Results: 65Comments by: Nakawe
File: Extra Bars05-18-09
anyway you can make this add on htt...
Posted By: Nakawe
anyway you can make this add on http://www.wowinterface.com/downloads/info12024-rActionButtonStyler.html be able to be used with your mod?
File: RaidFramesPlus05-08-09
Oh, I think I figured out the dupli...
Posted By: Nakawe
Oh, I think I figured out the duplicate raid icons as well. It is happening when 1 person has a target icon on them and they get moved in the raid to another party. The mark stays on their last position as well as follows them to their new position. ( I think ).
File: AmbientAura05-08-09
Any chance for some black fog lovin...
Posted By: Nakawe
Any chance for some black fog loving for when you are dead with option for black fog always? This would make my death run from Uldar much prettier.
File: RaidFramesPlus05-07-09
Hmm, noticed another problem. Is t...
Posted By: Nakawe
Hmm, noticed another problem. Is there any possibility to add mind control color to raid frames? It would be nice to maybe see a color on frames for mind control.
File: RaidFramesPlus05-06-09
when you reload ui horizontal posit...
Posted By: Nakawe
when you reload ui horizontal positioning is not staying either. If you changed the layering of the raid icon to be on top of frames the positioning wouldn't be as bad. But, I like your idea of positioning better. Btw, thanks for doing this project. In time I am sure you will get bugs worked out. Great job so far.
File: RaidFramesPlus05-06-09
when raid frames are in horizontal...
Posted By: Nakawe
when raid frames are in horizontal mode, the raid icon on a raid member is clipped by another raid frame. Maybe reposition the raid icon to center of health bar?
File: RaidFramesPlus05-05-09
Originally posted by Macniel are...
Posted By: Nakawe
Originally posted by Macniel are your raid target icons set by a Bossmod or manually ? Combination of dbm and manual raid target assignment on players.. You bring up a good point though. Ill try to do better pinpointing it for you.
File: RaidFramesPlus05-04-09
Originally posted by Macniel I ho...
Posted By: Nakawe
Originally posted by Macniel I hope that 2.20, with its new algorithm to update things, will fix that. otherwise I have no idea how to fix that. It didnt fix it, "sigh"
File: RaidFramesPlus05-01-09
raid icons still not refreshing. I...
Posted By: Nakawe
raid icons still not refreshing. Its tough seeing 5 skull on raid frames at same time.
File: RaidFramesPlus04-29-09
raid targets icons are not dissapea...
Posted By: Nakawe
raid targets icons are not dissapearing off frames when icon get changed
File: RaidFramesPlus04-21-09
I will try most recent version in r...
Posted By: Nakawe
I will try most recent version in raid. Last night I had to disable this though. It caused screen jittering (little jerkiness).
File: TellMeWhen04-20-09
this mod cant be replaced, I hope i...
Posted By: Nakawe
this mod cant be replaced, I hope it gets updated.
File: RaidFramesPlus04-20-09
I been using this with clique. It...
Posted By: Nakawe
I been using this with clique. It seems to work well for dispelling debuffs. Took some fancy thinking to get clique to work with right and left click functionality of raid frames though. What I ended up doing was using the out of combat module in clique to retain the original function of the raid frames when out of combat. In com...
File: AlarmHUDpie03-31-09
Oh nice integration of mana onto ta...
Posted By: Nakawe
Oh nice integration of mana onto target. It looks so good I wish the player setup was the same. Could you please tell me what lines in lua to change to move the pies? I have looked and cant seem to find how they are located where they are. If player set up was same as targetpie I could layout like this. PlayerPie T...
File: TellMeWhen03-28-09
i cant seem to configure this with...
Posted By: Nakawe
i cant seem to configure this with brain freeze...... Any help be appreciated. I figured it out. The buff name is actually "Fireball!"
File: AlarmHUDpie03-27-09
Liking the concept here. Are there...
Posted By: Nakawe
Liking the concept here. Are there any plans in the future to make the pie's movable and adding target mana as well?? Thanks for sharing your mod.
File: thek: Actionbar02-17-09
Originally posted by thek Hi, i t...
Posted By: Nakawe
Originally posted by thek Hi, i thought about that a few days ago, but didnt' find it useful. I will test it and see what i can do, maybe through a plugin or so. ya 1 bag button with micro menu would be perfect.
File: Skada Damage Meter02-14-09
my jerkiness is totally gone. it d...
Posted By: Nakawe
my jerkiness is totally gone. it doesnt seem to be keeping its font setting though. Hmm, it seems the only font it wont keep is tekubs calibri font that i use.
File: Skada Damage Meter02-13-09
my jerking stopped when i deleted m...
Posted By: Nakawe
my jerking stopped when i deleted my saved variable and reloaded mod with new version. I had to delete saved variable.
File: Skada Damage Meter02-13-09
Originally posted by roglof Well,...
Posted By: Nakawe
Originally posted by roglof Well, they are way off compared to WWS or Recount. Recount isnt accurate, sorry to burst bubble . Recount misses the first spell most of the time. It doesnt start recording till in combat. WWS misses most everything, you should be using wow meter online now. Wow meter will give actual dps and dp...
File: Skada Damage Meter02-13-09
Originally posted by roglof I lik...
Posted By: Nakawe
Originally posted by roglof I like this program, but the dps calculations are way off, maybe half of what they should be. The total damage seems OK though. dps calculations off when compared to what? Not all mods calculate dps the same. Some mods only calculate when you start attacking, some when you enter combat and so on....
File: Endeavours Damage Meter02-13-09
At the moment, i am working on the...
Posted By: Nakawe
At the moment, i am working on the DPS plugin, and it will be really awesome, i promise :) /QUOTE] I cant wait. But bear in mind, even if your dps meter is awesome, it better be close to matching recount. If it isnt you better be able to explain where recount fails. I have used many dps meters and EVERYONE assumes recount is the...
File: Skada Damage Meter02-13-09
Still hitching after this mornings...
Posted By: Nakawe
Still hitching after this mornings update.
File: thek: Actionbar02-12-09
I am impatiently awaiting the next...
Posted By: Nakawe
I am impatiently awaiting the next version of this wonderfull mod!!
File: QuestClicks02-08-09
Originally posted by Gorebag This...
Posted By: Nakawe
Originally posted by Gorebag This is because of the way WoW handles the prospecting... You can have hundreds of ore, but if the stack you click on (and in the case of QuestClicks, the stack "highest" in your inventory) has less than 5 it will fail. Ok found the problem. If you have an odd number of ore say 119. If for so...