Results: 118Comments by: Heybarbaruiva
File: LS: UI02-03-21
With all the work that went into th...
Posted By: Heybarbaruiva
With all the work that went into the horizontal frames, maybe it's finally time to make that the default UI theme instead of the circles?
File: LS: UI01-28-21
As always, fantastic work, LS! I...
Posted By: Heybarbaruiva
As always, fantastic work, LS! I really appreciate all the care you put into this UI. Been using it for 3 expansions now and can't see myself using any other UI.
File: LS: UI01-19-21
Thanks! Same, I've already started...
Posted By: Heybarbaruiva
Thanks! Same, I've already started writing the code that will handle all this new stuff :banana: Good stuff. Looking forward to it!
File: LS: UI01-19-21
https://i.imgur.com/XGSYMXX.png...
Posted By: Heybarbaruiva
https://i.imgur.com/XGSYMXX.png That looks beautiful! Amazing work. I like the one without the gem texture on the portrait the most, but I suppose an option for those that prefer other styles wouldn't hurt. Can't wait for this to hit live. It's going to complement this blizz-like thing I got going on perfectly: https://i...
File: LS: UI11-26-20
Re: Re: artifact power bar
Posted By: Heybarbaruiva
@Heybarbaruiva, actually yes, while it's impossible to make it simply scaleable, I want to make 2 new sets of textures for 125% and 150% minimap sizes. And the 21:9 people rejoice!
File: LS: UI11-25-20
Hey Lightspark. First of all, thank...
Posted By: Heybarbaruiva
Hey Lightspark. First of all, thank you for updating the UI for Shadowlands. Second, I recently swapped to an Ultrawide 1440p screen and the minimap is so small it's practically unreadable at that screen size. I'm wondering if a size scale for the Minimap is something you'd consider adding in the future?
File: Stuf Unit Frames (and Raid)10-12-20
Is there a way to display raid role...
Posted By: Heybarbaruiva
Is there a way to display raid roles (Tank, Healer, DPS) with this addon? Looked into it but couldn't find anything.
File: LS: UI09-20-20
I've added gryphons to the action b...
Posted By: Heybarbaruiva
I've added gryphons to the action bar with WeakAuras addon :rolleyes: https://i.imgur.com/MkNKFM7.png Hey, samesies! https://i.imgur.com/fTk4djQ.jpg
File: LS: UI07-03-19
Hi! Lightspark, did you change azer...
Posted By: Heybarbaruiva
Hi! Lightspark, did you change azerite bar colours? :confused: https://i.imgur.com/83OrsbQ.png Noticed that too. Doesn't seem like it's intended, as it resets to the regular azerite color scheme once you /reload.
File: LS: UI07-02-19
Definitely agree with you in that t...
Posted By: Heybarbaruiva
Definitely agree with you in that there's no sense in reinventing the wheel in regards to raid frames. But I do rather like that mock-up image that was made; I think that basic LSUI-styled party frames (with the same types of options as the rest of the current LSUI unitframes get) would be nice. One thing that would liekly be conside...
File: LS: UI07-01-19
No, never, I'm using Blizz compact...
Posted By: Heybarbaruiva
No, never, I'm using Blizz compact raid frames. I'm assuming they're a pain to work with?
File: LS: UI07-01-19
Awesome! Thank you. EDIT: Also,...
Posted By: Heybarbaruiva
Awesome! Thank you. EDIT: Also, are party frames something you've considered doing? From this... https://i.imgur.com/d44eWV1.png To maybe something like this? https://i.imgur.com/ORgMOvj.png
File: LS: UI06-30-19
I see. Btw, portraits on pet frame...
Posted By: Heybarbaruiva
I see. Btw, portraits on pet frames aren't working. I'm getting this error when I click on the portrait tab under the pet frame options. Message: Interface\AddOns\ls_UI\config\unitframes.lua:2520: attempt to index field 'portrait' (a nil value) Time: Sun Jun 30 16:59:34 2019 Count: 1 Stack: Interface\AddOns\ls_UI\config\unitfr...
File: LS: UI06-29-19
Hey Lightspark, is an option to inc...
Posted By: Heybarbaruiva
Hey Lightspark, is an option to increase the size of the minimap something you'd consider adding in the future? I switched to Ultrawide recently and I'm having a really hard time reading the minimap now because it's a bit too small relative to the rest of the screen. Being able to scale it up would be awesome.
File: LS: UI04-09-19
Originally, I was planning to use t...
Posted By: Heybarbaruiva
Originally, I was planning to use that animation on multiple elements, on unit frames, on xp bars, etc, but over time those elements were either reworked or removed altogether, in the end the only element w/ that animation that's left was the xp bar. So I chose to remove it from there as well. It's akin to using the same 1-2 fonts...
File: LS: UI04-09-19
Something like this, I guess.. I'll...
Posted By: Heybarbaruiva
Something like this, I guess.. I'll release it later this week, or just grab it from my github, if you know how... Looks awesome! Ty for taking the suggestion to heart. If you don't mind me asking, why were the animated effects removed from the UI? Was it to increase performance? Although I don't remember the UI ever having any...
File: LS: UI04-07-19
Hey LS, let me throw an idea at you...
Posted By: Heybarbaruiva
Hey LS, let me throw an idea at you. Have you ever considered making the artifact xp/azerite necklace's bar resemble actual azerite as it is portrayed in the game? This Power Bar popped up during a quest for me today and all I could think about was how well it would fit the whole glass look of the LsUI. https://i.imgur.com/vAnZqOj.p...
File: LS: UI01-05-19
Hey Ls, do you have any plans of ma...
Posted By: Heybarbaruiva
Hey Ls, do you have any plans of making a Classic version of this UI?
File: LS: UI12-18-18
Soz for the late update, too much s...
Posted By: Heybarbaruiva
Soz for the late update, too much stuff is going on IRL :< Awesome! Ty for the update.
File: LS: UI12-15-18
K, got it. I'll look into it in the...
Posted By: Heybarbaruiva
K, got it. I'll look into it in the evening. Awesome. Ty!
File: LS: UI12-12-18
Message: Interface\AddOns\ls_UI\mod...
Posted By: Heybarbaruiva
Message: Interface\AddOns\ls_UI\modules\bars\xpbar.lua:571: attempt to index field 'HonorLevelDisplay' (a nil value) Time: Wed Dec 12 10:32:40 2018 Count: 1 Stack: Interface\AddOns\ls_UI\modules\bars\xpbar.lua:571: attempt to index field 'HonorLevelDisplay' (a nil value) Interface\AddOns\ls_UI\modules\bars\xpbar.lua:571: in funct...
File: LS: UI09-30-18
Hey LS, ty for the update! If I...
Posted By: Heybarbaruiva
Hey LS, ty for the update! If I could make a suggestion for what to do next, the option to color the artifact bar differently would be cool.
File: LS: UI08-23-18
Nah, don't think so, as I said, imh...
Posted By: Heybarbaruiva
Nah, don't think so, as I said, imho, it's really weird to have one odd statusbar w/ these animations whereas the rest of the UI doesn't use them. Fair enough. I'm a big fan of consistency so I can't really argue with your logic there. As for performance, it's alright, at least it was in the past, dunno about BfA, as you can...
File: LS: UI08-20-18
Didn't the old xp/ap bar used to be...
Posted By: Heybarbaruiva
Didn't the old xp/ap bar used to be animated, or am I remembering things wrong? Long ago, but I removed the animation. Originally, I was planning to have multiple UI elements w/ that effect, but that didn't work out, so having this animation on my xp bars ended up being redundant. Got it. Was performance a concern as well? I...
File: LS: UI08-19-18
Didn't the old xp/ap bar used to be...
Posted By: Heybarbaruiva
Didn't the old xp/ap bar used to be animated, or am I remembering things wrong?