Results: 11Comments by: vespoli
File: ArkInventory11-27-12
I've found a temporary fix, thanks...
Posted By: vespoli
I've found a temporary fix, thanks to comment #7 at the Google Code page. You need to replace a few lines of the ArkInventory.xml file. I've made the change, tested it, and have put the zipped .xml file here: http://twistedguild.info/files/ArkInventory.zip
File: HighRoller04-01-08
Goddamn--this shit actually works....
Posted By: vespoli
Goddamn--this shit actually works. I'm genuinely concerned about how this will affect rolling on loot. Obviously in the case of master looting items the raid leader can (without having HighRoller installed) roll for different people, but for group looting items it wouldn't be that hard to hook the roll optimization algorithm into t...
File: Admiral Ackbar03-14-08
Hahahahaha, very funny.
Posted By: vespoli
Hahahahaha, very funny.
File: Proximo01-10-08
Nice job on the talent display Gray...
Posted By: vespoli
Nice job on the talent display Grayhoof! One question: is it possible to announce enemies' talent specs when Proximo announces enemy players? So, instead of "/ra Furydude (Warrior)" it says "/ra Furydude (Warrior) 17/44/0"?
File: Remembrance12-07-07
After testing it in arenas I realiz...
Posted By: vespoli
After testing it in arenas I realized that you can't use party chat in them! D'oh. Anyways, for anyone who wants to do this just replace "PARTY" in the second Print command with "BATTLEGROUND." It should look like the following: if( GetNumPartyMembers() == 0 or not select(2, IsActiveBattlefieldArena()) ) then self:Print(name ....
File: Remembrance12-02-07
Did you forget a "then" after the 3...
Posted By: vespoli
Did you forget a "then" after the 3rd line? I got an .lua error: "Interface/Addons/Remembrance/Remembrance.lua:61: 'then' expected near 'SendChatMessage' That is to say, should it be if( GetNumPartyMembers() == 0 or not select(2, IsActiveBattlefieldArena()) ) then self:Print(name .. " (" .. class .. "): " .. talent) elseif( G...
File: Remembrance12-02-07
Thanks for the (quick) reply and th...
Posted By: vespoli
Thanks for the (quick) reply and thanks again for the mod! :D
File: Remembrance12-02-07
Thanks for the update Shadowd! One...
Posted By: vespoli
Thanks for the update Shadowd! One last tiny request: is there a way to output the class and associated talent data in arenas to party chat? I tried messing with the .lua without success =(
File: Remembrance11-15-07
This is definitely a really cool mo...
Posted By: vespoli
This is definitely a really cool mod, props ShadowD. One idea I had was to have text output based on the numbers, similar to the way Blizzard has it on the Armory. For example, a warlock who was "43/07/11" would have "Affliction" next to their name. I'm also curious if the talent data could be integrated into a custom unit...
File: Remembrance11-14-07
How does this look integrated with...
Posted By: vespoli
How does this look integrated with SSArenaFrames? Does it add "(43/7/11)" next to their names or something else?
File: DoTimer04-06-07
Hidden Cooldowns
Posted By: vespoli
Hey Asheyla. One trinket I have, Quagmirran's Eye (http://www.wowhead.com/?item=27683), has a "hidden" cooldown. Is there a way I could add a cooldown so everytime I gained a buff called "Spell Haste?" I tried fooling around with the .lua without any luck. Thanks.