Results: 5Comments by: xMAWLx
File: oUF_Arp08-17-11
Originally posted by Tobbe8716 Ha...
Posted By: xMAWLx
Originally posted by Tobbe8716 Havent really noticed it myself but thx for the fix ;) Glad I could help, love your frames, BTW. They are very light on memory while still looking slick which is prob my favorite thing about them :D You can see the bug in the 3rd and 4th screenshot you have posted for your ArpUI. Also in this t...
File: Broker_Volumetric08-16-11
Re: Re: Speaker Icon
Posted By: xMAWLx
Originally posted by Barjack If you tell me which display addon you use I can probably try it out. I have since stopped using that particular UI and Broker >> But at the time I was using Tukui Broker: http://www.tukui.org/forums/topic.php?id=8686 Originally posted by Barjack Edit: I looked at the ElvUI files but couldn'...
File: oUF_Arp08-16-11
Hey I noticed some buggy behavior f...
Posted By: xMAWLx
Hey I noticed some buggy behavior from the target power point frame: -texture receives a nil value if no class detected -texture inherits previously targeted unit's class I corrected this behavior by telling the frame to color according to reaction if no class is detected. This was done by adding the following code near line 4...
File: FreebTip08-12-11
Originally posted by Crapa Thanks...
Posted By: xMAWLx
Originally posted by Crapa Thanks a lot Freeb for the new "hide in combat" option ! For all those interested in disabling ALL tooltips in combat; insert the following code near line 241: if cfg.combathide and InCombatLockdown() then return frame:Hide() end It should look like this when done: local fun...
File: Broker_Volumetric07-29-11
Speaker Icon
Posted By: xMAWLx
I am using this presently with Elvui. My problem is that the Speaker Icon you call does not seem to display. I am refering to : icon = ], I checked the ref in an MPQ viewer and the path seems correct. I only see "100" and the toggled letters. Is the speaker icon supposed to appear? Thanks for help.