Results: 13Comments by: cmtitan
File: QuestGuru01-09-13
@S1lent echoes: At a first glance t...
Posted By: cmtitan
@S1lent echoes: At a first glance that sounds interesting, but think a bit about it. I could key-bind one quest item, sure. But then what happens if I have 2 quests with quest items? Choose one or bind both of them to different keys? Choosing one gives the question 'which' - which is quite arbitrary (and no, 'the one I need right the...
File: QuestGuru12-05-12
Don't know how active the author is...
Posted By: cmtitan
Don't know how active the author is, but i have a suggestion for the tracker. I think that a different "page" for Daily quests would be very usefull,now that there is a s%^$load of dailies. What i mean is, just like you get to switch between Quests and Achievements tracked, a 3rd option to see only daily quests tracked. If that is...
File: Reputation Bars12-05-12
Re: For those not code savvy ...
Posted By: cmtitan
Line 116 of which file and how do we know which line is 116? ... Hmmm, indeed nobody mentioned. It's the file ReputationBars.lua When changing script files, like lua files are, it's common to use editors that include, among other features, line numbering. A well known and very good one is notepad++ If you look that one up and u...
File: Reputation Bars11-28-12
Slightly good news is also that tha...
Posted By: cmtitan
Slightly good news is also that that call now returns an extra value: nextThreshold, which is the top value of the bar (or more precisely: the lower value of the next reputation). This can be used to better calculate the maximum rep for this rank (should replace the magic value line beneath line 118). Caveat: is or can be nil when at...
File: QuestGuru11-16-12
Re: Re: Scenarios patch
Posted By: cmtitan
-snip- Thank you for your share. In challenge mode, it can show how many enemy I have to kill, but does not show the challenge time. I'm happy to say I realized I could enter the challenge mode all on me own - pointless as that may seem. It's been no small feat getting that timer there, but if you redownload the file now i...
File: QuestGuru11-09-12
For those trying the scenarios patc...
Posted By: cmtitan
For those trying the scenarios patch and finding issues: the file has been updated with a small purple comment that will be printed in your chat frame to indicate you correctly installed - and are using - the patch. Please be sure you see this comment (might need to redownload the patch) before trying it. If you saw this comment when...
File: QuestGuru11-08-12
Scenarios patch
Posted By: cmtitan
Gregity seems to be away for a while and I no longer wish to keep my patch from you folks. So you can download a small update that will include support for scenarios: https://www.dropbox.com/s/pihqicjmfodw830/QGT_Quests.lua Place that file in the folder QuestGuru_Tracker/ in your Addons folder after you installed version 2.2.12...
File: Reputation Bars10-26-12
Maintenance update
Posted By: cmtitan
I am currently writing a maintenance update for ReputationBars. I will monitor this thread for about a week and send PontusM the patch in the first week of November. Included will be: - Updates for MoP (5.0.5) - Support for friendships I do not use all of the addon, nor do I have SharedMedia installed. This means I may not see a...
File: QuestGuru10-24-12
Scenario's and Challenges
Posted By: cmtitan
I have a patch ready for Gregity to include. In my own (limited) experience it works well, so I expect not many problems with the integration. It's just a matter of time until Gregity is around again. For now: just enable the blizzard tracker when you do a scenario or challenge. It's not ideal, but it works.
File: Reputation Bars07-09-11
@Dridzt Ooh! Nice! I didn't know a...
Posted By: cmtitan
@Dridzt Ooh! Nice! I didn't know about the global strings, but that's excellent. Is there any place these global strings have been collected and documented? The original guild detection code is indeed a bit convoluted, but mainly due to being complete and avoiding errors. Performance-wise it's pretty effective: even if the loop i...
File: Reputation Bars06-29-11
Guild Rep patch for 4.1
Posted By: cmtitan
For those that have use teh Guild rep bars: yup, it wasn't showing correctly. Blizzard changed the reputation from "Guild Reputation" to just "Guild", breaking the guild rep detection code. The good news is that detection is now a bit more reliable than before 4.1. It seems to work just fine as well in 4.2, so I'm sending a diff f...
File: Reputation Bars02-15-11
Re: Re: Supporting Guild Reputation
Posted By: cmtitan
Originally posted by PontusM That sounds awesome. Maybe you can upload the patch under "other files" and I can take a look at it and include it in the next release. It looks like I can only effectively upload a new addon, which seems like a bad idea to me. I will PM the diff to you, it's not that much code.
File: Reputation Bars02-10-11
Supporting Guild Reputation
Posted By: cmtitan
New with Cataclysm is the concept of Guild Reputation. I've been using Reputation Bars for a long time and am very happy with it, but the guild reputation would be a nice addition. So I added it. It seems to work quite fine and has been written to be language independent, although that had some involvement. I have a diff-file read...