Results: 3Comments by: Philr |
File: Ghost: Recon01-03-09 |
Me again. I noticed that after cle...
Posted By: Philr
Me again. I noticed that after clearing a mob in the search, report will continue to report that mob's spells until you search on another recorded mob. Fix:
Search.lua
580c580
< frm.spellFrame:Hide()
---
> frm.spellFrame:SetSpells({})
Also I was surprised that clearing the mob removes it from the database - I...
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File: Ghost: Recon12-26-08 |
Originally posted by Footrot
Nice...
Posted By: Philr
Originally posted by Footrot
Nice work Philr. *Almost* the right fixes. :) I'll release 0.8.2 with the changes needed very shortly (i.e. after I test my version of the changes). :)
The change needed to capture abilities from party targets is slightly simpler than your proposed solution. All we need to do is test curUnitId.....
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File: Ghost: Recon12-26-08 |
Awesome mod! Fixed a couple of bug...
Posted By: Philr
Awesome mod! Fixed a couple of bugs (I think - minimally tested :-) in Core.lua.
First, pvp targets were being recorded when immune to CCs.
Diff:
Line 169, Core.lua
< if unitId then
---
> if unitId and not UnitPlayerControlled(unitId) then
Second, I wasn't collecting data from...
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