oUF_FavHUD203-26-10
i dont have any errors. screen?...
Posted By: Favorit
i dont have any errors. screen? forgot about media path (i use one media folder for all UI) update. media included.
File: oUF_FavHUD03-03-10
oh...yes. need change media file...
Posted By: Favorit
oh...yes. need change media file path (i use one folder for all ui).
File: oUF_FavHUD02-02-10
http://www.wowinterface.com/downloa...
Posted By: Favorit
http://www.wowinterface.com/downloads/info12835-FavUI.html#comments
File: oUF_FavHUD11-28-09
It's perfect. But i need a Frame fo...
Posted By: Favorit
It's perfect. But i need a Frame for my pet =( it problem? local pet = oUF:Spawn('pet', 'oUF_pet'):SetPoint('CENTER', UIParent, 'CENTER', -272, -473) etc. What would I have to change to have only absolute text values, no percentages? edit updatehelth function. if (unit == "player") then bar.value:SetFormattedText('|cff00ff0...
File: oUF_FavHUD10-26-09
add "PLAYER_ENTER_COMBAT" event.
Posted By: Favorit
add "PLAYER_ENTER_COMBAT" event.
File: oUF_FavHUD09-08-09
ofc...but i dont need it. use banza...
Posted By: Favorit
ofc...but i dont need it. use banzai or ouf agro tag. good luck!
File: oUF_FavHUD08-27-09
1. if runica change default rune fr...
Posted By: Favorit
1. if runica change default rune frame (like rbuff) coment/delete this string. 2. - take number of percent in player hp ( |cff%02x%02x%02x%d|r ) - add %% ( |cff%02x%02x%02x%d%%|r ) example target codeif (unit == "target") then bar.value:SetFormattedText("|cff%02x%02x%02x%d%%|r\n%s", r*255, g*255, b*255, (min/max)*100, ShortV...
File: oUF_FavHUD08-24-09
just change SetPoint strings for e...
Posted By: Favorit
just change SetPoint strings for example local player = oUF:Spawn('player'):SetPoint('CENTER', UIParent, 'CENTER', -180, 80) local target = oUF:Spawn('target'):SetPoint('CENTER', UIParent, 'CENTER', -189, 80)
File: oUF_Freeb03-30-09
I wish to add in your code a part s...
Posted By: Favorit
I wish to add in your code a part substituting layout buffs/debuffs frame for hostile/friendly targets. if(unit == 'target') then if (UnitCanAttack("player", "target")) then debuffs:SetPoint("BOTTOMLEFT", self, "TOPLEFT", 0, 1) debuffs = "RIGHT" debuffs = "UP" debuffs.initialAnchor = "BO...
File: oUF_Freebgrid03-30-09
oh, sorry. yes i wrong thread =\
Posted By: Favorit
oh, sorry. yes i wrong thread =\
File: oUF_Freebgrid03-30-09
replace in oUF_Freeb
Posted By: Favorit
replace in oUF_Freeb
File: oUF_Freebgrid03-26-09
if you cant add new indicator in ru...
Posted By: Favorit
if you cant add new indicator in ruRU save file in utf-8 (ASCII default) and use localized spell name.
File: oUF_Freebgrid03-25-09
again poision for shamans >.< fix...
Posted By: Favorit
again poision for shamans >.< fix next time please:) upd: same error. cant add new oUF.classIndicators - fixed