Results: 27Comments by: madmatt91
File: rActionBar11-07-14
Hey, i have the GCD always showing...
Posted By: madmatt91
Hey, i have the GCD always showing on faded bars, how can i fix this?
File: Aloft11-07-14
How to change backdrop colour of healthbars
Posted By: madmatt91
I'm probably an idiot but i can't seem to manage to change the backdrop color for both health and cast bars :/ could you help me please? Thanks.
File: rActionBar03-16-14
hey there, was wondering how to mak...
Posted By: madmatt91
hey there, was wondering how to make bars on 2x6 layout, i remember there was that option a while ago can't find it in the bars config lua now though :/ thanks for the great addon! EDIT: kidding, i had completely forgot it was in charspecific section xD
File: KuiNameplates09-29-13
Re: Re: Re: Re: couple .lua stuffs i'd like to know
Posted By: madmatt91
... Ah, sorry, you'll also need to add: local kui = LibStub('Kui-1.0') To the top of custom.lua. yayyyy thanks it works :D looks amazing now! :banana::banana::banana::banana:
File: KuiNameplates09-29-13
Re: Re: couple .lua stuffs i'd like to know
Posted By: madmatt91
I got that code wrong, sorry! It needs to be frame.bg.fill:SetVertexColor(), and it should be under mod:PostShow rather than mod:PostCreate. And you're correct, changing this will also change the colour of the 1 pixel border around the health bar. To overcome that, add the following code under PostCreate (definitely under PostCrea...
File: KuiNameplates09-28-13
couple .lua stuffs i'd like to know
Posted By: madmatt91
Hi, first of all thanks for the addon it's a beauty! couple things i'd like to change for myself, i saw you said that to change the health bar background (not the frame background just the bit that appears as the health bar goes down like someone else asked) you would have to change the custom lua, i tried and this is how it looks:...
File: Aloft12-17-12
Re: mouseover highlights
Posted By: madmatt91
ultimately, getting mouseover highlights to work came down to a single line of code in Aloft. it appears i need to do the following: highlightRegion:SetDrawLayer("OVERLAY") where exactly ?:P i tried putting it at the bottom of Aloft.lua, doesn't work like that, I'm a total noob at this I need help, would like to fix it now ra...
File: PlateBuffs 5.1 Update12-16-12
Hi, thanks for the general update,...
Posted By: madmatt91
Hi, thanks for the general update, however since the last week and the minor patch, it needs another one, basically the filter ''show only my debuffs'' doesn't work for the specific auras, to be precise, say I'm a frost mage, and i just want to track nether tempest or well my mage debuffs, when i go in a dungeon and a warrior shockwa...
File: Aloft12-14-12
Everything works fine, although i h...
Posted By: madmatt91
Everything works fine, although i have 2 minor problems. - Highlight on mouseover ain't working no more, dunno since when, but it didn't 2 weeks ago and it still ain't working now, (yes i updated to the last version btw). - The casting bar is very glitchy, as in it looks like the casting bar fills up 3 or 4 pixels per time instead...
File: rActionBar10-31-12
Hi there, i would like to be able t...
Posted By: madmatt91
Hi there, i would like to be able to have different button sizes on action bar 1 on different characters, this is how i edited the charspecific lua. --get the addon namespace local addon, ns = ... local cfg = ns.cfg ----------------------------- -- CHARSPECIFIC REWRITES ----------------------------- local p...
File: rActionBar10-15-12
You're right it was outdated, it sa...
Posted By: madmatt91
You're right it was outdated, it said version 2.1 in the toc file oO somehow it never got detected by curse client so i just forgot to update it :P thanks!
File: rActionBar10-14-12
Hi, i always get 3 diferent errors...
Posted By: madmatt91
Hi, i always get 3 diferent errors wheni log into the game. Error occured in: Global Count: 1 Message: ..\AddOns\rActionBarStyler\bars\hideblizz.lua line 6: attempt to index global 'VehicleMenuBar' (a nil value) Debug: rActionBarStyler\bars\hideblizz.lua:6: in main chunk Locals: (*temporary) = nil (*temporary) = nil...
File: Stuf Unit Frames (and Raid)09-24-12
* I keep forgetting to fix the boss...
Posted By: madmatt91
* I keep forgetting to fix the boss frames. For now, check/uncheck the Global option for enabling/disabling boss frames. Thanks, that works indeed :D not much effort anyway ^^
File: Stuf Unit Frames (and Raid)09-23-12
Boss frames options bugged
Posted By: madmatt91
I get this error whenever i go on boss frames options section :/ love the addon so far, but can't configure boss bars due to this and it's bugging me so much xD Message: Interface\AddOns\Stuf_Options\options.lua:1191: attempt to index field '?' (a nil value) Time: 09/24/12 00:28:05 Count: 3 Stack: Interface\AddOns\Stuf_Options\...
File: Tidy Plates09-12-12
Re: Re: Distance between nameplates
Posted By: madmatt91
Hey Dart, is there a way to adjust the vertical distance of the nameplates when they align? I don't mean the vertical allignment from the actual mob, i mean between different nameplates, I want to change it because even though i checked the option to not make nameplates overlap, the debuff widgets of the varius frames get covered by...
File: Tidy Plates09-10-12
Distance between nameplates
Posted By: madmatt91
Hey Dart, is there a way to adjust the vertical distance of the nameplates when they align? I don't mean the vertical allignment from the actual mob, i mean between different nameplates, I want to change it because even though i checked the option to not make nameplates overlap, the debuff widgets of the varius frames get covered by...
File: RaidMechanicMove08-28-12
Confirming, only thing it can do it...
Posted By: madmatt91
Confirming, only thing it can do it's moving the frame horizontally, and gotta do it each tme you log.
File: rBuffFrame08-27-12
Thanks! will mess around with it, i...
Posted By: madmatt91
Thanks! will mess around with it, in case you don't hear of me, it worked :D
File: rBuffFrame08-27-12
Generallyl yes, but only if you pre...
Posted By: madmatt91
Generallyl yes, but only if you prevent any kind of scaling. How exactly? I tryed to mess around with edgesize and stuff, but all i was able to change was the inset :( would love a 2px bored that actually sticks to the border.
File: Tidy Plates05-25-12
Hey Danltiger, after the addon chan...
Posted By: madmatt91
Hey Danltiger, after the addon changes my lua files changed back ofc, i changed the debuff widget timer to look with decimals again, however i'm not sure where to put the curTime + .1 to update each .1 seconds, saw something around line 660 about it but i'm really unsure of where to change stuff. Help please :D Thanks in advance!
File: Tidy Plates05-02-12
LOVELY LOVELY LOVELY, thank you so...
Posted By: madmatt91
LOVELY LOVELY LOVELY, thank you so much :D It's working like a charm. Yeah sure, it's good that you care about ppl wanting it lightweight, but you know what, i like to perform at max ^^ Big ups for helping me with this :D Will make alot of poeple i know come back to tidyplates :D
File: Tidy Plates05-02-12
Ah yes tryed it out, it does show d...
Posted By: madmatt91
Ah yes tryed it out, it does show decimals indeed, althought the interval is still one second so it doesn't help more than before ^^ Like I'm trying it on a dummy and it seems evel less regular than before, i see 2.4 seconds left, then 1 second after 1.4 left, but yeah if you were looking at something else and then you come back on t...
File: Tidy Plates05-02-12
That's for the incredibly fast resp...
Posted By: madmatt91
That's for the incredibly fast response :D however i tried that and it's pretty much the same, 1.1 remaining displays 2 and like 0.1-0.3 before expiring it still says one, it never goes to 0 and it never shows any decimal, just plain seconds like 5,4,3,2,1. Main / secondary targets same deal :/. Oh well thanks again for the fast ans...
File: Tidy Plates05-02-12
Hey, thanks for the addon ofc, look...
Posted By: madmatt91
Hey, thanks for the addon ofc, looks neat and has great widgets. It has one thing that really bothered me for so much time now, and in the end i couldn't resist asking here. The debuff widget has the timers duration set to non decimals, now it may be alright, but for a dotter class precision is what matters, and sometimes the add...
File: oUF_Freeb07-25-11
Hi! thanks for the great code man,...
Posted By: madmatt91
Hi! thanks for the great code man, just a little question, i want to disable all kind of debuff/auras display but the debuffs I put on boss, so having all disabled but 3 debuffs filter on the boss frames (i'm a shadow priest it just has a multidotting functionality), tryed to look up in the lua but got confused, should i set false to...