Results: 26Comments by: vithos
File: _VirtualPlates01-20-12
While using the traditional name pl...
Posted By: vithos
While using the traditional name plates for the first time in a while, I noticed last night that blizzard is resizing their name plates based on distance. It's not nearly as awesome as virtual plates and a good mod, but it's alright. This doesn't appear to be true.
File: oUF_Freebgrid01-14-12
RaidFrameAllAssistCheckButton
Posted By: vithos
Apparently RaidFrameAllAssistCheckButton can sometimes not exist... I did not expect that, sorry :( I suppose the correct logic is: not RaidFrameAllAssistCheckButton or not RaidFrameAllAssistCheckButton:GetChecked()
File: oUF_Freebgrid12-16-11
Really liking this layout. I've...
Posted By: vithos
Really liking this layout. I've made two changes locally that I think make the role/assist icons less spammy in a lot of situations. Here's what I did just in case you like them and want to include them in the layout. oUF_Freebgrid\oUF\elements\lfdrole.lua, line 9, change: if(role == 'TANK' or role == 'HEALER' or role == 'DAMA...
File: Masque: Wildheart03-30-11
Cool skin. Could you post a crop...
Posted By: vithos
Cool skin. Could you post a cropped screenshot where the buttons can be seen full size?
File: Butsu08-14-10
1x ADDON_ACTION_BLOCKED:AddO...
Posted By: vithos
1x ADDON_ACTION_BLOCKED:AddOn 'Butsu' tried to call the protected function 'LootSlot()'. : in function `LootSlot' Butsu-2.0.1\slots.lua:43: in function --- Same error. Happened when I reloaded UI out of combat, but was in combat before the loading screen completed.
File: Aspect of the Viper Mana Warning07-24-09
There's a small issue with the addo...
Posted By: vithos
There's a small issue with the addon. If your mana has reached 100% but then goes back down, the warning remains. You'll probably need to implement a threshold percentage so that it doesn't disappear after every normal shot, too. http://i31.tinypic.com/j8h4kn.jpg http://i29.tinypic.com/nvpcsi.jpg http://i29.tinypic.com/14sinsw.jpg
File: EventHorizon07-09-09
Originally posted by Taroven I'll...
Posted By: vithos
Originally posted by Taroven I'll also (probably not in the initial release) add in an optional GCD line based on your last successful cast, which would stay put rather than moving with the GCD. Would be pretty handy for some people. This is exactly what I came here to suggest. I think that would be much more useful than either...
File: oUF_coree07-01-09
There seem to be some bugs with veh...
Posted By: vithos
There seem to be some bugs with vehicles in your layout. I always have problems in the Seige vehicle in the Flame Leviathan encounter. Sometimes the vehicle's name will appear on my petframe but the energy values won't update. Other times my (hunter) pet's name will still show on the pet frame but I'll be able to see the vehicle e...
File: Action Bar Saver06-29-09
Very much looking forward to keybin...
Posted By: vithos
Very much looking forward to keybind support. Nevertheless, excellent addon.
File: NeedToKnow11-10-08
With the changes to buff/debuff sta...
Posted By: vithos
With the changes to buff/debuff stacking, very much looking forward to tracking multiple things with a single bar, or icon in TellMeWhen :)
File: Resource Tools11-07-08
I get this error during reloadui (h...
Posted By: vithos
I get this error during reloadui (have to enable error saving in bugsack and view all errors, not session errors): : ResourceTools\ResourceTools.lua:999: attempt to index global 'self' (a nil value) ---
File: Aloft10-27-08
I see that you're using LDB now, bu...
Posted By: vithos
I see that you're using LDB now, but FuBar2Broker is still trying to do something and generating an error. Is this a problem with your code? : FuBar2Broker-1.0.2\FuBar2Broker.lua:148: attempt to index local 'brokerPlugin' (a nil value) AceAddon-2.0-91091 (Aloft):983: in function <...face\AddOns\Aloft\Libs\AceAddon-2.0\AceAddon-2.0....
File: GPS (Guild Positioning System) BETA10-27-08
Got this error when I hearthed toda...
Posted By: vithos
Got this error when I hearthed today: : GPS-1.0\GPS.lua:172: table index is nil But otherwise, good work! I like these tooltips and icons better than the HandyNotes ones.
File: oUF P3lim10-17-08
Originally posted by p3lim With th...
Posted By: vithos
Originally posted by p3lim With the latest version? I added a check for it yeah, oUF_P3lim-30000.36 and oUF-1.2.1 both from WoWInterface
File: oUF P3lim10-16-08
getting this when my (hunter) pet s...
Posted By: vithos
getting this when my (hunter) pet spawns sometimes : oUF_P3lim-30000.36\oUF_P3lim.lua:86: attempt to index local 'color' (a nil value) oUF-1.2.1\elements\power.lua:103: in function `?' oUF-1.2.1\ouf.lua:339: in function : in function `Show' Interface\FrameXML\SecureStateDriver.lua:72: in...
File: Satrina Buff Frames 310-16-08
By slow I meant it felt like it was...
Posted By: vithos
By slow I meant it felt like it was using a lot of CPU time, locking up the game for a few seconds on every change of the setting. Now when I adjust the setting it's not doing it anymore (I restarted the game since then). However I notice that it locks the game for a second when changing the scale option as well, and sometimes clic...
File: Satrina Buff Frames 310-16-08
This is looking very promising, but...
Posted By: vithos
This is looking very promising, but here's the issues I've run into (3.0 beta 6), in no particular order: 1. changing buff spacing is really slow 2. can't make texts be higher in the z-order than the icon borders (ButtonFacade_Caith) 3. can't get expiry flashing to work 4. the profile that was created and selected by default wouldn't...
File: oUF P3lim09-30-08
updated oUF and your layout today,...
Posted By: vithos
updated oUF and your layout today, and the ToT frame isn't updating the unit name a lot of the time now (on live)
File: pMinimap09-23-08
I've noticed after moving the minim...
Posted By: vithos
I've noticed after moving the minimap out of its original position that an invisible frame is left behind which intercepts mouse input. It's below the buff frames on the z-order, so it only really stops you from mouse look/turning. Should this be moved as well? http://img141.imageshack.us/img141/5620/wowscrnshot092308183820xg2.th.jpg
File: Bollo07-25-08
Ok, that's understandable. One mor...
Posted By: vithos
Ok, that's understandable. One more thing: I recommended Bollo to a friend and he wants a way to disable debuffs as he'd prefer to show them in a different way with a different addon, but still wants buffs via Bollo.
File: Bollo07-24-08
I've been raiding with Bollo for ab...
Posted By: vithos
I've been raiding with Bollo for about a week now, and I think it's quite good. Just a few things bother me: it needs an option to not split the weapon buffs away from the normal buffs. Preferably with them always coming first. I think this is how the blizzard default frames work? The only other thing is that with the sorting mo...
File: TradeTabs06-01-08
I like it, but (unless I'm blind) y...
Posted By: vithos
I like it, but (unless I'm blind) you still have to open the spellbook before opening a profession. This means when you have a trade window open, it will get closed when you open your profession. What do you think about adding a keybind to open the most recently used profession window?
File: AzCastBar05-06-08
I really want to use this instead o...
Posted By: vithos
I really want to use this instead of Quartz, but there's one dealbreaker: you're basing the ranged swing timer off the shot landing event, but autoshot has a travel time, so that makes the timer off by quite a bit. In this screenshot http://i31.tinypic.com/2wgwvb6.jpg you can see the margin of error. The timers above (Sorren's Tim...
File: Preform AV Enabler04-29-08
Getting a lot of ADDON_ACTION_BLOCK...
Posted By: vithos
Getting a lot of ADDON_ACTION_BLOCKED in combat while in a (non-BG) raid. I hadn't done anything relating to PreformAV or PvP at all that login. 43 different errors in total, mostly all the same but for different frames. I'm only posting the ones occuring on different lines. http://pastey.net/86909
File: Beast Training03-22-08
Originally posted by Awbee its not...
Posted By: vithos
Originally posted by Awbee its not on a 16 second timer. what are you talking about? also, i tried to make it only send when the guild motd is received but that seems to be too soon in the loading process. chain reactions will be minimal since the mod doesn't send the message when it knows its out of date. Here's what I'm seeing:...