Results: 5Comments by: SinaC
File: CoolLine09-19-12
RegisterUnitEvent
Posted By: SinaC
Hi, I've seen you made some optimizations in latest version, really nice ... I love optimizations ;) What do you think about using RegisterUnitEvent("UNIT_XXX", "player") for each UNIT_XXX event instead of using RegisterEvent and check if unit is "player" in event handler ? BliČ added this in patch 5 and I found it really useful...
File: CoolLine09-16-12
Hi totalpackage current 5.0.003...
Posted By: SinaC
Hi totalpackage current 5.0.003 version cache spells code caches all spells only in spell tab 2. so I made some change in cache spells code. changed code uses GetSpellBaseCooldown(spellID) API. please, Look & Test this code. http://pds21.egloos.com/pds/201209/16/59/core.lua I love discovering undocumented API such as Ge...
File: CoolLine09-12-12
Re: Re: Bug + request for ICD
Posted By: SinaC
... I also have a request, do you think it would be possible to add easily ICD using LibInternalCooldown ?That is beyond the scope, but if one reads CoolLine's page, it gives a door for an external mod to do such features. Okay. I'll do it by myself then :) First version implemented, you can download it at CoolLine-ICD on Curse...
File: CoolLine09-11-12
Since last update of CL I've been t...
Posted By: SinaC
Since last update of CL I've been trying to figure out what's going wrong and how to fix it but to no avail yet. It does fine for my mage but not for my rogue. What does it do? With my rogue I only can see cooldown icons of adrenaline rush (perfectly works with restless blades), evasion and stuff in bags/hearthstone/trinkets but...
File: CoolLine09-06-12
Bug + request for ICD
Posted By: SinaC
Hi, I've started using this addon as cooldown watcher and I've noticed that some spells doesn't show up even if they are not in blocked list: Thrash and Mangle I've found a workaround, you have to GetSpellCooldown(name) instead of GetSpellCooldown(id) in CheckSpellBook at core.lua:467 local start, duration, enable = GetSpellCoold...