Results: 3Comments by: Nastymind
File: SLDataText01-22-10
Hi there, I'm sorry if someone h...
Posted By: Nastymind
Hi there, I'm sorry if someone has already asked this question : Is it possible to make SLDT outlined (or thickoutlined) ? I tried to use the : FontInstance:SetFont("path", height) in the Core.lua file, but maybe I've put it in the wrong place. Thank you very much for your concern, cheers.
File: Fane01-22-10
Thanks for your quick reply. I t...
Posted By: Nastymind
Thanks for your quick reply. I tried to put this code after : local event = CreateFrame"Frame" local dummy = function() end local inherit = GameFontNormalSmall But nothing happened. In the same way, I tried at the end of the code, after : local flash = _G if(v == SELECTED_CHAT_FRAME) then updateFS(tab, nil, nil,...
File: Fane01-19-10
Fane fade effect
Posted By: Nastymind
Hi there, Thanks for this great addon you made here, but I just have one or two little problems (or suggestion). I'm using Prat and the chat text fade after a certain amount of time, and I would like to have my chat frame entirely hidden (including chat tabs). Is it possible to make Fane fade let's say after 5sec, and make it reap...