Results: 4Comments by: Gronthor
File: Ghost: Pulse07-11-08
Originally posted by Footrot Not...
Posted By: Gronthor
Originally posted by Footrot Not the icon (the pulse itself) no. The icon only shows on the actual alert, not on an early warning. As for which early warning method, if you're using SCT, then UIErrorsFrame is the only one that will work for you. The reason is that GP doesn't support SCT yet, and when SCT is installed, it disab...
File: Ghost: Pulse07-10-08
Originally posted by Gronthor I h...
Posted By: Gronthor
Originally posted by Gronthor I have done that but it seems not to show. In the early warning i get 3 choices where it can show and the only one that seems to work is the error display. I will tinker with it some more to see if i can get it. What i am running into is that i do have buff fades on and do have early warning set...
File: Ghost: Pulse07-10-08
Originally posted by Footrot Shou...
Posted By: Gronthor
Originally posted by Footrot Should be a simple matter of adjusting the 'Early Warning Time' for 'Player Buff Fades'. Ensure that 'Show Early Warnings' is on for 'Player Buff Fades' also, and that in the main options, you have chosen an 'Early Warning Method'. I have done that but it seems not to show. In the early warning i...
File: Ghost: Pulse07-10-08
This is truly a great mod. I am a...
Posted By: Gronthor
This is truly a great mod. I am a warrior and is there anyway i can set this up so that i can get a 5 second notice that my Rampage is about to expire. I would ask about my shouts too but i am sure if i can get direction about Rampage the shouts will fix themselves.