Results: 13Comments by: desfido
File: ProKeybinds01-07-11
Oh, very nice, thanks. My use o...
Posted By: desfido
Oh, very nice, thanks. My use of nomod logic stems from 1) it often being shorter (though, obviously, you've shown it's not for the first one), and 2) I usually think, when I want something in a macro, "Well, if I'm not hitting anything, I want it to do X", etc., which line of though flows very naturally into nomod conditionals....
File: ProKeybinds01-07-11
Unfortunately, I don't think that'l...
Posted By: desfido
Unfortunately, I don't think that'll work in my case, in terms of shortening the macros. I'm already using a lot of those tricks. Here's two where I've ended up having to split in to multiple macros: #showtooltip /click BonusActionButton1 /stopmacro /use Insect Swarm;Wild Growth;Rejuvenation;Lifebloom;Tranquility #sho...
File: ProKeybinds01-06-11
With regards to the spec swapper:...
Posted By: desfido
With regards to the spec swapper: personally, I've run into the macro limit for a few keys. While I could use a macro length extender, I'd rather just have it auto swap between them. Unfortunately, it doesn't seem the addon on github reliably works. Specifically, it *sometimes* seems to remember my bindings for spec 1, but som...
File: Chat Consolidate08-08-10
Re: Re: Re: Re: Possible bug, or user being foolish
Posted By: desfido
Originally posted by Xubera Yeah, well if you dont have chat frame 3 open when the message post, it slips through the filter... however, i thought that might be the issue, so i didnt make an editeditedit on ym post :) but I'm working on my filter to fix that, and also working on the next feature i plan to implement. if you want...
File: Chat Consolidate08-08-10
Re: Re: Possible bug, or user being foolish
Posted By: desfido
Originally posted by Xubera Are you using another chat addon? I havent tested it with other addons atm :x If you are, you can try downloading r1, cause I used bad programming practice and manipulated blizzards code, instead of adding a filter, so now maybe a chat addon is sending what it like to filters first, and then it fires m...
File: Chat Consolidate08-08-10
Possible bug, or user being foolish
Posted By: desfido
I feel stupid, but I'm always getting the unprocessed line, followed by the processed one -- even if I turn off absolutely everything else. I assume this isn't the intended behavior, but I don't see any switches to do anything about this. What am I doing wrong? :P
File: oUF_Hank07-16-10
Change for using the current oUF SpellRange
Posted By: desfido
Sorry it took me a while to get this up here. Seems to work so far for me, but if it breaks something, you'll just have to revert oUF SpellRange and the changes, or disable oUF SpellRange. -- Support for oUF_SpellRange. The built-in oUF range check sucks :/ if (unit == "target" or unit == "focus") and cfg.RangeFade and IsAddO...
File: oUF_Hank07-13-10
Originally posted by Mourdin yep,...
Posted By: desfido
Originally posted by Mourdin yep, i disabled spell range last night and it worked fine... Well, I meant a fix that would have it working again. But that works, too, I suppose.
File: oUF_Hank07-13-10
oUF SpellRange is no longer compatible
Posted By: desfido
oUF SpellRange has been changed in a fashion which isn't backwards compatible. Seems fairly straightforward to fix, so I may just fix my version of oUF Hank later today or tomorrow. Assuming I do, should I paste the changes here, or what?
File: QuestMyMap04-26-10
Could you stop being awesome, Cargo...
Posted By: desfido
Could you stop being awesome, Cargor? Wait, actually, ignore that. Continue being awesome. I suspect this will become my second favorite addon of yours pretty rapidly (after cargoShip, which I love dearly). (mythguided on git, btw)
File: Market Watcher03-31-10
Feature suggestion: display away from AH
Posted By: desfido
Maybe I'm just crazy, but I'd like to check out some of the graphs while just out doing stuff sometimes. Would it be possible to either add this, or, if it already exists, tell me how to do it? :p
File: Consolid803-24-10
Re: Re: Re: Compatability with third-party UIs
Posted By: desfido
Originally posted by Fodaro Ok, thanks. I've got an update awaiting approval now which implements an LDB plug-in. Also, I've switched to SpartanUI myself recently, and looking at Caith's UI, my compatibility fix for SpartanUI might help. BTW, I have a fairly customized UI myself (not a packages, just many assorted addons that I...
File: Target For Me02-01-10
Suggested change for Deconstructor
Posted By: desfido
/tar Life Spark /tar XE-321 Boombot /tar XM-024 Pummeller /tar Heart of the Deconstructor /tar XT-002 Deconstructor Goes from being not all that useful to quite useful, in my opinion. On the other hand, you'd only really want that if you were ranged, & not melee. *shrugs*